Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ROCMA-TMZ
Cthulhu
Level 28
God Stats
1W - 1L
1,851 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TooDankToStank
Tsukuyomi
Level 140
God Stats
24W - 22L
1,571 SR
Queue Stats
545W - 569L
1,488 Elo+
Party 2
Team Averages
Level 78
1,585 SR
1,461 Elo+

VS

Team Averages
Level 51
1,482 SR
1,465 Elo+
Sun Wukong
Sun Wukong
EthanPoppa
Sun Wukong
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 166L
1,426 Elo+
Party 1
Ullr
Ullr
Masterwolf3408
Ullr
Level 29
God Stats
6W - 6L
1,394 SR
Queue Stats
103W - 103L
1,470 Elo+
Party 1
Ymir
Ymir
Papa Cubes
Ymir
Level 44
God Stats
3W - 2L
1,688 SR
Queue Stats
38W - 40L
1,519 Elo+
Solo
Fenrir
Fenrir
Standeley
Fenrir
Level 38
God Stats
8W - 8L
1,452 SR
Queue Stats
31W - 49L
1,446 Elo+
Solo
Zeus
Zeus
robert645123
Zeus
Level 78
God Stats
3W - 4L
1,377 SR
Queue Stats
196W - 190L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 1 / 0
6,733
673
5,130
6,482
3,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
 
Eset
8
1 / 3 / 0
5,092
509
4,911
4,723
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
 
Ymir
8
0 / 3 / 0
5,088
509
2,465
7,426
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
ROCMA-TMZ
Cthulhu
6
0 / 2 / 1
4,213
421
2,487
5,795
2,202
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
TooDankToStank
Tsukuyomi
8
2 / 3 / 0
5,329
533
3,241
6,342
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EthanPoppa
Sun Wukong
9
0 / 3 / 0
5,313
531
3,146
7,347
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 1 / 0
5,704
570
4,217
6,080
1,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 5
5,173
517
3,008
6,444
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Standeley
Fenrir
11
4 / 2 / 0
6,103
610
2,452
6,506
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 4
6,392
639
4,995
4,004
1,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
12
12
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
0
3
L
Eset
 
Eset
1
3
0
0.33
L
Ymir
 
Ymir
0
3
0
0
W
Sun Wukong
EthanPoppa
Sun Wukong
0
3
0
0
W
5
1
0
5
W
0
0
5
2.5
L
Cthulhu
ROCMA-TMZ
Cthulhu
0
2
1
0.25
W
Fenrir
Standeley
Fenrir
4
2
0
2
L
Tsukuyomi
TooDankToStank
Tsukuyomi
2
3
0
0.67
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
17,818
30,768
Taken
30,381
13,200
Mitigated
14,654
7,651
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,130
873
0
1,275
6,482
3,362
0
194
6,288
0
41,893
L
Eset
 
Eset
4,911
429
230
1,320
4,723
1,147
0
1,478
3,245
21,849
0
L
Ymir
 
Ymir
2,465
76
0
1,103
7,426
4,661
0
3,585
3,841
17,267
0
W
Sun Wukong
EthanPoppa
Sun Wukong
3,146
700
0
2,494
7,347
5,387
216
0
7,347
0
30,192
W
4,217
2,241
159
2,550
6,080
1,946
432
4,295
1,785
0
18,018
W
3,008
443
0
2,243
6,444
3,774
196
3,103
3,341
15,632
0
L
Cthulhu
ROCMA-TMZ
Cthulhu
2,487
103
105
780
5,795
2,202
0
1,530
4,265
7,956
0
W
Fenrir
Standeley
Fenrir
2,452
806
123
3,647
6,506
2,076
0
657
5,849
0
31,806
L
Tsukuyomi
TooDankToStank
Tsukuyomi
3,241
805
0
2,838
6,342
1,828
0
1,216
5,126
0
26,166
W
4,995
1,428
0
2,072
4,004
1,471
0
1,808
2,196
29,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
28,685
248
Minions Killed
239
0
Camps Cleared
0
970,953
Distance Traveled
974,206
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,733
673
103
10
0
205,522
3
L
Eset
5,092
509
43
4
0
191,333
3
L
Ymir
5,088
509
38
4
0
176,367
2
W
Sun Wukong
5,313
531
57
6
0
186,088
0
W
Ullr
5,704
570
41
4
0
183,834
0
W
Ymir
5,173
517
17
2
0
195,847
2
L
Cthulhu
4,213
421
8
1
0
192,194
2
W
Fenrir
6,103
610
68
7
0
210,238
3
L
Tsukuyomi
5,329
533
56
6
0
205,537
1
W
Zeus
6,392
639
56
6
0
198,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role