Player Matchup

Athena
Athena
AIO_Slaughter
Athena
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 15L
1,261 Elo+
Party 3
Anubis
Anubis
camaroncillo007
Anubis
Level 112
God Stats
0W - 1L
1,269 SR
Queue Stats
82W - 95L
1,418 Elo+
Party 1
Artemis
Artemis
italiafit01
Artemis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,298 Elo+
Party 3
Hun Batz
Hun Batz
kogut19901910
Hun Batz
Level 67
God Stats
8W - 7L
1,532 SR
Queue Stats
157W - 177L
1,393 Elo+
Solo
Sol
Sol
vitox53
Sol
Level 123
God Stats
14W - 13L
1,560 SR
Queue Stats
86W - 97L
1,492 Elo+
Party 1
Team Averages
Level 95
1,472 SR
1,372 Elo+

VS

Team Averages
Level 76
1,470 SR
1,380 Elo+
Tyr
Tyr
AlexandruTB026
Tyr
Level 61
God Stats
17W - 20L
1,518 SR
Queue Stats
399W - 393L
1,349 Elo+
Party 2
Heimdallr
Heimdallr
alextamer
Heimdallr
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,308 Elo+
Party 2
Ra
Ra
danielguaje69
Ra
Level 83
God Stats
11W - 5L
1,310 SR
Queue Stats
345W - 310L
1,419 Elo+
Party 2
Bakasura
Bakasura
minitauro467
Bakasura
Level 63
God Stats
10W - 7L
1,442 SR
Queue Stats
155W - 132L
1,416 Elo+
Party 2
Ymir
Ymir
xx3Demonxx
Ymir
Level 154
God Stats
65W - 67L
1,579 SR
Queue Stats
336W - 340L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 11
9,425
449
8,767
19,972
17,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 5 / 3
10,686
509
11,811
15,756
9,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
italiafit01
Artemis
15
7 / 7 / 4
10,005
476
15,891
16,739
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
kogut19901910
Hun Batz
17
6 / 7 / 4
10,782
513
9,019
18,870
8,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
15
2 / 8 / 6
9,544
454
14,519
18,802
6,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,750
512
8,864
14,132
9,383
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
alextamer
Heimdallr
17
6 / 7 / 11
10,534
502
18,796
20,705
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 3 / 10
12,195
581
17,837
12,781
6,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
minitauro467
Bakasura
17
8 / 4 / 17
11,359
541
12,269
19,714
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 16
10,200
486
10,800
23,933
17,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
20
Kills
33
33
Deaths
20
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
6
11
1.25
W
3
1
7
6.5
W
Heimdallr
alextamer
Heimdallr
6
7
11
1.64
L
3
5
3
0.9
W
12
3
10
5.67
L
Artemis
italiafit01
Artemis
7
7
4
1.29
L
Hun Batz
kogut19901910
Hun Batz
6
7
4
1.14
W
Bakasura
minitauro467
Bakasura
8
4
17
4.13
L
Sol
2
8
6
0.63
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,007
Damage
68,566
90,139
Taken
91,265
48,571
Mitigated
51,245
24,888
Healing
30,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,767
2,456
552
2,555
19,972
17,641
358
7,210
11,986
25,287
0
W
8,864
1,572
0
4,397
14,132
9,383
1,342
4,894
9,238
0
50,442
W
Heimdallr
alextamer
Heimdallr
18,796
9,174
0
5,801
20,705
8,689
2,434
6,124
14,581
0
46,753
L
11,811
777
422
5,996
15,756
9,000
324
4,275
11,271
76,879
0
W
17,837
1,409
6,056
6,074
12,781
6,874
1,674
8,073
4,708
82,110
0
L
Artemis
italiafit01
Artemis
15,891
6,912
673
2,964
16,739
6,742
780
6,357
9,917
0
53,460
L
Hun Batz
kogut19901910
Hun Batz
9,019
3,070
0
4,037
18,870
8,576
2,138
3,639
14,157
0
67,477
W
Bakasura
minitauro467
Bakasura
12,269
8,164
628
3,547
19,714
8,490
1,249
7,347
12,367
0
53,657
L
Sol
14,519
3,654
680
7,009
18,802
6,612
1,214
6,134
11,862
69,232
0
W
10,800
1,717
720
3,344
23,933
17,809
541
8,659
15,274
51,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
55,038
508
Minions Killed
460
0
Camps Cleared
0
1,910,497
Distance Traveled
2,034,705
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,425
449
44
2
0
419,564
1
W
Tyr
10,750
512
91
4
0
432,325
3
W
Heimdallr
10,534
502
56
3
0
391,007
2
L
Anubis
10,686
509
149
7
0
331,444
4
W
Ra
12,195
581
141
7
0
403,102
0
L
Artemis
10,005
476
82
4
0
446,760
2
L
Hun Batz
10,782
513
117
6
0
360,849
0
W
Bakasura
11,359
541
93
4
0
443,611
1
L
Sol
9,544
454
116
6
0
351,880
3
W
Ymir
10,200
486
79
4
0
364,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role