Player Matchup

Cthulhu
Cthulhu
ItsJUSTaGame583
Cthulhu
Level 41
God Stats
0W - 1L
1,723 SR
Queue Stats
15W - 7L
1,318 Elo+
Solo
Mercury
Mercury
ShiroVTBR
Mercury
Level 29
God Stats
9W - 6L
1,875 SR
Queue Stats
543W - 553L
1,410 Elo+
Party 2
Izanami
Izanami
T4KEITL1KACH4MP
Izanami
Level 38
God Stats
8W - 9L
1,591 SR
Queue Stats
68W - 88L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
amazin9 dude
Baron Samedi
Level 37
God Stats
3W - 11L
1,266 SR
Queue Stats
348W - 373L
1,438 Elo+
Party 2
Chaac
Chaac
zigforce
Chaac
Level 37
God Stats
2W - 2L
1,783 SR
Queue Stats
190W - 198L
1,535 Elo+
Solo
Team Averages
Level 36
1,647 SR
1,440 Elo+

VS

Team Averages
Level 69
1,443 SR
1,475 Elo+
Sun Wukong
Sun Wukong
BioSwa
Sun Wukong
Level 41
God Stats
15W - 8L
1,526 SR
Queue Stats
80W - 68L
1,359 Elo+
Solo
Anhur
Anhur
Porkco
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,520 Elo+
Party 1
Ymir
Ymir
Xterminator0106
Ymir
Level 89
God Stats
5W - 6L
1,315 SR
Queue Stats
97W - 82L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
oh_ke10
Zhong Kui
Level 41
God Stats
3W - 3L
1,233 SR
Queue Stats
114W - 117L
1,496 Elo+
Party 1
Pele
Pele
stonejavi
Pele
Level 66
God Stats
8W - 8L
1,641 SR
Queue Stats
701W - 655L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,262
478
2,526
3,649
1,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ShiroVTBR
Mercury
7
0 / 4 / 1
4,587
417
1,788
6,540
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
5,230
475
3,310
6,707
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
amazin9 dude
Baron Samedi
10
1 / 6 / 0
5,529
503
3,067
6,813
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
zigforce
Chaac
10
2 / 4 / 0
6,096
554
4,282
7,349
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BioSwa
Sun Wukong
12
4 / 1 / 1
6,840
622
6,034
7,560
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Porkco
Anhur
10
3 / 0 / 1
6,112
556
3,743
5,036
1,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 4
6,143
558
3,066
8,409
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
oh_ke10
Zhong Kui
13
6 / 0 / 2
7,525
684
4,347
4,904
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
11
3 / 2 / 3
6,697
609
3,091
7,943
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
18
18
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BioSwa
Sun Wukong
4
1
1
4.5
L
0
2
0
0
W
Anhur
Porkco
Anhur
3
0
1
3.5
L
Mercury
ShiroVTBR
Mercury
0
4
1
0.13
L
1
2
0
0.5
W
2
1
4
4
L
Baron Samedi
amazin9 dude
Baron Samedi
1
6
0
0.17
W
Zhong Kui
oh_ke10
Zhong Kui
6
0
2
7
W
Pele
3
2
3
2.25
L
Chaac
zigforce
Chaac
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,973
Damage
20,281
31,058
Taken
33,852
9,957
Mitigated
16,003
9,658
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BioSwa
Sun Wukong
6,034
1,981
0
3,073
7,560
4,659
66
0
7,210
0
38,458
L
2,526
67
222
746
3,649
1,067
0
736
2,913
17,110
0
W
Anhur
Porkco
Anhur
3,743
1,699
0
1,181
5,036
1,279
0
1,207
3,829
0
39,828
L
Mercury
ShiroVTBR
Mercury
1,788
341
0
1,576
6,540
1,516
0
1,332
5,044
0
13,684
L
3,310
2,233
8
3,416
6,707
1,378
112
1,862
4,845
0
30,236
W
3,066
365
0
3,383
8,409
4,405
0
1,319
7,090
11,078
0
L
Baron Samedi
amazin9 dude
Baron Samedi
3,067
578
101
1,014
6,813
2,018
0
3,153
3,444
25,350
0
W
Zhong Kui
oh_ke10
Zhong Kui
4,347
581
0
3,009
4,904
3,127
666
2,284
2,348
35,889
0
W
Pele
3,091
735
0
3,982
7,943
2,533
0
459
7,407
0
42,196
L
Chaac
zigforce
Chaac
4,282
1,366
0
2,575
7,349
3,978
68
0
6,989
0
23,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
33,317
224
Minions Killed
339
0
Camps Cleared
0
1,014,486
Distance Traveled
1,016,182
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,840
622
83
8
0
180,381
3
L
Cthulhu
5,262
478
14
1
0
207,777
2
W
Anhur
6,112
556
71
6
0
186,909
4
L
Mercury
4,587
417
34
3
0
244,739
0
L
Izanami
5,230
475
75
7
0
177,817
1
W
Ymir
6,143
558
8
1
0
195,274
1
L
Baron Samedi
5,529
503
51
5
0
175,469
3
W
Zhong Kui
7,525
684
90
8
0
198,299
2
W
Pele
6,697
609
87
8
0
255,319
5
L
Chaac
6,096
554
50
5
0
208,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role