Player Matchup

Chronos
Chronos
David2OO5
Chronos
Level 11
God Stats
1W - 1L
1,699 SR
Queue Stats
14W - 5L
1,760 Elo+
Solo
Nemesis
Nemesis
DramaSpy
Nemesis
Level 19
God Stats
1W - 5L
1,229 SR
Queue Stats
403W - 439L
1,534 Elo+
Party 3
Vamana
Vamana
G4BDESTRUCTEUR75
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,323 Elo+
Party 2
Cerberus
Cerberus
G4Bshelby
Cerberus
Level 5
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 4L
1,323 Elo+
Party 2
Neith
Neith
NemoEU
Neith
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 26L
1,528 Elo+
Party 3
Team Averages
Level 9
1,423 SR
1,494 Elo+

VS

Team Averages
Level 10
1,901 SR
1,787 Elo+
Cabrakan
Cabrakan
CabrokenUwU
Cabrakan
Level 3
God Stats
35W - 1L
2,000 SR
Queue Stats
69W - 4L
1,939 Elo+
Party 1
Cthulhu
Cthulhu
CthUwU_Senpai
Cthulhu
Level 15
God Stats
34W - 3L
2,093 SR
Queue Stats
127W - 15L
1,993 Elo+
Party 1
Thanatos
Thanatos
HITMANEPIC98
Thanatos
Level 9
God Stats
2W - 1L
1,767 SR
Queue Stats
3W - 2L
1,474 Elo+
Solo
Loki
Loki
Loki_Kinda_Sus
Loki
Level 7
God Stats
63W - 8L
1,892 SR
Queue Stats
90W - 10L
1,808 Elo+
Party 1
Medusa
Medusa
woutster10
Medusa
Level 15
God Stats
37W - 5L
1,756 SR
Queue Stats
37W - 5L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
David2OO5
Chronos
16
4 / 6 / 1
11,011
918
18,740
19,334
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DramaSpy
Nemesis
16
0 / 3 / 4
10,230
853
4,221
11,262
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 12 / 3
9,730
811
4,153
19,970
16,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
G4Bshelby
Cerberus
15
0 / 11 / 3
9,532
794
2,260
22,318
24,317
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NemoEU
Neith
17
2 / 8 / 3
11,151
929
10,552
14,867
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CabrokenUwU
Cabrakan
19
5 / 0 / 19
12,343
1,029
19,217
13,079
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
20
12 / 0 / 21
12,987
1,082
24,527
6,712
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
HITMANEPIC98
Thanatos
17
6 / 6 / 10
11,219
935
7,500
10,485
4,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 0 / 17
13,991
1,166
16,719
8,346
4,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
woutster10
Medusa
19
6 / 0 / 20
12,140
1,012
13,280
6,586
3,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
6
Kills
40
40
Deaths
6
14
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CabrokenUwU
Cabrakan
5
0
19
14.5
W
Cthulhu
12
0
21
22.5
L
Chronos
David2OO5
Chronos
4
6
1
0.75
L
Nemesis
DramaSpy
Nemesis
0
3
4
0.67
L
0
12
3
0.13
L
Cerberus
G4Bshelby
Cerberus
0
11
3
0.14
W
Thanatos
HITMANEPIC98
Thanatos
6
6
10
1.83
W
11
0
17
19.5
L
Neith
NemoEU
Neith
2
8
3
0.44
W
Medusa
woutster10
Medusa
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
81,243
87,751
Taken
45,208
56,997
Mitigated
36,107
7,783
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CabrokenUwU
Cabrakan
19,217
2,312
0
1,753
13,079
15,487
0
6,295
6,741
30,587
0
W
Cthulhu
24,527
150
109
650
6,712
8,405
0
3,518
3,095
34,833
0
L
Chronos
David2OO5
Chronos
18,740
6,715
0
2,473
19,334
7,750
0
11,969
6,915
25,629
0
L
Nemesis
DramaSpy
Nemesis
4,221
0
0
941
11,262
3,551
0
6,154
4,968
0
17,439
L
4,153
2,108
0
1,469
19,970
16,001
0
8,696
10,918
0
12,677
L
Cerberus
G4Bshelby
Cerberus
2,260
306
0
796
22,318
24,317
0
5,537
16,568
6,923
0
W
Thanatos
HITMANEPIC98
Thanatos
7,500
2,380
0
2,800
10,485
4,993
0
3,871
6,496
0
18,195
W
16,719
5,728
0
1,237
8,346
4,073
0
4,530
3,792
0
53,450
L
Neith
NemoEU
Neith
10,552
3,558
0
2,104
14,867
5,378
0
9,885
4,638
0
43,853
W
Medusa
woutster10
Medusa
13,280
7,723
0
0
6,586
3,149
0
2,786
3,626
0
24,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
62,680
163
Minions Killed
204
1
Camps Cleared
15
1,070,709
Distance Traveled
1,226,197
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,343
1,029
36
3
1
245,510
1
W
Cthulhu
12,987
1,082
28
2
0
269,493
0
L
Chronos
11,011
918
13
1
1
230,694
1
L
Nemesis
10,230
853
36
3
0
272,943
0
L
Vamana
9,730
811
21
2
0
202,413
0
L
Cerberus
9,532
794
4
0
0
171,821
0
W
Thanatos
11,219
935
29
2
1
169,561
0
W
Loki
13,991
1,166
86
7
11
278,967
0
L
Neith
11,151
929
89
7
0
192,838
0
W
Medusa
12,140
1,012
25
2
2
262,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role