Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gonzikiller12
Chaac
Level 76
God Stats
1W - 0L
1,447 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Yemoja
Yemoja
Spiritualism
Yemoja
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
kangn8r
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,592 Elo+
Party 2
Skadi
Skadi
summeryJungle77
Skadi
Level 75
God Stats
3W - 0L
1,763 SR
Queue Stats
150W - 134L
1,141 Elo+
Party 2
Team Averages
Level 72
1,542 SR
1,447 Elo+

VS

Team Averages
Level 74
1,331 SR
1,328 Elo+
Jing Wei
Jing Wei
GATORAGE
Jing Wei
Level 96
God Stats
10W - 15L
1,242 SR
Queue Stats
49W - 56L
1,303 Elo+
Solo
Fafnir
Fafnir
IVI A X 1 M U 5
Fafnir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 150L
1,383 Elo+
Party 1
Scylla
Scylla
TOMTOM03
Scylla
Level 56
God Stats
0W - 6L
1,296 SR
Queue Stats
14W - 15L
1,253 Elo+
Party 1
Amaterasu
Amaterasu
The M1dget21
Amaterasu
Level 48
God Stats
2W - 2L
1,399 SR
Queue Stats
40W - 39L
1,390 Elo+
Party 1
Susano
Susano
v i G o o N x
Susano
Level 29
God Stats
3W - 6L
1,218 SR
Queue Stats
18W - 22L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 2 / 8
9,318
666
8,163
10,409
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 4 / 9
9,872
705
8,074
13,548
13,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
15
2 / 2 / 6
9,287
663
10,191
11,019
7,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Eset
kangn8r
Eset
18
11 / 1 / 4
12,014
858
22,029
8,721
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 0 / 11
9,238
660
12,676
7,537
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GATORAGE
Jing Wei
16
1 / 5 / 4
8,841
632
8,691
12,356
4,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 9
8,898
636
6,225
23,023
23,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
TOMTOM03
Scylla
15
2 / 3 / 3
8,645
618
10,460
9,082
3,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
The M1dget21
Amaterasu
16
4 / 5 / 5
10,013
715
8,226
13,322
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 4 / 3
8,417
601
5,513
12,217
4,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
19
Kills
9
9
Deaths
19
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
8
3
L
Jing Wei
GATORAGE
Jing Wei
1
5
4
0.6
W
3
4
9
1.88
L
0
2
9
2.25
W
Yemoja
2
2
6
2.5
L
Scylla
TOMTOM03
Scylla
2
3
3
1.17
L
Amaterasu
The M1dget21
Amaterasu
4
5
5
1.3
W
Eset
kangn8r
Eset
11
1
4
13
W
1
0
11
6.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,133
Damage
39,115
51,234
Taken
70,000
32,844
Mitigated
43,644
9,215
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,163
4,167
0
716
10,409
4,494
0
2,423
7,986
0
21,687
L
Jing Wei
GATORAGE
Jing Wei
8,691
3,130
1,008
958
12,356
4,891
720
6,687
5,535
0
37,197
W
8,074
2,504
486
3,829
13,548
13,601
0
5,817
7,731
0
27,227
L
6,225
1,767
0
8,107
23,023
23,415
0
7,407
15,234
10,105
0
W
Yemoja
10,191
980
439
528
11,019
7,978
230
2,945
8,074
21,185
0
L
Scylla
TOMTOM03
Scylla
10,460
319
128
621
9,082
3,316
0
4,555
4,457
32,539
0
L
Amaterasu
The M1dget21
Amaterasu
8,226
4,090
0
1,532
13,322
7,401
0
7,471
5,720
0
25,653
W
Eset
kangn8r
Eset
22,029
2,614
701
1,566
8,721
3,789
0
2,723
5,998
44,705
0
W
12,676
5,089
0
950
7,537
2,982
748
2,850
4,687
0
40,777
L
5,513
394
513
664
12,217
4,621
0
5,562
6,475
0
15,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
44,814
247
Minions Killed
217
8
Camps Cleared
7
1,309,007
Distance Traveled
1,239,295
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,318
666
41
3
2
287,787
5
L
Jing Wei
8,841
632
86
6
0
258,665
0
W
Chaac
9,872
705
49
4
0
266,231
2
L
Fafnir
8,898
636
6
0
0
242,852
2
W
Yemoja
9,287
663
29
2
2
260,837
0
L
Scylla
8,645
618
57
4
1
239,049
0
L
Amaterasu
10,013
715
40
3
4
238,837
0
W
Eset
12,014
858
63
5
3
265,933
0
W
Skadi
9,238
660
65
5
1
228,219
2
L
Susano
8,417
601
28
2
2
259,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role