Player Matchup

Cerberus
Cerberus
Asheanna
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,575 Elo+
Party 2
Awilix
Awilix
Grimhunter
Awilix
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,532 Elo+
Party 2
King Arthur
King Arthur
Lannla
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,546 Elo+
Party 2
Anhur
Anhur
Trickoman
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Zachari
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,557 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,542 Elo+

VS

Team Averages
Level 39
1,515 SR
1,613 Elo+
Hun Batz
Hun Batz
OrbZzzz
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,594 Elo+
Party 1
Medusa
Medusa
RaygunIsGod
Medusa
Level 23
God Stats
9W - 2L
1,500 SR
Queue Stats
446W - 401L
1,594 Elo+
Solo
Sylvanus
Sylvanus
TEEHEEMF
Sylvanus
Level 27
God Stats
3W - 3L
1,343 SR
Queue Stats
60W - 48L
1,560 Elo+
Solo
Ra
Ra
markdumbstupid
Ra
Level 8
God Stats
13W - 12L
1,624 SR
Queue Stats
30W - 35L
1,688 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xmarshallleex
Tsukuyomi
Level 9
God Stats
32W - 18L
1,609 SR
Queue Stats
36W - 22L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asheanna
Cerberus
7
0 / 4 / 1
4,530
453
1,148
5,650
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
Grimhunter
Awilix
9
2 / 2 / 0
5,478
548
1,865
6,658
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Lannla
King Arthur
8
0 / 3 / 0
4,761
476
954
4,859
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Trickoman
Anhur
8
0 / 3 / 2
4,663
466
2,689
6,496
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Zachari
Persephone
8
0 / 4 / 1
4,393
439
1,795
4,149
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OrbZzzz
Hun Batz
11
3 / 1 / 3
6,425
643
2,736
6,846
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
10
2 / 1 / 3
6,343
634
2,909
4,051
1,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
TEEHEEMF
Sylvanus
10
4 / 0 / 6
6,600
660
4,135
5,847
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 4
6,153
615
2,846
3,540
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
xmarshallleex
Tsukuyomi
12
5 / 0 / 3
6,971
697
2,866
5,525
1,871
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
16
16
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Asheanna
Cerberus
0
4
1
0.13
L
Awilix
Grimhunter
Awilix
2
2
0
1
L
King Arthur
Lannla
King Arthur
0
3
0
0
W
Hun Batz
OrbZzzz
Hun Batz
3
1
3
4.5
W
Medusa
2
1
3
3.5
W
Sylvanus
TEEHEEMF
Sylvanus
4
0
6
7
L
Anhur
Trickoman
Anhur
0
3
2
0.33
L
Persephone
Zachari
Persephone
0
4
1
0.13
W
2
1
4
4
W
Tsukuyomi
xmarshallleex
Tsukuyomi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,451
Damage
15,492
27,812
Taken
25,809
9,545
Mitigated
10,001
6,744
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Asheanna
Cerberus
1,148
55
0
1,588
5,650
2,803
0
1,733
3,889
6,341
0
L
Awilix
Grimhunter
Awilix
1,865
826
0
2,475
6,658
1,797
0
1,080
5,518
0
20,163
L
King Arthur
Lannla
King Arthur
954
190
0
167
4,859
2,274
0
169
4,690
0
14,792
W
Hun Batz
OrbZzzz
Hun Batz
2,736
842
0
3,212
6,846
2,076
190
365
6,481
0
38,833
W
Medusa
2,909
1,154
0
1,311
4,051
1,083
0
159
3,892
0
35,748
W
Sylvanus
TEEHEEMF
Sylvanus
4,135
904
955
2,797
5,847
3,886
20
1,403
4,419
15,118
0
L
Anhur
Trickoman
Anhur
2,689
994
0
2,068
6,496
1,552
0
2,150
4,340
0
16,701
L
Persephone
Zachari
Persephone
1,795
79
0
446
4,149
1,119
0
1,557
2,392
14,317
0
W
2,846
721
141
820
3,540
1,085
566
972
2,568
25,987
0
W
Tsukuyomi
xmarshallleex
Tsukuyomi
2,866
838
0
1,636
5,525
1,871
536
44
5,406
0
38,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
32,492
179
Minions Killed
277
0
Camps Cleared
0
922,334
Distance Traveled
961,722
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,530
453
18
2
0
182,203
3
L
Awilix
5,478
548
49
5
0
191,656
3
L
King Arthur
4,761
476
35
4
0
201,879
1
W
Hun Batz
6,425
643
67
7
0
213,894
0
W
Medusa
6,343
634
72
7
0
183,546
2
W
Sylvanus
6,600
660
13
1
0
174,262
4
L
Anhur
4,663
466
50
5
0
175,314
1
L
Persephone
4,393
439
27
3
0
171,282
0
W
Ra
6,153
615
44
4
0
180,019
0
W
Tsukuyomi
6,971
697
81
8
0
210,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role