Player Matchup

Bacchus
Bacchus
AmEethyste
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,445 Elo+
Party 2
Erlang Shen
Erlang Shen
Mooraii-95
Erlang Shen
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 52L
1,542 Elo+
Party 3
Danzaburou
Danzaburou
RexDraco
Danzaburou
Level 22
God Stats
9W - 0L
1,500 SR
Queue Stats
92W - 80L
1,542 Elo+
Party 3
Olorun
Olorun
kyotø
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,476 Elo+
Party 2
Camazotz
Camazotz
stangysemans
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,472 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,495 Elo+

VS

Team Averages
Level 13
1,430 SR
1,420 Elo+
Skadi
Skadi
AnaMax408
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Solo
Bellona
Bellona
Br1ghtt
Bellona
Level 8
God Stats
0W - 2L
1,307 SR
Queue Stats
9W - 10L
1,502 Elo+
Party 1
Ymir
Ymir
KarimKhaneZand
Ymir
Level 17
God Stats
6W - 7L
1,380 SR
Queue Stats
320W - 325L
1,515 Elo+
Party 1
Fenrir
Fenrir
Norman2014
Fenrir
Level 23
God Stats
4W - 7L
1,233 SR
Queue Stats
67W - 73L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
kmehran1106
Nu Wa
Level 12
God Stats
5W - 4L
1,728 SR
Queue Stats
13W - 23L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmEethyste
Bacchus
15
4 / 0 / 16
10,195
537
7,068
14,411
21,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Mooraii-95
Erlang Shen
14
1 / 3 / 6
8,872
467
6,873
12,865
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RexDraco
Danzaburou
17
13 / 2 / 6
11,305
595
12,812
12,993
4,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
kyotø
Olorun
17
4 / 3 / 7
10,409
548
11,692
13,254
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
stangysemans
Camazotz
16
8 / 3 / 8
10,565
556
14,321
19,598
8,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AnaMax408
Skadi
12
0 / 9 / 1
7,585
399
8,475
12,712
4,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Br1ghtt
Bellona
14
3 / 5 / 1
9,219
485
7,022
13,660
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 7 / 3
8,863
466
6,915
18,302
13,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Norman2014
Fenrir
13
4 / 6 / 4
8,892
468
10,719
18,269
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 2
8,827
465
12,929
8,929
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
30
Kills
11
11
Deaths
30
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AmEethyste
Bacchus
4
0
16
12
L
Skadi
AnaMax408
Skadi
0
9
1
0.06
L
Bellona
Br1ghtt
Bellona
3
5
1
0.7
L
2
7
3
0.5
W
Erlang Shen
Mooraii-95
Erlang Shen
1
3
6
1.33
L
Fenrir
Norman2014
Fenrir
4
6
4
1
W
Danzaburou
RexDraco
Danzaburou
13
2
6
8
L
2
3
2
1
W
Olorun
kyotø
Olorun
4
3
7
2.5
W
Camazotz
stangysemans
Camazotz
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,766
Damage
46,060
73,121
Taken
71,872
49,317
Mitigated
39,038
27,007
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AmEethyste
Bacchus
7,068
1,091
0
2,853
14,411
21,287
437
4,629
9,486
20,433
0
L
Skadi
AnaMax408
Skadi
8,475
3,347
0
744
12,712
4,164
1,450
3,047
9,615
0
33,093
L
Bellona
Br1ghtt
Bellona
7,022
3,709
0
601
13,660
10,915
1,100
3,391
9,981
0
37,653
L
6,915
1,302
464
3,782
18,302
13,315
98
4,464
13,813
32,796
0
W
Erlang Shen
Mooraii-95
Erlang Shen
6,873
3,434
0
1,746
12,865
9,561
1,359
2,531
9,990
0
44,789
L
Fenrir
Norman2014
Fenrir
10,719
2,915
0
3,939
18,269
7,528
0
4,939
13,255
0
46,421
W
Danzaburou
RexDraco
Danzaburou
12,812
5,208
0
4,473
12,993
4,486
986
3,648
9,167
0
96,898
L
12,929
3,494
0
145
8,929
3,116
108
2,919
5,960
58,065
0
W
Olorun
kyotø
Olorun
11,692
4,975
659
7,800
13,254
5,680
3,038
4,254
8,680
74,959
0
W
Camazotz
stangysemans
Camazotz
14,321
3,116
0
9,476
19,598
8,303
763
3,801
15,573
0
72,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,346
Gold Earned
43,386
493
Minions Killed
361
0
Camps Cleared
0
1,897,410
Distance Traveled
1,791,293
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,195
537
23
1
0
386,543
5
L
Skadi
7,585
399
74
4
0
342,815
1
L
Bellona
9,219
485
65
3
0
391,278
3
L
Ymir
8,863
466
41
2
0
370,586
3
W
Erlang Shen
8,872
467
75
4
0
395,824
0
L
Fenrir
8,892
468
77
4
0
358,556
5
W
Danzaburou
11,305
595
147
8
0
365,140
11
L
Nu Wa
8,827
465
104
5
0
328,058
4
W
Olorun
10,409
548
130
7
0
337,802
3
W
Camazotz
10,565
556
118
6
0
412,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role