Player Matchup

Xbalanque
Xbalanque
BProdigyy
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,470 Elo+
Party 2
Hercules
Hercules
GamingRaptor55
Hercules
Level 98
God Stats
9W - 9L
1,715 SR
Queue Stats
643W - 663L
1,494 Elo+
Solo
Janus
Janus
JohnWaits
Janus
Level 101
God Stats
60W - 54L
1,495 SR
Queue Stats
294W - 259L
1,497 Elo+
Solo
Cerberus
Cerberus
NeOn v ELiTeZz
Cerberus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,459 Elo+
Party 2
Bakasura
Bakasura
vulc_boo0m
Bakasura
Level 118
God Stats
4W - 8L
1,093 SR
Queue Stats
503W - 505L
1,389 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,462 Elo+

VS

Team Averages
Level 81
1,530 SR
1,481 Elo+
King Arthur
King Arthur
Alexmtnz114
King Arthur
Level 88
God Stats
43W - 33L
1,700 SR
Queue Stats
641W - 636L
1,407 Elo+
Solo
Bacchus
Bacchus
ExTaZya59
Bacchus
Level 79
God Stats
3W - 0L
1,607 SR
Queue Stats
171W - 182L
1,435 Elo+
Party 1
Zeus
Zeus
coucoucedric
Zeus
Level 84
God Stats
15W - 16L
1,317 SR
Queue Stats
304W - 300L
1,519 Elo+
Party 1
Izanami
Izanami
optimusbaster
Izanami
Level 66
God Stats
27W - 9L
1,518 SR
Queue Stats
615W - 603L
1,513 Elo+
Party 1
Ares
Ares
viper02100
Ares
Level 86
God Stats
18W - 19L
1,506 SR
Queue Stats
94W - 102L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BProdigyy
Xbalanque
14
0 / 4 / 0
7,952
419
3,080
11,952
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
2 / 4 / 0
9,664
509
11,193
18,299
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
JohnWaits
Janus
15
3 / 5 / 1
9,653
508
8,962
11,224
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
1 / 4 / 3
9,369
493
7,341
15,647
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
vulc_boo0m
Bakasura
14
1 / 5 / 2
8,376
441
6,452
15,160
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexmtnz114
King Arthur
14
3 / 3 / 0
9,399
495
6,433
14,041
7,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ExTaZya59
Bacchus
13
0 / 1 / 12
9,315
490
9,560
11,450
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 1 / 2
11,247
592
13,646
8,150
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
19
5 / 2 / 2
12,184
641
10,104
10,910
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 6
10,248
539
10,144
12,102
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
22
22
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alexmtnz114
King Arthur
3
3
0
1
L
Xbalanque
BProdigyy
Xbalanque
0
4
0
0
W
Bacchus
ExTaZya59
Bacchus
0
1
12
6
L
Hercules
2
4
0
0.5
L
Janus
JohnWaits
Janus
3
5
1
0.7
L
Cerberus
1
4
3
0.63
W
9
1
2
10
W
Izanami
5
2
2
3
W
5
0
6
8
L
Bakasura
vulc_boo0m
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
49,887
72,282
Taken
56,653
36,283
Mitigated
31,812
18,681
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alexmtnz114
King Arthur
6,433
1,192
0
4,030
14,041
7,059
440
2,633
10,880
0
46,753
L
Xbalanque
BProdigyy
Xbalanque
3,080
1,457
0
4,810
11,952
3,881
0
1,011
10,941
0
41,587
W
Bacchus
ExTaZya59
Bacchus
9,560
1,476
0
2,824
11,450
10,042
48
4,020
6,932
21,617
0
L
Hercules
11,193
2,791
0
4,554
18,299
14,017
582
7,148
11,151
0
62,564
L
Janus
JohnWaits
Janus
8,962
950
91
1,028
11,224
3,731
0
7,928
3,296
46,846
0
L
Cerberus
7,341
891
0
3,309
15,647
9,709
0
9,798
5,849
51,929
0
W
13,646
2,729
0
2,682
8,150
3,110
427
4,364
3,335
70,542
0
W
Izanami
10,104
6,501
0
3,859
10,910
4,482
4,943
3,279
7,093
0
104,174
W
10,144
590
0
557
12,102
7,119
348
1,493
10,315
52,980
0
L
Bakasura
vulc_boo0m
Bakasura
6,452
4,315
183
4,706
15,160
4,945
0
7,465
7,695
0
35,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,014
Gold Earned
52,393
468
Minions Killed
520
0
Camps Cleared
0
1,698,456
Distance Traveled
1,726,111
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,399
495
92
5
0
252,938
8
L
Xbalanque
7,952
419
69
4
0
299,572
4
W
Bacchus
9,315
490
19
1
0
408,865
10
L
Hercules
9,664
509
132
7
0
341,583
0
L
Janus
9,653
508
109
6
0
299,536
4
L
Cerberus
9,369
493
81
4
0
364,359
0
W
Zeus
11,247
592
131
7
0
323,314
4
W
Izanami
12,184
641
201
11
0
348,355
1
W
Ares
10,248
539
77
4
0
392,639
3
L
Bakasura
8,376
441
77
4
0
393,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role