Player Matchup

Danzaburou
Danzaburou
Br1ck C1ty Red5
Danzaburou
Level 17
God Stats
12W - 15L
1,239 SR
Queue Stats
15W - 24L
1,203 Elo+
Solo
Bacchus
Bacchus
SinisterGamer69
Bacchus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 57L
1,143 Elo+
Party 1
Chaac
Chaac
arsenalrivera
Chaac
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 37L
1,143 Elo+
Party 1
Kali
Kali
blob234
Kali
Level 28
God Stats
9W - 9L
1,500 SR
Queue Stats
829W - 849L
1,464 Elo+
Solo
Ymir
Ymir
vfffrffddcf
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,219 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,234 Elo+

VS

Team Averages
Level 7
1,418 SR
1,355 Elo+
Jing Wei
Jing Wei
OnSouup
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Paddybang95
Baron Samedi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,652 Elo+
Solo
Thor
Thor
ShAdOwalker419
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,120 Elo+
Solo
Chaac
Chaac
SnagBoards-_-l
Chaac
Level 15
God Stats
3W - 3L
1,335 SR
Queue Stats
73W - 59L
1,271 Elo+
Solo
Ra
Ra
florida-stanley1
Ra
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
7W - 16L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Br1ck C1ty Red5
Danzaburou
3
2 / 1 / 0
4,912
327
274
1,389
271
11
1 / 3 / 1
6,559
437
4,486
12,629
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
10 / 1 / 4
8,547
570
9,997
8,720
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
blob234
Kali
14
8 / 1 / 5
8,775
585
6,401
9,950
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 3 / 4
6,372
425
3,229
6,861
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OnSouup
Jing Wei
4
0 / 3 / 0
4,682
312
573
3,099
518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Paddybang95
Baron Samedi
10
4 / 7 / 1
6,967
464
4,945
7,117
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 12 / 2
5,193
346
2,164
9,747
2,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

13
3 / 1 / 1
7,553
504
10,818
12,391
8,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 4 / 1
6,720
448
3,094
5,453
1,550
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
23
Kills
8
9
Deaths
27
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Br1ck C1ty Red5
Danzaburou
2
1
0
2
L
Jing Wei
OnSouup
Jing Wei
0
3
0
0
L
Baron Samedi
Paddybang95
Baron Samedi
4
7
1
0.64
L
0
12
2
0.08
W
1
3
1
0.5
L
3
1
1
3.5
W
10
1
4
12
W
Kali
blob234
Kali
8
1
5
10.5
L
1
4
1
0.38
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
21,594
39,549
Taken
37,807
26,777
Mitigated
18,457
9,545
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Br1ck C1ty Red5
Danzaburou
274
150
0
175
1,389
271
192
87
1,302
0
3,311
L
Jing Wei
OnSouup
Jing Wei
573
398
0
616
3,099
518
247
0
3,024
0
6,412
L
Baron Samedi
Paddybang95
Baron Samedi
4,945
943
100
237
7,117
5,113
240
542
6,407
14,975
0
L
2,164
511
0
0
9,747
2,737
199
1,988
7,517
0
7,716
W
4,486
1,448
0
2,708
12,629
11,039
0
0
12,629
19,217
0
L
10,818
3,257
0
6,736
12,391
8,539
120
4,367
7,849
0
43,124
W
9,997
3,335
0
3,176
8,720
7,054
1,291
2,591
6,129
0
38,303
W
Kali
blob234
Kali
6,401
3,247
0
3,486
9,950
5,863
584
2,277
7,673
0
60,590
L
3,094
774
20
148
5,453
1,550
660
606
4,779
33,418
0
W
3,229
480
0
0
6,861
2,550
100
3,084
3,777
11,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
31,115
234
Minions Killed
176
0
Camps Cleared
0
1,107,575
Distance Traveled
1,126,929
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,912
327
4
0
0
38,142
0
L
Jing Wei
4,682
312
16
1
0
103,656
0
L
Baron Samedi
6,967
464
15
1
0
247,508
0
L
Thor
5,193
346
16
1
0
243,443
2
W
Bacchus
6,559
437
27
2
0
235,870
0
L
Chaac
7,553
504
65
4
0
266,138
1
W
Chaac
8,547
570
72
5
0
292,489
0
W
Kali
8,775
585
106
7
0
293,253
2
L
Ra
6,720
448
64
4
0
266,184
0
W
Ymir
6,372
425
25
2
0
247,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role