Player Matchup

Aphrodite
Aphrodite
Frenchicedtea
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,633 Elo+
Party 1
Bellona
Bellona
HowieBatchablomi
Bellona
Level 7
God Stats
4W - 3L
1,254 SR
Queue Stats
61W - 61L
1,394 Elo+
Solo
Raijin
Raijin
PapaCheeto
Raijin
Level 27
God Stats
0W - 1L
1,244 SR
Queue Stats
106W - 93L
1,652 Elo+
Solo
Nemesis
Nemesis
Vegas8s
Nemesis
Level 12
God Stats
0W - 2L
1,305 SR
Queue Stats
10W - 11L
1,506 Elo+
Solo
Hachiman
Hachiman
moistchikkywing
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,588 Elo+
Party 1
Team Averages
Level 17
1,361 SR
1,555 Elo+

VS

Team Averages
Level 24
1,558 SR
1,523 Elo+
Mercury
Mercury
AshenAlpha
Mercury
Level 16
God Stats
62W - 34L
1,770 SR
Queue Stats
382W - 325L
1,600 Elo+
Solo
Bacchus
Bacchus
Dworley3
Bacchus
Level 30
God Stats
4W - 4L
1,564 SR
Queue Stats
54W - 60L
1,452 Elo+
Solo
Ah Puch
Ah Puch
ShrodingersFat
Ah Puch
Level 25
God Stats
2W - 4L
1,686 SR
Queue Stats
341W - 318L
1,583 Elo+
Solo
Apollo
Apollo
THE CHUBINAT0R
Apollo
Level 25
God Stats
42W - 38L
1,472 SR
Queue Stats
68W - 78L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
TempusRimeblood
Cu Chulainn
Level 23
God Stats
1W - 2L
1,300 SR
Queue Stats
4W - 4L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frenchicedtea
Aphrodite
16
2 / 8 / 7
10,314
430
8,665
15,903
7,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 9 / 0
11,141
464
10,296
21,516
20,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
PapaCheeto
Raijin
19
3 / 8 / 4
12,089
504
15,451
16,587
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Vegas8s
Nemesis
17
5 / 9 / 2
11,439
477
10,416
22,695
10,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
13
5 / 9 / 2
9,378
391
8,390
17,630
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AshenAlpha
Mercury
20
18 / 2 / 2
14,904
621
20,754
16,719
8,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Dworley3
Bacchus
18
6 / 2 / 14
12,823
534
11,922
17,116
20,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 5 / 8
13,968
582
19,664
14,051
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 7 / 16
12,803
533
10,573
13,776
5,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
TempusRimeblood
Cu Chulainn
17
3 / 3 / 7
11,689
487
9,793
16,519
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
18
Kills
43
43
Deaths
19
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mercury
AshenAlpha
Mercury
18
2
2
9.5
W
Bacchus
Dworley3
Bacchus
6
2
14
6.5
L
Aphrodite
Frenchicedtea
Aphrodite
2
8
7
0.69
L
3
9
0
0.33
L
Raijin
PapaCheeto
Raijin
3
8
4
0.63
W
13
5
8
3.4
W
3
7
16
1.57
W
Cu Chulainn
TempusRimeblood
Cu Chulainn
3
3
7
2.17
L
Nemesis
Vegas8s
Nemesis
5
9
2
0.67
L
Hachiman
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,218
Damage
72,706
94,331
Taken
78,181
51,585
Mitigated
56,562
19,212
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AshenAlpha
Mercury
20,754
14,502
0
660
16,719
8,649
3,212
2,006
14,683
0
121,991
W
Bacchus
Dworley3
Bacchus
11,922
1,452
1,389
2,567
17,116
20,665
470
6,291
10,634
41,589
0
L
Aphrodite
Frenchicedtea
Aphrodite
8,665
818
2,049
3,755
15,903
7,656
1,151
8,406
7,300
41,740
0
L
10,296
2,466
0
3,124
21,516
20,930
0
4,795
16,128
0
53,907
L
Raijin
PapaCheeto
Raijin
15,451
882
0
230
16,587
7,096
0
5,594
10,580
84,957
0
W
19,664
1,351
0
1,764
14,051
5,557
864
7,957
5,752
87,091
0
W
10,573
4,838
0
1,977
13,776
5,370
718
4,123
9,605
0
72,876
W
Cu Chulainn
TempusRimeblood
Cu Chulainn
9,793
1,032
0
2,741
16,519
16,321
2,270
3,002
13,391
92
48,778
L
Nemesis
Vegas8s
Nemesis
10,416
5,107
0
6,428
22,695
10,010
0
5,236
17,130
0
64,193
L
Hachiman
8,390
4,835
204
3,422
17,630
5,893
1,711
6,651
10,831
0
39,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,361
Gold Earned
66,187
530
Minions Killed
537
0
Camps Cleared
0
1,723,340
Distance Traveled
2,222,564
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,904
621
143
6
0
545,148
2
W
Bacchus
12,823
534
45
2
0
446,007
1
L
Aphrodite
10,314
430
82
3
0
334,366
0
L
Bellona
11,141
464
113
5
0
365,349
1
L
Raijin
12,089
504
175
7
0
352,450
4
W
Ah Puch
13,968
582
136
6
0
438,868
4
W
Apollo
12,803
533
123
5
0
389,375
2
W
Cu Chulainn
11,689
487
90
4
0
403,166
2
L
Nemesis
11,439
477
93
4
0
404,128
2
L
Hachiman
9,378
391
67
3
0
267,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role