Player Matchup

Amaterasu
Amaterasu
AliceReisz
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
Fenceboy
Danzaburou
Level 24
God Stats
18W - 14L
1,571 SR
Queue Stats
26W - 18L
1,599 Elo+
Solo
Bacchus
Bacchus
OGbestbot
Bacchus
Level 29
God Stats
2W - 1L
1,791 SR
Queue Stats
33W - 43L
1,435 Elo+
Party 2
Arachne
Arachne
PrussianWaifu
Arachne
Level 17
God Stats
14W - 24L
1,257 SR
Queue Stats
39W - 64L
1,394 Elo+
Solo
Ullr
Ullr
Yermaster
Ullr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,485 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,463 Elo+

VS

Team Averages
Level 37
1,608 SR
1,573 Elo+
Nike
Nike
Forbindelse
Nike
Level 28
God Stats
7W - 3L
1,403 SR
Queue Stats
20W - 7L
1,626 Elo+
Party 3
Terra
Terra
MPK80
Terra
Level 10
God Stats
2W - 0L
1,753 SR
Queue Stats
8W - 6L
1,498 Elo+
Party 1
Ra
Ra
MoistyPhalangies
Ra
Level 16
God Stats
2W - 0L
1,862 SR
Queue Stats
169W - 187L
1,727 Elo+
Solo
Arachne
Arachne
Morgan_le_They1
Arachne
Level 8
God Stats
4W - 1L
1,524 SR
Queue Stats
19W - 8L
1,514 Elo+
Party 3
Skadi
Skadi
fucstr
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AliceReisz
Amaterasu
6
1 / 2 / 0
3,677
613
1,408
3,929
1,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Fenceboy
Danzaburou
6
1 / 2 / 0
3,766
628
1,257
2,711
568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
OGbestbot
Bacchus
4
0 / 1 / 1
3,345
558
998
3,269
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
5
1 / 1 / 0
3,648
608
2,276
2,103
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
1
0 / 0 / 0
2,646
441
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,791
632
1,943
2,713
995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
MPK80
Terra
5
0 / 1 / 2
3,673
612
468
2,984
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 1 / 0
4,057
676
677
2,243
577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 2
4,501
750
1,224
3,049
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
fucstr
Skadi
7
2 / 0 / 1
4,317
720
2,453
2,023
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AliceReisz
Amaterasu
1
2
0
0.5
L
Danzaburou
Fenceboy
Danzaburou
1
2
0
0.5
W
1
1
0
1
W
Terra
MPK80
Terra
0
1
2
1
W
1
1
0
1
W
1
0
2
2
L
Bacchus
OGbestbot
Bacchus
0
1
1
0.5
L
Arachne
1
1
0
1
L
Ullr
0
0
0
0
W
Skadi
fucstr
Skadi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,939
Damage
6,765
12,012
Taken
13,012
4,855
Mitigated
4,727
1,958
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AliceReisz
Amaterasu
1,408
634
0
1,055
3,929
1,857
0
0
3,769
0
7,370
L
Danzaburou
Fenceboy
Danzaburou
1,257
603
0
253
2,711
568
0
80
2,631
0
16,160
W
1,943
547
0
220
2,713
995
0
0
2,635
0
11,370
W
Terra
MPK80
Terra
468
173
70
960
2,984
1,039
0
499
2,485
4,078
0
W
677
100
0
914
2,243
577
606
0
2,243
19,148
0
W
1,224
866
0
1,324
3,049
1,739
0
130
2,897
0
20,698
L
Bacchus
OGbestbot
Bacchus
998
306
0
344
3,269
1,317
0
388
2,881
2,888
0
L
Arachne
2,276
1,371
0
306
2,103
1,113
0
677
1,404
0
11,684
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
fucstr
Skadi
2,453
1,191
0
1,536
2,023
377
92
369
1,654
0
20,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,082
Gold Earned
20,339
82
Minions Killed
146
0
Camps Cleared
0
444,348
Distance Traveled
527,773
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,677
613
18
3
0
116,051
0
L
Danzaburou
3,766
628
35
6
0
108,322
0
W
Nike
3,791
632
24
4
0
118,684
0
W
Terra
3,673
612
8
1
0
110,490
0
W
Ra
4,057
676
26
4
0
90,910
1
W
Arachne
4,501
750
47
8
0
120,753
0
L
Bacchus
3,345
558
5
1
0
97,936
0
L
Arachne
3,648
608
24
4
0
122,039
0
L
Ullr
2,646
441
0
0
0
0
0
W
Skadi
4,317
720
41
7
0
86,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role