Player Matchup

Cerberus
Cerberus
CaZ 0
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,470 Elo+
Party 1
Hercules
Hercules
CerebralBravo
Hercules
Level 159
God Stats
6W - 3L
1,250 SR
Queue Stats
72W - 56L
1,488 Elo+
Party 1
Bakasura
Bakasura
Emperor Dash
Bakasura
Level 145
God Stats
1W - 0L
1,691 SR
Queue Stats
23W - 9L
1,530 Elo+
Party 1
Izanami
Izanami
Most DivineLink
Izanami
Level 46
God Stats
3W - 5L
1,462 SR
Queue Stats
57W - 72L
1,478 Elo+
Solo
Anubis
Anubis
TheeMarek
Anubis
Level 146
God Stats
8W - 2L
1,785 SR
Queue Stats
65W - 41L
1,506 Elo+
Party 1
Team Averages
Level 101
1,538 SR
1,494 Elo+

VS

Team Averages
Level 77
1,366 SR
1,525 Elo+
Discordia
Discordia
Ladyguwop1017
Discordia
Level 46
God Stats
14W - 17L
1,265 SR
Queue Stats
254W - 277L
1,553 Elo+
Party 2
Mulan
Mulan
LostFolivora
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,500 Elo+
Party 3
Janus
Janus
SPEEDS_LEGACY
Janus
Level 149
God Stats
3W - 7L
1,318 SR
Queue Stats
408W - 436L
1,555 Elo+
Party 2
Medusa
Medusa
Sweetpea1260
Medusa
Level 16
God Stats
4W - 9L
1,400 SR
Queue Stats
20W - 27L
1,510 Elo+
Party 3
Apollo
Apollo
YuNgC2324
Apollo
Level 47
God Stats
7W - 8L
1,349 SR
Queue Stats
7W - 8L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaZ 0
Cerberus
17
2 / 1 / 12
11,724
1,066
4,596
11,026
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
CerebralBravo
Hercules
17
4 / 4 / 8
11,533
1,048
15,712
22,158
14,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Emperor Dash
Bakasura
18
9 / 5 / 7
12,883
1,171
13,548
15,121
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 5 / 10
11,142
1,013
17,605
15,963
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
TheeMarek
Anubis
18
5 / 3 / 12
12,323
1,120
22,023
13,254
6,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

197

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ladyguwop1017
Discordia
17
2 / 5 / 11
11,008
1,001
10,477
15,253
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 12
11,820
1,075
16,424
20,255
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 3 / 6
12,492
1,136
26,856
11,801
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
1 / 6 / 9
10,301
936
7,810
12,591
4,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
YuNgC2324
Apollo
17
3 / 3 / 9
11,014
1,001
9,544
17,492
7,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
65
22
Kills
18
18
Deaths
22
49
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CaZ 0
Cerberus
2
1
12
8
W
Hercules
CerebralBravo
Hercules
4
4
8
2
W
Bakasura
Emperor Dash
Bakasura
9
5
7
2.5
L
Discordia
Ladyguwop1017
Discordia
2
5
11
1.5
L
4
5
12
2
W
2
5
10
1.4
L
8
3
6
3.67
L
Medusa
1
6
9
0.92
W
Anubis
TheeMarek
Anubis
5
3
12
3.67
L
Apollo
YuNgC2324
Apollo
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,484
Damage
71,111
77,522
Taken
77,392
43,757
Mitigated
37,157
23,489
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CaZ 0
Cerberus
4,596
186
0
2,107
11,026
9,829
0
5,222
5,353
8,725
0
W
Hercules
CerebralBravo
Hercules
15,712
3,908
0
7,653
22,158
14,598
0
9,673
11,649
0
34,162
W
Bakasura
Emperor Dash
Bakasura
13,548
10,695
0
3,630
15,121
6,614
0
6,243
8,376
0
25,813
L
Discordia
Ladyguwop1017
Discordia
10,477
1,536
0
0
15,253
5,142
0
3,876
10,862
19,289
0
L
16,424
1,085
0
3,649
20,255
16,441
0
8,063
11,662
0
33,595
W
17,605
9,794
0
4,167
15,963
5,836
0
7,870
7,405
0
47,450
L
26,856
1,222
26
560
11,801
3,537
0
3,348
8,383
49,603
0
L
Medusa
7,810
5,581
0
0
12,591
4,793
0
3,526
8,855
0
22,920
W
Anubis
TheeMarek
Anubis
22,023
2,306
0
5,932
13,254
6,880
0
6,041
6,706
44,229
0
L
Apollo
YuNgC2324
Apollo
9,544
5,255
0
555
17,492
7,244
0
7,806
9,521
0
30,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,605
Gold Earned
56,635
202
Minions Killed
205
13
Camps Cleared
3
1,052,413
Distance Traveled
1,007,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,724
1,066
9
1
0
216,450
0
W
Hercules
11,533
1,048
45
4
0
220,151
0
W
Bakasura
12,883
1,171
33
3
12
249,102
0
L
Discordia
11,008
1,001
17
2
2
198,524
0
L
Mulan
11,820
1,075
28
3
1
218,377
0
W
Izanami
11,142
1,013
64
6
0
172,253
0
L
Janus
12,492
1,136
67
6
0
212,464
0
L
Medusa
10,301
936
37
3
0
169,391
0
W
Anubis
12,323
1,120
51
5
1
194,457
0
L
Apollo
11,014
1,001
56
5
0
208,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role