Player Matchup

Terra
Terra
Rorlo0
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,364 Elo+
Party 2
Freya
Freya
TheRealSyrai
Freya
Level 27
God Stats
0W - 2L
1,204 SR
Queue Stats
30W - 33L
1,371 Elo+
Solo
Kukulkan
Kukulkan
atom-ant_blue15
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
drck99_dirsk
Neith
Level 12
God Stats
1W - 1L
1,868 SR
Queue Stats
12W - 11L
1,536 Elo+
Solo
Bellona
Bellona
iksse_3
Bellona
Level 17
God Stats
4W - 7L
1,224 SR
Queue Stats
216W - 221L
1,393 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,433 Elo+

VS

Team Averages
Level 18
1,623 SR
1,484 Elo+
Osiris
Osiris
AngryTotempole
Osiris
Level 24
God Stats
3W - 1L
1,680 SR
Queue Stats
27W - 19L
1,367 Elo+
Solo
Jormungandr
Jormungandr
BIG STANKY F4RT
Jormungandr
Level 5
God Stats
22W - 17L
1,587 SR
Queue Stats
36W - 23L
1,503 Elo+
Party 1
Ymir
Ymir
JLThomas444
Ymir
Level 6
God Stats
27W - 15L
1,763 SR
Queue Stats
32W - 21L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
NathanZed86
Ah Puch
Level 27
God Stats
3W - 1L
1,587 SR
Queue Stats
3W - 1L
1,573 Elo+
Solo
Izanami
Izanami
scrubmuhballs
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Rorlo0
Terra
17
0 / 6 / 5
10,604
884
4,848
19,394
22,144
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 9 / 2
11,713
976
10,888
19,795
8,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
17
0 / 8 / 7
10,481
873
4,907
11,315
5,084
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 8 / 5
10,497
875
20,416
21,871
9,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
iksse_3
Bellona
16
4 / 12 / 1
11,538
962
21,558
28,694
25,306
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 22
11,795
983
12,947
15,581
16,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
BIG STANKY F4RT
Jormungandr
20
7 / 0 / 24
13,591
1,133
12,721
10,369
12,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 1 / 16
12,179
1,015
8,017
17,740
18,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
NathanZed86
Ah Puch
20
9 / 1 / 24
13,300
1,108
30,595
10,090
4,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
17 / 2 / 15
13,857
1,155
28,108
14,564
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
8
Kills
43
43
Deaths
8
20
Assists
101
Player
Kills
Deaths
Assists
KDA
W
5
4
22
4
W
Jormungandr
BIG STANKY F4RT
Jormungandr
7
0
24
19
W
5
1
16
13
W
Ah Puch
NathanZed86
Ah Puch
9
1
24
21
L
Terra
Rorlo0
Terra
0
6
5
0.42
L
4
9
2
0.56
L
Kukulkan
0
8
7
0.44
L
0
8
5
0.31
L
Bellona
iksse_3
Bellona
4
12
1
0.38
W
Izanami
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,617
Damage
92,388
101,069
Taken
68,344
69,932
Mitigated
56,723
9,551
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,947
7,059
772
3,068
15,581
16,003
0
5,286
10,126
0
19,384
W
Jormungandr
BIG STANKY F4RT
Jormungandr
12,721
3,578
0
453
10,369
12,345
0
2,705
7,549
30,809
0
W
8,017
2,605
0
3,164
17,740
18,197
0
6,059
11,383
14,896
0
W
Ah Puch
NathanZed86
Ah Puch
30,595
1,413
0
4,239
10,090
4,124
0
3,395
6,553
61,275
0
L
Terra
Rorlo0
Terra
4,848
473
2,290
1,689
19,394
22,144
0
10,777
8,468
16,594
0
L
10,888
3,922
0
1,019
19,795
8,277
0
8,762
10,958
24,542
0
L
Kukulkan
4,907
1,587
0
0
11,315
5,084
0
4,872
6,344
11,297
0
L
20,416
8,845
0
2,547
21,871
9,121
0
11,972
9,799
0
40,685
L
Bellona
iksse_3
Bellona
21,558
6,827
0
2,006
28,694
25,306
0
14,377
14,167
0
37,736
W
Izanami
28,108
20,015
0
2,962
14,564
6,054
0
2,342
12,090
0
48,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,833
Gold Earned
64,722
159
Minions Killed
204
2
Camps Cleared
9
838,537
Distance Traveled
1,031,632
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,795
983
9
1
0
169,866
0
W
Jormungandr
13,591
1,133
38
3
3
230,416
0
W
Ymir
12,179
1,015
20
2
3
201,642
2
W
Ah Puch
13,300
1,108
73
6
0
235,252
2
L
Terra
10,604
884
26
2
0
177,676
0
L
Freya
11,713
976
38
3
1
166,533
2
L
Kukulkan
10,481
873
12
1
0
129,547
1
L
Neith
10,497
875
43
4
0
177,539
0
L
Bellona
11,538
962
40
3
1
187,242
0
W
Izanami
13,857
1,155
64
5
3
194,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role