Player Matchup

Arachne
Arachne
OnePumpChomp
Arachne
Level 17
God Stats
3W - 5L
1,240 SR
Queue Stats
71W - 57L
1,528 Elo+
Party 1
Ares
Ares
SGT_SKAM
Ares
Level 22
God Stats
4W - 0L
1,889 SR
Queue Stats
93W - 92L
1,370 Elo+
Solo
Izanami
Izanami
Schwalpe
Izanami
Level 22
God Stats
6W - 2L
1,620 SR
Queue Stats
63W - 52L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
felderpwnz
Cu Chulainn
Level 16
God Stats
19W - 18L
1,449 SR
Queue Stats
121W - 135L
1,469 Elo+
Solo
Janus
Janus
mchansen_dk
Janus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 94L
1,457 Elo+
Party 1
Team Averages
Level 21
1,540 SR
1,463 Elo+

VS

Team Averages
Level 16
1,442 SR
1,433 Elo+
Izanami
Izanami
Eldrsjall
Izanami
Level 29
God Stats
1W - 3L
1,475 SR
Queue Stats
12W - 11L
1,542 Elo+
Solo
Kali
Kali
Gangstarboystyle
Kali
Level 16
God Stats
4W - 5L
1,319 SR
Queue Stats
73W - 90L
1,381 Elo+
Party 2
Neith
Neith
Humixx
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Pele
Pele
Softiiboi
Pele
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 63L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
peliventesod
Ao Kuang
Level 6
God Stats
1W - 2L
1,415 SR
Queue Stats
5W - 9L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OnePumpChomp
Arachne
10
7 / 1 / 2
6,125
613
5,680
5,036
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
7
0 / 0 / 3
4,987
499
1,684
3,775
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Schwalpe
Izanami
10
2 / 0 / 2
5,642
564
3,832
3,246
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
felderpwnz
Cu Chulainn
10
4 / 1 / 5
5,810
581
4,568
4,250
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 0
5,819
582
2,161
2,261
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eldrsjall
Izanami
9
0 / 2 / 0
5,163
516
2,309
6,503
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 3 / 1
4,817
482
1,426
5,081
1,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Humixx
Neith
9
0 / 1 / 0
5,283
528
1,643
3,987
1,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
6
0 / 4 / 2
4,296
430
1,170
6,089
2,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
peliventesod
Ao Kuang
7
1 / 4 / 1
4,722
472
2,323
5,749
1,590
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
2
2
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Eldrsjall
Izanami
0
2
0
0
L
1
3
1
0.5
L
Neith
Humixx
Neith
0
1
0
0
W
Arachne
OnePumpChomp
Arachne
7
1
2
8
W
Ares
0
0
3
1.5
W
Izanami
Schwalpe
Izanami
2
0
2
3
L
Pele
0
4
2
0.25
W
Cu Chulainn
felderpwnz
Cu Chulainn
4
1
5
6.5
W
0
0
0
0
L
Ao Kuang
peliventesod
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
8,871
18,568
Taken
27,409
9,267
Mitigated
8,094
4,971
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Eldrsjall
Izanami
2,309
1,275
0
2,757
6,503
1,616
173
1,274
5,229
0
28,799
L
1,426
391
0
639
5,081
1,504
498
296
4,785
0
9,996
L
Neith
Humixx
Neith
1,643
167
0
1,294
3,987
1,270
0
1,552
2,249
0
22,526
W
Arachne
OnePumpChomp
Arachne
5,680
3,443
0
1,411
5,036
2,733
35
872
4,164
0
26,448
W
Ares
1,684
104
0
1,507
3,775
1,315
344
0
3,775
9,221
0
W
Izanami
Schwalpe
Izanami
3,832
2,472
0
650
3,246
1,783
1,169
0
3,246
0
36,714
L
Pele
1,170
213
0
434
6,089
2,114
387
114
5,975
0
9,614
W
Cu Chulainn
felderpwnz
Cu Chulainn
4,568
1,078
0
764
4,250
2,841
0
1,451
2,799
0
21,129
W
2,161
77
0
639
2,261
595
0
0
2,261
31,039
0
L
Ao Kuang
peliventesod
Ao Kuang
2,323
708
0
992
5,749
1,590
0
399
5,326
10,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
24,281
227
Minions Killed
181
0
Camps Cleared
0
952,185
Distance Traveled
919,984
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,163
516
58
6
0
169,931
2
L
Kali
4,817
482
22
2
0
206,929
1
L
Neith
5,283
528
57
6
0
159,591
0
W
Arachne
6,125
613
52
5
0
196,314
0
W
Ares
4,987
499
8
1
0
215,471
3
W
Izanami
5,642
564
75
8
0
184,332
0
L
Pele
4,296
430
19
2
0
199,776
1
W
Cu Chulainn
5,810
581
32
3
0
187,747
3
W
Janus
5,819
582
60
6
0
168,321
2
L
Ao Kuang
4,722
472
25
3
0
183,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role