Player Matchup

Baron Samedi
Baron Samedi
Silver II
AlphaLife
Baron Samedi
Silver II
Level 159
God Stats
2W - 0L
1,790 SR
Queue Stats
26W - 32L
1,279 MMR
Party 2
Thanatos
Thanatos
Gold III
NUxIsYT
Thanatos
Gold III
Level 71
God Stats
14W - 12L
1,597 SR
Queue Stats
364W - 357L
1,440 MMR
Solo
Ymir
Ymir
Gold IV
OhZalty
Ymir
Gold IV
Level 154
God Stats
6W - 2L
1,892 SR
Queue Stats
33W - 22L
1,413 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
Popenn
Cu Chulainn
Gold V
Level 126
God Stats
10W - 5L
1,667 SR
Queue Stats
13W - 12L
1,633 MMR
Party 2
Chronos
Chronos
Gold IV
TheDefender98
Chronos
Gold IV
Level 157
God Stats
11W - 3L
1,219 SR
Queue Stats
33W - 20L
1,459 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,633 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,490 SR
1,463 MMR
Merlin
Merlin
Bronze III
DedeesDuke
Merlin
Bronze III
Level 158
God Stats
19W - 19L
1,660 SR
Queue Stats
80W - 84L
1,495 MMR
Party 1
Hun Batz
Hun Batz
Gold V
Gardvik
Hun Batz
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
Krishnafro
Apollo
Gold IV
Level 160
God Stats
38W - 39L
1,406 SR
Queue Stats
839W - 850L
1,436 MMR
Solo
Achilles
Achilles
Gold IV
Raminnnnn
Achilles
Gold IV
Level 60
God Stats
149W - 145L
1,397 SR
Queue Stats
483W - 475L
1,430 MMR
Solo
Ares
Ares
Gold V
TurkishTea
Ares
Gold V
Level 44
God Stats
2W - 3L
1,486 SR
Queue Stats
94W - 93L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaLife
Baron Samedi
20
6 / 1 / 11
13,625
568
18,202
14,937
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
NUxIsYT
Thanatos
20
14 / 0 / 9
14,215
592
18,328
20,276
18,074
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
OhZalty
Ymir
17
1 / 3 / 20
12,625
526
6,250
24,119
23,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
Popenn
Cu Chulainn
18
3 / 4 / 12
12,406
517
13,231
22,647
19,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
20
11 / 0 / 6
18,109
755
17,887
14,310
6,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouTsukuyomiNu WaSetSusano

VS

Bans
PersephoneGebFenrirRamaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DedeesDuke
Merlin
18
2 / 6 / 4
10,829
451
15,560
13,276
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Gardvik
Hun Batz
17
1 / 5 / 4
10,221
426
10,462
17,491
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Krishnafro
Apollo
16
0 / 4 / 2
9,850
410
7,792
16,266
5,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Raminnnnn
Achilles
16
4 / 9 / 1
10,269
428
13,494
24,959
21,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 11 / 4
8,872
370
7,144
22,235
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
35
Kills
8
8
Deaths
35
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlphaLife
Baron Samedi
6
1
11
11.5
L
Merlin
DedeesDuke
Merlin
2
6
4
0.67
L
Hun Batz
Gardvik
Hun Batz
1
5
4
0.6
L
Apollo
Krishnafro
Apollo
0
4
2
0.25
W
Thanatos
NUxIsYT
Thanatos
14
0
9
18.5
W
Ymir
OhZalty
Ymir
1
3
20
3.67
W
Cu Chulainn
Popenn
Cu Chulainn
3
4
12
2.25
L
Achilles
Raminnnnn
Achilles
4
9
1
0.5
W
Chronos
11
0
6
14
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,898
Damage
54,452
96,289
Taken
94,227
76,663
Mitigated
54,802
46,207
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlphaLife
Baron Samedi
18,202
1,422
4,052
4,693
14,937
8,362
2,252
6,851
7,703
92,509
0
L
Merlin
DedeesDuke
Merlin
15,560
415
0
771
13,276
4,220
0
6,443
6,591
84,146
0
L
Hun Batz
Gardvik
Hun Batz
10,462
1,839
0
4,763
17,491
5,983
0
4,479
12,826
0
85,336
L
Apollo
Krishnafro
Apollo
7,792
5,233
0
4,707
16,266
5,641
0
10,696
5,395
0
75,807
W
Thanatos
NUxIsYT
Thanatos
18,328
3,223
0
17,295
20,276
18,074
993
3,169
16,997
0
89,605
W
Ymir
OhZalty
Ymir
6,250
1,223
0
5,334
24,119
23,994
330
6,263
17,365
33,752
0
W
Cu Chulainn
Popenn
Cu Chulainn
13,231
1,041
0
5,626
22,647
19,556
1,036
2,932
19,072
5,959
52,906
L
Achilles
Raminnnnn
Achilles
13,494
2,039
0
3,718
24,959
21,181
0
9,811
14,472
0
54,349
W
Chronos
17,887
10,355
0
9,207
14,310
6,677
10,339
2,375
11,831
177,736
0
L
7,144
143
0
1,244
22,235
17,777
0
12,322
9,493
24,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,980
Gold Earned
50,041
704
Minions Killed
596
0
Camps Cleared
0
2,407,865
Distance Traveled
2,126,583
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,625
568
183
8
0
483,766
9
L
Merlin
10,829
451
161
7
0
409,474
4
L
Hun Batz
10,221
426
147
6
0
484,491
4
L
Apollo
9,850
410
155
6
0
440,820
6
W
Thanatos
14,215
592
121
5
0
541,324
1
W
Ymir
12,625
526
23
1
0
449,486
1
W
Cu Chulainn
12,406
517
88
4
0
479,432
9
L
Achilles
10,269
428
105
4
0
403,199
3
W
Chronos
18,109
755
289
12
0
453,857
5
L
Ares
8,872
370
28
1
0
388,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role