Player Matchup

Cthulhu
Cthulhu
Gold II
SІush
Cthulhu
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum I
Леша
Fenrir
Platinum I
Level 158
God Stats
7W - 5L
1,754 SR
Queue Stats
45W - 36L
2,042 MMR
Party 1
Scylla
Scylla
Platinum V
СОЛНЦЕ913
Scylla
Platinum V
Level 159
God Stats
1W - 5L
1,153 SR
Queue Stats
120W - 100L
1,640 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,469 SR
1,727 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,424 SR
1,709 MMR
Set
Set
Gold IV
Epcio
Set
Gold IV
Level 149
God Stats
4W - 2L
1,497 SR
Queue Stats
22W - 20L
1,668 MMR
Party 2
Thoth
Thoth
Gold IV
RzecznyWonsz
Thoth
Gold IV
Level 147
God Stats
5W - 1L
1,542 SR
Queue Stats
24W - 22L
1,730 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
spageton
Cabrakan
Gold IV
Level 147
God Stats
1W - 1L
1,232 SR
Queue Stats
23W - 20L
1,730 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SІush
Cthulhu
17
4 / 2 / 10
14,339
652
19,809
25,897
34,700
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Леша
Fenrir
17
7 / 7 / 9
15,175
690
17,813
24,670
25,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 5 / 6
13,046
593
11,166
11,706
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Chang'ePersephoneSobekAphroditeGuan Yu

VS

Bans
DanzaburouAchillesHe BoChironZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Epcio
Set
17
3 / 5 / 5
13,256
603
13,530
19,913
11,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 6 / 4
15,220
692
18,744
18,574
10,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
spageton
Cabrakan
17
3 / 5 / 7
13,738
624
10,017
20,658
25,861
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
16
Kills
14
14
Deaths
16
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Set
Epcio
Set
3
5
5
1.1
W
8
6
4
1.67
L
Cthulhu
SІush
Cthulhu
4
2
10
4.5
W
Cabrakan
spageton
Cabrakan
3
5
7
1.3
L
Fenrir
Леша
Fenrir
7
7
9
1.64
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,788
Damage
42,291
62,273
Taken
59,145
64,188
Mitigated
48,149
18,375
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Epcio
Set
13,530
4,577
0
3,372
19,913
11,311
956
9,535
10,159
0
65,527
W
18,744
913
0
6,743
18,574
10,977
1,310
9,588
8,866
103,765
0
L
Cthulhu
SІush
Cthulhu
19,809
2,405
1,036
8,185
25,897
34,700
444
12,386
13,511
60,153
0
W
Cabrakan
spageton
Cabrakan
10,017
1,562
1,193
3,624
20,658
25,861
418
11,506
8,866
30,183
0
L
Fenrir
Леша
Fenrir
17,813
5,492
0
6,648
24,670
25,004
1,628
11,505
13,165
0
58,544
L
11,166
1,817
0
2,506
11,706
4,484
676
5,616
6,090
66,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
42,214
216
Minions Killed
243
0
Camps Cleared
0
1,198,672
Distance Traveled
1,245,916
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,256
603
92
4
0
444,895
2
W
Thoth
15,220
692
122
6
0
392,414
2
L
Cthulhu
14,339
652
71
3
0
444,917
2
W
Cabrakan
13,738
624
29
1
0
408,607
5
L
Fenrir
15,175
690
57
3
0
387,971
2
L
Scylla
13,046
593
88
4
0
365,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role