Player Matchup

Cu Chulainn
Cu Chulainn
HenryTheFifth
Cu Chulainn
Level 144
God Stats
9W - 5L
1,711 SR
Queue Stats
129W - 135L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
Norasticus
Sylvanus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 97L
1,707 Elo+
Solo
Aphrodite
Aphrodite
Sheherazade
Aphrodite
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,265 Elo+
Solo
Ao Kuang
Ao Kuang
Sirapter
Ao Kuang
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
130W - 121L
1,631 Elo+
Party 2
Apollo
Apollo
dcrunner
Apollo
Level 137
God Stats
4W - 9L
1,454 SR
Queue Stats
153W - 144L
1,645 Elo+
Party 2
Team Averages
Level 138
1,533 SR
1,574 Elo+

VS

Team Averages
Level 138
1,584 SR
1,534 Elo+
Artio
Artio
CupcakeLaggaman
Artio
Level 128
God Stats
3W - 1L
1,709 SR
Queue Stats
44W - 41L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Daftey
Jormungandr
Level 129
God Stats
2W - 2L
1,723 SR
Queue Stats
405W - 253L
1,532 Elo+
Party 1
Set
Set
PonDeDuck
Set
Level 160
God Stats
7W - 5L
1,607 SR
Queue Stats
501W - 318L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
YoungWhitey
Nu Wa
Level 154
God Stats
7W - 3L
1,261 SR
Queue Stats
568W - 353L
1,511 Elo+
Party 1
Izanami
Izanami
ali96
Izanami
Level 121
God Stats
16W - 18L
1,618 SR
Queue Stats
68W - 84L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HenryTheFifth
Cu Chulainn
11
1 / 3 / 1
6,473
588
5,486
9,902
4,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Norasticus
Sylvanus
9
2 / 1 / 1
6,028
548
3,754
10,839
8,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
Sheherazade
Aphrodite
10
0 / 5 / 1
5,591
508
3,112
8,801
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Sirapter
Ao Kuang
11
2 / 2 / 2
6,110
555
3,015
8,350
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
dcrunner
Apollo
11
1 / 1 / 2
6,371
579
3,242
6,547
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,543
504
3,081
5,923
2,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Daftey
Jormungandr
12
1 / 1 / 2
6,455
587
5,340
7,318
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 1 / 0
7,507
682
7,363
6,594
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 1 / 5
6,828
621
8,622
5,590
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
ali96
Izanami
11
0 / 1 / 1
6,412
583
4,246
4,588
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
12
12
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Jormungandr
Daftey
Jormungandr
1
1
2
2
L
Cu Chulainn
HenryTheFifth
Cu Chulainn
1
3
1
0.5
L
Sylvanus
Norasticus
Sylvanus
2
1
1
2.5
W
9
1
0
9
L
Aphrodite
Sheherazade
Aphrodite
0
5
1
0.1
L
Ao Kuang
Sirapter
Ao Kuang
2
2
2
1.5
W
2
1
5
4.5
W
Izanami
ali96
Izanami
0
1
1
0.5
L
Apollo
dcrunner
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
28,652
44,439
Taken
30,013
20,180
Mitigated
13,052
18,086
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,081
462
460
2,529
5,923
2,311
161
2,739
3,104
9,290
0
W
Jormungandr
Daftey
Jormungandr
5,340
1,812
0
2,358
7,318
5,157
0
621
6,669
36,186
0
L
Cu Chulainn
HenryTheFifth
Cu Chulainn
5,486
1,061
0
2,629
9,902
4,461
334
5,064
4,568
0
39,774
L
Sylvanus
Norasticus
Sylvanus
3,754
1,113
1,009
4,140
10,839
8,216
0
3,297
7,408
19,452
0
W
7,363
4,145
0
762
6,594
2,631
0
2,627
3,931
0
51,784
L
Aphrodite
Sheherazade
Aphrodite
3,112
43
1,008
4,014
8,801
2,880
33
4,010
4,524
36,474
0
L
Ao Kuang
Sirapter
Ao Kuang
3,015
669
0
3,424
8,350
2,666
0
3,015
5,157
29,281
0
W
8,622
1,621
0
1,101
5,590
1,733
315
2,663
2,843
44,478
0
W
Izanami
ali96
Izanami
4,246
3,047
0
1,907
4,588
1,220
825
1,003
3,585
0
49,839
L
Apollo
dcrunner
Apollo
3,242
2,092
0
1,862
6,547
1,957
0
734
5,739
0
38,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
32,745
351
Minions Killed
382
0
Camps Cleared
0
1,082,342
Distance Traveled
1,084,708
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,543
504
8
1
0
241,699
4
W
Jormungandr
6,455
587
79
7
0
206,120
2
L
Cu Chulainn
6,473
588
90
8
0
204,140
1
L
Sylvanus
6,028
548
33
3
0
192,944
4
W
Set
7,507
682
92
8
0
240,904
6
L
Aphrodite
5,591
508
79
7
0
205,690
4
L
Ao Kuang
6,110
555
66
6
0
267,343
1
W
Nu Wa
6,828
621
89
8
0
211,275
4
W
Izanami
6,412
583
114
10
0
184,710
6
L
Apollo
6,371
579
83
8
0
212,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role