Player Matchup

Thor
Thor
Silver I
CurvedBanana
Thor
Silver I
Level 39
God Stats
2W - 1L
1,768 SR
Queue Stats
26W - 13L
1,587 MMR
Party 3
Nemesis
Nemesis
Gold III
Relating313
Nemesis
Gold III
Level 160
God Stats
21W - 23L
1,837 SR
Queue Stats
617W - 606L
1,707 MMR
Party 2
Ymir
Ymir
Bronze III
Riqhts
Ymir
Bronze III
Level 159
God Stats
16W - 21L
1,330 SR
Queue Stats
181W - 172L
1,505 MMR
Party 2
Hou Yi
Hou Yi
Gold I
bapbop
Hou Yi
Gold I
Level 152
God Stats
30W - 27L
1,535 SR
Queue Stats
381W - 351L
1,612 MMR
Solo
The Morrigan
The Morrigan
Gold V
shiregio
The Morrigan
Gold V
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 22L
1,646 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,594 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,691 SR
1,614 MMR
Sobek
Sobek
Silver IV
CAL3571
Sobek
Silver IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 190L
1,452 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
Fuzzywuzy01
Jing Wei
Platinum IV
Level 155
God Stats
5W - 6L
1,851 SR
Queue Stats
119W - 121L
1,824 MMR
Party 1
Hun Batz
Hun Batz
Gold I
JESUS64655
Hun Batz
Gold I
Level 139
God Stats
7W - 5L
1,545 SR
Queue Stats
408W - 387L
1,588 MMR
Solo
Kukulkan
Kukulkan
Gold III
Sn1peX
Kukulkan
Gold III
Level 145
God Stats
11W - 6L
1,891 SR
Queue Stats
194W - 180L
1,598 MMR
Solo
Tyr
Tyr
Gold V
TexasKing
Tyr
Gold V
Level 153
God Stats
11W - 12L
1,666 SR
Queue Stats
112W - 104L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 9
16,122
597
21,205
27,757
15,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Relating313
Nemesis
20
7 / 9 / 12
16,008
593
18,683
22,724
12,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Riqhts
Ymir
20
3 / 4 / 17
13,887
514
11,572
30,288
32,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
bapbop
Hou Yi
20
7 / 2 / 7
16,516
612
13,783
23,207
10,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
shiregio
The Morrigan
20
12 / 5 / 12
17,959
665
36,809
13,531
6,504
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Cu ChulainnPersephoneApolloNu WaDanzaburou

VS

Bans
SetCupidKaliBellonaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CAL3571
Sobek
16
5 / 7 / 8
11,459
424
5,860
27,280
32,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
Fuzzywuzy01
Jing Wei
20
2 / 7 / 4
13,591
503
17,654
25,943
14,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
JESUS64655
Hun Batz
20
12 / 9 / 7
14,710
545
20,582
27,014
12,780
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Sn1peX
Kukulkan
20
3 / 7 / 11
13,521
501
16,352
14,686
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 5 / 11
15,148
561
16,812
29,879
42,027
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
69
35
Kills
28
28
Deaths
35
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
CAL3571
Sobek
5
7
8
1.29
W
6
8
9
1.31
L
Jing Wei
Fuzzywuzy01
Jing Wei
2
7
4
0.57
L
Hun Batz
JESUS64655
Hun Batz
12
9
7
1.72
W
Nemesis
Relating313
Nemesis
7
9
12
1.44
W
Ymir
Riqhts
Ymir
3
4
17
2.88
L
Kukulkan
Sn1peX
Kukulkan
3
7
11
1.21
L
6
5
11
2.3
W
Hou Yi
bapbop
Hou Yi
7
2
7
5.25
W
The Morrigan
shiregio
The Morrigan
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,052
Damage
77,260
117,507
Taken
124,802
77,043
Mitigated
109,521
36,133
Healing
27,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CAL3571
Sobek
5,860
746
0
4,893
27,280
32,977
0
10,987
16,293
23,546
0
W
21,205
7,507
0
5,929
27,757
15,187
1,312
2,740
24,261
0
103,605
L
Jing Wei
Fuzzywuzy01
Jing Wei
17,654
14,383
0
9,809
25,943
14,676
0
6,723
19,060
0
117,071
L
Hun Batz
JESUS64655
Hun Batz
20,582
4,787
0
3,340
27,014
12,780
0
6,391
20,623
0
108,033
W
Nemesis
Relating313
Nemesis
18,683
10,601
0
2,233
22,724
12,638
2,676
6,695
15,821
0
109,998
W
Ymir
Riqhts
Ymir
11,572
2,620
609
11,529
30,288
32,054
0
8,630
21,048
41,475
0
L
Kukulkan
Sn1peX
Kukulkan
16,352
1,038
0
500
14,686
7,061
0
4,422
10,264
108,214
0
L
16,812
3,415
0
9,103
29,879
42,027
296
5,214
24,505
0
97,967
W
Hou Yi
bapbop
Hou Yi
13,783
8,048
0
13,414
23,207
10,660
7,494
1,452
21,730
0
156,833
W
The Morrigan
shiregio
The Morrigan
36,809
6,643
0
2,419
13,531
6,504
1,578
4,099
9,001
140,690
15,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,492
Gold Earned
68,429
813
Minions Killed
746
0
Camps Cleared
0
2,616,012
Distance Traveled
2,547,020
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,459
424
18
1
0
501,958
4
W
Thor
16,122
597
166
6
0
467,717
4
L
Jing Wei
13,591
503
192
7
0
480,700
9
L
Hun Batz
14,710
545
147
5
0
515,474
2
W
Nemesis
16,008
593
161
6
0
566,314
8
W
Ymir
13,887
514
59
2
0
539,943
2
L
Kukulkan
13,521
501
195
7
0
492,528
5
L
Tyr
15,148
561
194
7
0
556,360
8
W
Hou Yi
16,516
612
206
8
0
516,030
11
W
The Morrigan
17,959
665
221
8
0
526,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role