Player Matchup

Neith
Neith
DownAnapessoa
Neith
Level 20
God Stats
11W - 14L
1,479 SR
Queue Stats
23W - 33L
1,444 Elo+
Party 2
Ymir
Ymir
EiPaulao69
Ymir
Level 18
God Stats
11W - 15L
1,409 SR
Queue Stats
15W - 25L
1,379 Elo+
Party 2
Pele
Pele
OGwest_c0ast1020
Pele
Level 29
God Stats
8W - 12L
1,365 SR
Queue Stats
51W - 81L
1,276 Elo+
Party 1
Anubis
Anubis
just_drew7
Anubis
Level 26
God Stats
8W - 12L
1,500 SR
Queue Stats
118W - 137L
1,372 Elo+
Party 1
Bellona
Bellona
yGaaBR__
Bellona
Level 25
God Stats
5W - 5L
1,746 SR
Queue Stats
100W - 135L
1,452 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,385 Elo+

VS

Team Averages
Level 14
1,418 SR
1,365 Elo+
Ymir
Ymir
FedSanya
Ymir
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
132W - 157L
1,253 Elo+
Solo
Cthulhu
Cthulhu
Hope2SMD
Cthulhu
Level 5
God Stats
1W - 1L
1,254 SR
Queue Stats
5W - 6L
1,351 Elo+
Party 3
Ravana
Ravana
Julias_Light
Ravana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,409 Elo+
Party 3
Skadi
Skadi
xYurr-
Skadi
Level 12
God Stats
1W - 2L
1,127 SR
Queue Stats
11W - 12L
1,418 Elo+
Party 3
Ra
Ra
yungslime_100
Ra
Level 11
God Stats
5W - 1L
1,710 SR
Queue Stats
103W - 146L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,192
485
4,896
10,982
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 4 / 4
9,828
468
12,032
14,536
3,575
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 6
10,605
505
5,864
12,373
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
just_drew7
Anubis
16
6 / 4 / 9
10,159
484
13,765
10,369
4,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
yGaaBR__
Bellona
10
0 / 9 / 4
7,428
354
4,476
14,377
9,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 6 / 7
9,523
453
6,748
17,254
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hope2SMD
Cthulhu
15
5 / 4 / 6
10,080
480
11,177
14,298
17,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
16
7 / 2 / 4
10,497
500
9,485
9,945
4,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
xYurr-
Skadi
16
6 / 4 / 3
10,698
509
8,115
9,472
3,388
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 4 / 2
8,940
426
4,852
7,208
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
20
Kills
22
23
Deaths
20
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
8
4
4
2.5
W
Ymir
2
6
7
0.92
W
Cthulhu
Hope2SMD
Cthulhu
5
4
6
2
W
Ravana
7
2
4
4.5
L
3
2
6
3
L
Anubis
just_drew7
Anubis
6
4
9
2.63
W
Skadi
xYurr-
Skadi
6
4
3
1.88
L
Bellona
yGaaBR__
Bellona
0
9
4
0.22
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,033
Damage
40,377
62,637
Taken
58,177
26,173
Mitigated
34,117
13,338
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,896
2,201
0
4,974
10,982
3,467
168
1,981
8,976
0
64,855
L
12,032
1,378
0
2,095
14,536
3,575
756
5,658
8,777
30,116
0
W
Ymir
6,748
1,596
0
1,217
17,254
7,538
239
9,050
8,204
44,417
0
W
Cthulhu
Hope2SMD
Cthulhu
11,177
606
0
653
14,298
17,181
261
4,747
9,551
41,130
0
W
Ravana
9,485
2,521
0
3,237
9,945
4,060
118
2,628
7,317
0
58,969
L
5,864
1,467
258
3,048
12,373
5,555
1,846
5,042
7,045
0
60,864
L
Anubis
just_drew7
Anubis
13,765
235
0
2,591
10,369
4,461
1,034
4,341
5,978
35,569
0
W
Skadi
xYurr-
Skadi
8,115
4,371
0
0
9,472
3,388
2,532
4,457
5,015
0
61,083
L
Bellona
yGaaBR__
Bellona
4,476
673
0
372
14,377
9,115
19
5,026
9,084
0
19,899
W
4,852
95
150
1,282
7,208
1,950
213
4,915
2,293
34,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
49,738
346
Minions Killed
412
0
Camps Cleared
0
1,859,455
Distance Traveled
1,869,455
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,192
485
113
5
0
338,579
0
L
Ymir
9,828
468
47
2
0
384,347
2
W
Ymir
9,523
453
79
4
0
318,541
0
W
Cthulhu
10,080
480
72
3
0
373,819
1
W
Ravana
10,497
500
91
4
0
432,046
0
L
Pele
10,605
505
102
5
0
407,844
2
L
Anubis
10,159
484
58
3
0
339,724
0
W
Skadi
10,698
509
107
5
0
356,053
0
L
Bellona
7,428
354
26
1
0
388,961
2
W
Ra
8,940
426
63
3
0
388,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role