Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
Agent_SZer0
Ao Kuang
Gold I
Level 157
God Stats
9W - 15L
1,747 SR
Queue Stats
944W - 927L
1,592 MMR
Party 2
Anhur
Anhur
Bronze III
CButton52
Anhur
Bronze III
Level 46
God Stats
0W - 2L
1,478 SR
Queue Stats
1W - 2L
1,512 MMR
Solo
Artio
Artio
Bronze III
SavageMessatsu
Artio
Bronze III
Level 75
God Stats
1W - 2L
1,297 SR
Queue Stats
6W - 17L
1,512 MMR
Solo
Nemesis
Nemesis
Silver II
aySHUTUP
Nemesis
Silver II
Level 67
God Stats
81W - 80L
1,770 SR
Queue Stats
313W - 352L
1,510 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,558 SR
1,525 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,656 SR
1,510 MMR
Arachne
Arachne
Gold II
Chancy
Arachne
Gold II
Level 120
God Stats
81W - 61L
1,734 SR
Queue Stats
673W - 650L
1,592 MMR
Party 3
Kukulkan
Kukulkan
Bronze III
Cultured Kiwi
Kukulkan
Bronze III
Level 96
God Stats
2W - 1L
1,617 SR
Queue Stats
3W - 3L
1,508 MMR
Solo
Neith
Neith
Gold III
XxSageBoi
Neith
Gold III
Level 156
God Stats
13W - 13L
1,500 SR
Queue Stats
935W - 926L
1,426 MMR
Party 3
Cabrakan
Cabrakan
Silver I
elboCharly
Cabrakan
Silver I
Level 60
God Stats
43W - 32L
1,775 SR
Queue Stats
133W - 117L
1,562 MMR
Party 1
Skadi
Skadi
Silver I
elboKick4ss
Skadi
Silver I
Level 146
God Stats
6W - 3L
1,653 SR
Queue Stats
24W - 23L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 5 / 7
10,676
508
17,395
12,487
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Agent_SZer0
Ao Kuang
19
5 / 3 / 1
12,801
610
8,056
16,031
7,099
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
CButton52
Anhur
12
0 / 8 / 0
7,768
370
4,733
18,613
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 9 / 7
9,191
438
3,121
25,803
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
aySHUTUP
Nemesis
16
4 / 5 / 4
10,324
492
8,161
14,921
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bans
CthulhuDanzaburouTsukuyomiErlang ShenHera

VS

Bans
ScyllaGebKhepriGuan YuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chancy
Arachne
19
5 / 1 / 10
12,163
579
10,642
15,577
8,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Cultured Kiwi
Kukulkan
19
5 / 3 / 10
12,651
602
9,299
14,260
5,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
XxSageBoi
Neith
19
6 / 2 / 7
12,936
616
9,365
14,014
5,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
elboCharly
Cabrakan
18
5 / 2 / 15
12,305
586
12,771
18,473
21,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
9 / 3 / 9
11,848
564
17,882
9,310
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
11
Kills
30
30
Deaths
11
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
7
1.1
L
Ao Kuang
Agent_SZer0
Ao Kuang
5
3
1
1.83
L
Anhur
CButton52
Anhur
0
8
0
0
W
Arachne
Chancy
Arachne
5
1
10
10
W
Kukulkan
Cultured Kiwi
Kukulkan
5
3
10
3.33
L
0
9
7
0.39
W
Neith
XxSageBoi
Neith
6
2
7
4.75
L
Nemesis
aySHUTUP
Nemesis
4
5
4
1.2
W
Cabrakan
elboCharly
Cabrakan
5
2
15
6.25
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
59,959
87,855
Taken
71,634
44,624
Mitigated
44,691
19,735
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,395
734
0
4,012
12,487
5,182
0
4,774
7,713
86,172
0
L
Ao Kuang
Agent_SZer0
Ao Kuang
8,056
1,197
0
3,853
16,031
7,099
0
797
15,234
77,745
0
L
Anhur
CButton52
Anhur
4,733
1,370
0
5,664
18,613
5,151
840
3,515
15,098
0
49,490
W
Arachne
Chancy
Arachne
10,642
7,061
0
4,658
15,577
8,686
870
7,202
8,375
0
93,454
W
Kukulkan
Cultured Kiwi
Kukulkan
9,299
291
534
4,885
14,260
5,943
895
8,612
5,648
85,496
0
L
3,121
315
612
4,283
25,803
20,549
0
10,566
15,237
33,367
0
W
Neith
XxSageBoi
Neith
9,365
3,629
0
4,955
14,014
5,492
2,146
6,067
7,947
0
80,951
L
Nemesis
aySHUTUP
Nemesis
8,161
3,017
0
1,311
14,921
6,643
0
2,418
12,503
175
59,473
W
Cabrakan
elboCharly
Cabrakan
12,771
2,246
0
6,649
18,473
21,467
162
7,734
10,739
39,265
0
W
17,882
10,876
0
2,869
9,310
3,103
2,736
2,080
7,230
0
93,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
61,903
499
Minions Killed
605
0
Camps Cleared
0
1,846,169
Distance Traveled
2,007,342
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,676
508
165
8
0
317,756
4
L
Ao Kuang
12,801
610
139
7
0
400,499
3
L
Anhur
7,768
370
59
3
0
311,183
0
W
Arachne
12,163
579
129
6
0
491,110
0
W
Kukulkan
12,651
602
171
8
0
369,141
3
L
Artio
9,191
438
48
2
0
389,990
0
W
Neith
12,936
616
144
7
0
348,870
4
L
Nemesis
10,324
492
88
4
0
426,741
2
W
Cabrakan
12,305
586
31
1
0
405,411
0
W
Skadi
11,848
564
130
6
0
392,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role