Player Matchup

Ganesha
Ganesha
Christoffsky
Ganesha
Level 28
God Stats
44W - 27L
1,628 SR
Queue Stats
110W - 117L
1,532 Elo+
Solo
King Arthur
King Arthur
Freaky4101994
King Arthur
Level 13
God Stats
8W - 13L
1,475 SR
Queue Stats
16W - 19L
1,487 Elo+
Solo
Thanatos
Thanatos
Giyuui
Thanatos
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 129L
1,736 Elo+
Party 2
Persephone
Persephone
Kaguyaix
Persephone
Level 27
God Stats
5W - 6L
1,812 SR
Queue Stats
155W - 134L
1,639 Elo+
Party 2
Apollo
Apollo
josemacs
Apollo
Level 18
God Stats
8W - 7L
1,503 SR
Queue Stats
42W - 37L
1,557 Elo+
Solo
Team Averages
Level 22
1,584 SR
1,590 Elo+

VS

Team Averages
Level 27
1,532 SR
1,562 Elo+
Cerberus
Cerberus
NO_SECURITY90
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,580 Elo+
Party 1
Chaac
Chaac
PKSquib
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,689 Elo+
Solo
Zeus
Zeus
Smi1er100
Zeus
Level 27
God Stats
9W - 8L
1,476 SR
Queue Stats
39W - 27L
1,385 Elo+
Solo
Fenrir
Fenrir
jimjamjb
Fenrir
Level 29
God Stats
4W - 11L
1,390 SR
Queue Stats
162W - 189L
1,567 Elo+
Solo
Jing Wei
Jing Wei
water_lord94
Jing Wei
Level 27
God Stats
4W - 3L
1,791 SR
Queue Stats
63W - 51L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Christoffsky
Ganesha
17
0 / 4 / 6
9,808
363
12,956
21,938
22,856
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Freaky4101994
King Arthur
18
2 / 5 / 5
11,674
432
14,848
25,197
23,408
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Giyuui
Thanatos
18
8 / 11 / 5
12,778
473
12,342
26,533
11,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Kaguyaix
Persephone
19
7 / 6 / 3
13,163
488
19,045
20,516
8,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
josemacs
Apollo
17
5 / 5 / 1
11,682
433
13,284
22,858
9,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NO_SECURITY90
Cerberus
17
0 / 5 / 11
12,964
480
9,772
24,071
24,604
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
PKSquib
Chaac
20
9 / 1 / 10
17,012
630
24,893
33,755
39,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
20
10 / 6 / 6
15,034
557
27,031
14,755
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
jimjamjb
Fenrir
20
7 / 6 / 11
14,729
546
13,780
27,913
15,300
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
water_lord94
Jing Wei
20
5 / 4 / 8
14,052
520
18,673
23,956
8,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
22
Kills
31
31
Deaths
22
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Christoffsky
Ganesha
0
4
6
0.75
L
King Arthur
Freaky4101994
King Arthur
2
5
5
0.9
L
Thanatos
Giyuui
Thanatos
8
11
5
0.95
L
Persephone
Kaguyaix
Persephone
7
6
3
1.42
W
Cerberus
NO_SECURITY90
Cerberus
0
5
11
1.1
W
Chaac
PKSquib
Chaac
9
1
10
14
W
Zeus
10
6
6
2.17
W
Fenrir
jimjamjb
Fenrir
7
6
11
2.08
L
Apollo
josemacs
Apollo
5
5
1
1.1
W
Jing Wei
water_lord94
Jing Wei
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,475
Damage
94,149
117,042
Taken
124,450
75,651
Mitigated
96,158
30,644
Healing
52,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Christoffsky
Ganesha
12,956
621
821
3,364
21,938
22,856
187
9,007
12,931
47,250
0
L
King Arthur
Freaky4101994
King Arthur
14,848
2,531
0
2,031
25,197
23,408
0
6,746
18,451
0
75,136
L
Thanatos
Giyuui
Thanatos
12,342
3,059
0
15,470
26,533
11,320
0
5,215
21,318
0
71,134
L
Persephone
Kaguyaix
Persephone
19,045
2,783
291
4,276
20,516
8,803
670
9,855
10,657
76,144
0
W
Cerberus
NO_SECURITY90
Cerberus
9,772
667
1,149
5,546
24,071
24,604
1,248
8,120
15,501
24,696
0
W
Chaac
PKSquib
Chaac
24,893
4,795
0
21,081
33,755
39,245
4,891
5,202
28,360
11,576
126,094
W
Zeus
27,031
2,052
0
1,887
14,755
8,245
3,079
7,809
6,432
84,602
0
W
Fenrir
jimjamjb
Fenrir
13,780
1,667
0
10,986
27,913
15,300
2,292
8,555
18,947
0
96,328
L
Apollo
josemacs
Apollo
13,284
8,574
0
4,391
22,858
9,264
0
8,606
14,252
0
70,439
W
Jing Wei
water_lord94
Jing Wei
18,673
14,663
0
12,137
23,956
8,764
6,093
6,814
16,822
0
105,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,105
Gold Earned
73,791
554
Minions Killed
630
0
Camps Cleared
0
2,369,571
Distance Traveled
2,408,004
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,808
363
12
0
0
508,478
6
L
King Arthur
11,674
432
137
5
0
508,615
1
L
Thanatos
12,778
473
100
4
0
406,263
1
L
Persephone
13,163
488
142
5
0
446,049
4
W
Cerberus
12,964
480
34
1
0
481,348
6
W
Chaac
17,012
630
204
8
0
485,160
3
W
Zeus
15,034
557
122
5
0
434,544
1
W
Fenrir
14,729
546
127
5
0
526,054
3
L
Apollo
11,682
433
163
6
0
500,166
0
W
Jing Wei
14,052
520
143
5
0
480,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role