Player Matchup

Nike
Nike
EImo
Nike
Level 89
God Stats
21W - 14L
1,875 SR
Queue Stats
31W - 30L
1,795 Elo+
Party 1
Chaac
Chaac
ElPapzakko
Chaac
Level 128
God Stats
8W - 7L
1,495 SR
Queue Stats
36W - 40L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Inuit
Heimdallr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,961 Elo+
Party 1
Hades
Hades
Koelkastlamp
Hades
Level 126
God Stats
3W - 3L
1,887 SR
Queue Stats
32W - 35L
1,812 Elo+
Party 1
Vulcan
Vulcan
Spuitsmurf
Vulcan
Level 142
God Stats
20W - 9L
1,623 SR
Queue Stats
45W - 36L
1,657 Elo+
Party 1
Team Averages
Level 123
1,676 SR
1,738 Elo+

VS

Team Averages
Level 135
1,527 SR
1,538 Elo+
Cabrakan
Cabrakan
Katuk5
Cabrakan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PedroCruz
Ne Zha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Reoyh
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
no0-_-0op
Odin
Level 120
God Stats
17W - 22L
1,459 SR
Queue Stats
33W - 40L
1,521 Elo+
Solo
Zeus
Zeus
xPwLx
Zeus
Level 148
God Stats
79W - 62L
1,674 SR
Queue Stats
538W - 479L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
EImo
Nike
14
1 / 5 / 3
8,227
748
5,921
10,970
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
14
1 / 4 / 2
7,071
643
8,563
12,444
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Inuit
Heimdallr
14
1 / 6 / 3
7,902
718
5,210
11,060
3,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 2
8,565
779
4,670
13,466
7,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
Spuitsmurf
Vulcan
14
1 / 3 / 1
7,254
659
6,057
6,524
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Katuk5
Cabrakan
14
0 / 1 / 15
8,815
801
6,670
11,171
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
PedroCruz
Ne Zha
18
7 / 1 / 10
10,580
962
12,862
7,454
3,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Reoyh
Agni
15
2 / 2 / 15
9,218
838
10,570
7,914
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
4 / 1 / 12
9,049
823
5,836
8,906
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Zeus
xPwLx
Zeus
17
11 / 1 / 3
10,812
983
13,820
4,482
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
6
Kills
24
24
Deaths
6
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nike
EImo
Nike
1
5
3
0.5
L
Chaac
1
4
2
0.5
L
Heimdallr
Inuit
Heimdallr
1
6
3
0.42
W
Cabrakan
Katuk5
Cabrakan
0
1
15
7.5
L
2
6
2
0.5
W
Ne Zha
PedroCruz
Ne Zha
7
1
10
12
W
Agni
Reoyh
Agni
2
2
15
4.75
L
Vulcan
Spuitsmurf
Vulcan
1
3
1
0.5
W
Odin
4
1
12
10
W
Zeus
xPwLx
Zeus
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
49,758
54,464
Taken
39,927
30,043
Mitigated
28,342
8,277
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
EImo
Nike
5,921
581
0
1,174
10,970
6,908
1
6,809
3,719
4,994
17,791
L
Chaac
8,563
1,330
0
3,509
12,444
9,833
0
8,567
3,413
0
21,174
L
Heimdallr
Inuit
Heimdallr
5,210
1,935
0
110
11,060
3,637
0
4,904
5,819
0
16,273
W
Cabrakan
Katuk5
Cabrakan
6,670
950
0
1,436
11,171
12,967
378
3,624
7,214
10,755
0
L
4,670
342
357
2,812
13,466
7,168
0
6,021
7,106
27,839
0
W
Ne Zha
PedroCruz
Ne Zha
12,862
2,746
0
1,928
7,454
3,094
0
2,376
4,930
0
49,859
W
Agni
Reoyh
Agni
10,570
1,545
0
1,414
7,914
3,002
1,299
2,686
5,079
42,041
0
L
Vulcan
Spuitsmurf
Vulcan
6,057
1,733
0
315
6,524
2,497
0
3,608
2,735
25,283
0
W
Odin
5,836
2,064
0
3,688
8,906
7,358
329
2,166
6,563
0
15,891
W
Zeus
xPwLx
Zeus
13,820
1,451
0
1,170
4,482
1,921
918
707
3,631
35,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
48,474
243
Minions Killed
296
7
Camps Cleared
10
1,025,246
Distance Traveled
1,116,595
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,227
748
52
5
0
203,763
3
L
Chaac
7,071
643
36
3
0
211,417
4
L
Heimdallr
7,902
718
32
3
2
196,098
5
W
Cabrakan
8,815
801
12
1
1
214,118
2
L
Hades
8,565
779
77
7
5
189,344
1
W
Ne Zha
10,580
962
94
9
5
221,813
1
W
Agni
9,218
838
103
9
3
225,744
3
L
Vulcan
7,254
659
46
4
0
224,624
3
W
Odin
9,049
823
30
3
0
259,723
3
W
Zeus
10,812
983
57
5
1
195,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role