Player Matchup

Achilles
Achilles
Drakkar_GZK
Achilles
Level 49
God Stats
14W - 17L
1,443 SR
Queue Stats
218W - 211L
1,485 Elo+
Party 3
Chang'e
Chang'e
LiL_BL3DE
Chang'e
Level 78
God Stats
8W - 8L
1,406 SR
Queue Stats
182W - 151L
1,465 Elo+
Party 3
Nemesis
Nemesis
alejandroadrados
Nemesis
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
361W - 337L
1,453 Elo+
Party 4
Raijin
Raijin
alonsibiri
Raijin
Level 30
God Stats
10W - 12L
1,586 SR
Queue Stats
77W - 87L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
jorgee_0008
Heimdallr
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
202W - 195L
1,443 Elo+
Party 4
Team Averages
Level 67
1,487 SR
1,466 Elo+

VS

Team Averages
Level 90
1,568 SR
1,466 Elo+
Hades
Hades
Ankara Messi693
Hades
Level 85
God Stats
5W - 3L
1,636 SR
Queue Stats
11W - 16L
1,398 Elo+
Solo
Nike
Nike
Insanity_Trooll
Nike
Level 108
God Stats
20W - 20L
1,508 SR
Queue Stats
692W - 688L
1,490 Elo+
Party 1
Anhur
Anhur
Iz NaaTH
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 105L
1,478 Elo+
Party 2
Bastet
Bastet
Iz ThiCats
Bastet
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 219L
1,475 Elo+
Party 2
Cerberus
Cerberus
PAIN_FUrY1
Cerberus
Level 88
God Stats
13W - 16L
1,699 SR
Queue Stats
1,341W - 1,291L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drakkar_GZK
Achilles
10
2 / 4 / 1
6,033
603
4,813
9,198
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
LiL_BL3DE
Chang'e
8
0 / 3 / 1
4,955
496
2,986
7,262
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,807
481
2,604
7,516
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
alonsibiri
Raijin
7
0 / 6 / 0
4,456
446
1,344
7,329
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
jorgee_0008
Heimdallr
8
1 / 3 / 0
4,924
492
3,097
5,476
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,047
705
8,695
6,014
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 2
6,793
679
3,300
7,669
2,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Iz NaaTH
Anhur
8
1 / 1 / 2
5,068
507
3,470
4,383
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Iz ThiCats
Bastet
10
10 / 2 / 2
6,888
689
7,412
6,949
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
PAIN_FUrY1
Cerberus
9
1 / 0 / 2
5,250
525
3,418
6,812
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
19
19
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Achilles
Drakkar_GZK
Achilles
2
4
1
0.63
W
2
1
2
3
W
Anhur
Iz NaaTH
Anhur
1
1
2
2
W
Bastet
Iz ThiCats
Bastet
10
2
2
5.5
L
Chang'e
LiL_BL3DE
Chang'e
0
3
1
0.17
W
Cerberus
PAIN_FUrY1
Cerberus
1
0
2
2
L
0
3
0
0
L
Raijin
alonsibiri
Raijin
0
6
0
0
L
Heimdallr
jorgee_0008
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
26,295
36,781
Taken
31,827
14,902
Mitigated
12,261
11,285
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,695
493
272
3,900
6,014
3,143
362
1,188
4,776
41,822
0
L
Achilles
Drakkar_GZK
Achilles
4,813
1,310
0
2,206
9,198
7,792
0
1,432
7,766
0
24,447
W
3,300
38
0
1,926
7,669
2,660
0
0
7,319
0
38,488
W
Anhur
Iz NaaTH
Anhur
3,470
1,082
0
2,233
4,383
1,079
693
1,040
3,343
0
25,857
W
Bastet
Iz ThiCats
Bastet
7,412
3,765
0
0
6,949
2,175
0
564
6,335
0
25,017
L
Chang'e
LiL_BL3DE
Chang'e
2,986
264
1,229
2,710
7,262
1,626
0
2,460
4,802
19,420
0
W
Cerberus
PAIN_FUrY1
Cerberus
3,418
260
99
3,511
6,812
3,204
435
1,538
5,274
15,832
0
L
2,604
994
0
2,507
7,516
2,140
0
1,912
5,604
0
23,572
L
Raijin
alonsibiri
Raijin
1,344
103
159
2,037
7,329
2,306
62
5,351
1,978
19,724
0
L
Heimdallr
jorgee_0008
Heimdallr
3,097
1,515
0
437
5,476
1,038
0
958
4,518
0
19,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
31,046
195
Minions Killed
295
0
Camps Cleared
0
953,928
Distance Traveled
1,032,143
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,047
705
83
8
0
197,745
0
L
Achilles
6,033
603
49
5
0
177,437
3
W
Nike
6,793
679
81
8
0
196,097
2
W
Anhur
5,068
507
45
5
0
179,097
1
W
Bastet
6,888
689
39
4
0
230,443
1
L
Chang'e
4,955
496
29
3
0
202,229
6
W
Cerberus
5,250
525
47
5
0
228,761
0
L
Nemesis
4,807
481
53
5
0
206,197
2
L
Raijin
4,456
446
22
2
0
178,988
0
L
Heimdallr
4,924
492
42
4
0
189,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role