Player Matchup

Ra
Ra
KiritoFR37
Ra
Level 47
God Stats
2W - 1L
1,674 SR
Queue Stats
23W - 16L
1,080 Elo+
Solo
Cthulhu
Cthulhu
kingshia
Cthulhu
Level 16
God Stats
5W - 15L
1,069 SR
Queue Stats
13W - 43L
1,055 Elo+
Solo
Hun Batz
Hun Batz
miguelomf
Hun Batz
Level 28
God Stats
2W - 4L
1,501 SR
Queue Stats
34W - 30L
1,310 Elo+
Solo
Team Averages
Level 30
1,415 SR
1,148 Elo+

VS

Team Averages
Level 23
1,491 SR
1,221 Elo+
Bacchus
Bacchus
Heeds_SZN
Bacchus
Level 28
God Stats
3W - 5L
1,424 SR
Queue Stats
44W - 48L
1,250 Elo+
Solo
Achilles
Achilles
LoucoxdoxPao
Achilles
Level 24
God Stats
4W - 7L
1,513 SR
Queue Stats
9W - 12L
1,062 Elo+
Solo
Mercury
Mercury
MR_GunkieLipz
Mercury
Level 18
God Stats
1W - 4L
1,535 SR
Queue Stats
26W - 42L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
12,223
764
12,974
11,130
3,904
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
kingshia
Cthulhu
13
0 / 3 / 13
10,067
629
5,885
13,730
7,267
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
miguelomf
Hun Batz
15
7 / 5 / 7
11,884
743
16,224
14,174
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heeds_SZN
Bacchus
12
1 / 3 / 5
9,456
591
8,402
14,606
12,126
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
LoucoxdoxPao
Achilles
14
6 / 7 / 1
10,839
677
11,605
17,283
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
13
2 / 6 / 3
9,771
611
6,775
13,639
4,435
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
9
9
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Heeds_SZN
Bacchus
1
3
5
1.17
W
9
1
5
11.5
L
Achilles
LoucoxdoxPao
Achilles
6
7
1
0.93
L
Mercury
2
6
3
0.58
W
Cthulhu
kingshia
Cthulhu
0
3
13
2.17
W
Hun Batz
miguelomf
Hun Batz
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,083
Damage
26,782
39,034
Taken
45,528
16,520
Mitigated
24,997
12,794
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Heeds_SZN
Bacchus
8,402
731
990
1,673
14,606
12,126
0
4,912
9,694
19,902
0
W
12,974
1,454
3,874
4,260
11,130
3,904
0
2,488
8,417
48,969
0
L
Achilles
LoucoxdoxPao
Achilles
11,605
4,810
314
3,656
17,283
8,436
0
8,758
8,525
0
37,351
L
Mercury
6,775
2,785
549
2,095
13,639
4,435
0
5,297
8,342
0
36,009
W
Cthulhu
kingshia
Cthulhu
5,885
630
244
1,931
13,730
7,267
1,153
2,108
11,497
26,068
0
W
Hun Batz
miguelomf
Hun Batz
16,224
6,494
0
2,485
14,174
5,349
0
3,923
10,126
0
58,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
30,066
163
Minions Killed
112
0
Camps Cleared
0
859,665
Distance Traveled
822,947
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,456
591
14
1
0
272,163
2
W
Ra
12,223
764
53
3
0
293,901
2
L
Achilles
10,839
677
45
3
0
269,491
0
L
Mercury
9,771
611
53
3
0
281,293
0
W
Cthulhu
10,067
629
28
2
0
271,245
1
W
Hun Batz
11,884
743
82
5
0
294,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role