Player Matchup

Hel
Hel
Amari737
Hel
Level 7
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,244 Elo+
Party 1
Jing Wei
Jing Wei
Bixslo
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 1
Bellona
Bellona
MF_knight09
Bellona
Level 79
God Stats
1W - 0L
1,262 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,330 Elo+

VS

Team Averages
Level 7
1,463 SR
1,402 Elo+
The Morrigan
The Morrigan
AlexGabe0405
The Morrigan
Level 9
God Stats
0W - 2L
1,246 SR
Queue Stats
11W - 16L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Gonzalez91611
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
UnholyDemon9738
Cerberus
Level 6
God Stats
2W - 2L
1,642 SR
Queue Stats
4W - 12L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
9,450
675
8,234
8,324
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Bixslo
Jing Wei
14
6 / 0 / 7
10,320
737
11,972
12,021
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MF_knight09
Bellona
14
7 / 1 / 7
10,890
778
10,104
14,083
12,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlexGabe0405
The Morrigan
12
1 / 4 / 1
8,447
603
8,388
11,308
5,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Gonzalez91611
Danzaburou
11
3 / 5 / 0
9,117
651
6,657
9,340
7,079
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
11
0 / 5 / 3
7,978
570
5,580
15,080
9,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
4
4
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AlexGabe0405
The Morrigan
1
4
1
0.38
W
1
3
11
2.17
W
Jing Wei
Bixslo
Jing Wei
6
0
7
9.5
L
Danzaburou
Gonzalez91611
Danzaburou
3
5
0
0.6
W
Bellona
MF_knight09
Bellona
7
1
7
10.5
L
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
20,625
34,428
Taken
35,728
21,485
Mitigated
21,547
15,131
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AlexGabe0405
The Morrigan
8,388
1,597
0
3,590
11,308
5,136
0
2,794
8,303
44,043
3,396
W
8,234
798
3,214
3,558
8,324
4,264
281
3,869
4,455
23,463
0
W
Jing Wei
Bixslo
Jing Wei
11,972
7,902
466
5,316
12,021
4,319
2,885
4,228
7,791
0
53,843
L
Danzaburou
Gonzalez91611
Danzaburou
6,657
2,211
0
761
9,340
7,079
252
2,179
6,975
0
25,761
W
Bellona
MF_knight09
Bellona
10,104
3,734
210
2,367
14,083
12,902
334
4,511
9,572
6,206
59,117
L
Cerberus
5,580
214
257
4,559
15,080
9,332
0
3,945
10,781
24,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
25,542
181
Minions Killed
168
0
Camps Cleared
0
810,080
Distance Traveled
627,362
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,447
603
73
5
0
179,674
2
W
Hel
9,450
675
41
3
0
241,698
0
W
Jing Wei
10,320
737
67
5
0
270,423
3
L
Danzaburou
9,117
651
42
3
0
202,090
3
W
Bellona
10,890
778
73
5
0
297,959
2
L
Cerberus
7,978
570
53
4
0
245,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role