Player Matchup

Horus
Horus
Andrew-83101
Horus
Level 28
God Stats
1W - 3L
1,490 SR
Queue Stats
39W - 42L
1,509 Elo+
Party 1
Ymir
Ymir
EMREiS55
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,653 Elo+
Party 2
Arachne
Arachne
MLG Slug
Arachne
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Neith
Neith
OneWhiteLion
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,653 Elo+
Party 2
Ah Puch
Ah Puch
lIIlllIlIlllIl-l
Ah Puch
Level 13
God Stats
3W - 2L
1,586 SR
Queue Stats
8W - 10L
1,485 Elo+
Party 1
Team Averages
Level 31
1,515 SR
1,560 Elo+

VS

Team Averages
Level 20
1,485 SR
1,523 Elo+
Baron Samedi
Baron Samedi
RAZYSEG24
Baron Samedi
Level 5
God Stats
6W - 6L
1,334 SR
Queue Stats
14W - 16L
1,648 Elo+
Solo
Chaac
Chaac
jks_duval
Chaac
Level 15
God Stats
2W - 4L
1,312 SR
Queue Stats
20W - 30L
1,353 Elo+
Solo
Yemoja
Yemoja
mlplaya12
Yemoja
Level 40
God Stats
4W - 9L
1,662 SR
Queue Stats
157W - 181L
1,439 Elo+
Party 3
Heimdallr
Heimdallr
seepagedriplet
Heimdallr
Level 24
God Stats
8W - 7L
1,617 SR
Queue Stats
52W - 56L
1,650 Elo+
Solo
Da Ji
Da Ji
xCoolWhipp
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,259
484
5,030
12,032
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
2 / 1 / 6
7,238
483
6,141
10,549
4,333
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
MLG Slug
Arachne
14
6 / 1 / 4
8,121
541
6,497
11,645
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 3 / 4
7,049
470
4,879
6,304
2,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 1 / 5
7,669
511
9,315
6,078
2,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RAZYSEG24
Baron Samedi
10
0 / 6 / 3
5,944
396
3,286
8,951
3,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
jks_duval
Chaac
11
1 / 3 / 0
6,751
450
7,997
14,097
8,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
mlplaya12
Yemoja
11
2 / 4 / 2
6,579
439
6,990
12,154
7,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
seepagedriplet
Heimdallr
1
0 / 0 / 0
4,255
284
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
11
3 / 3 / 1
6,950
463
2,707
9,964
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
6
8
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Ymir
2
1
6
5
W
Arachne
MLG Slug
Arachne
6
1
4
8
W
3
3
4
1.67
L
Baron Samedi
RAZYSEG24
Baron Samedi
0
6
3
0.25
L
Chaac
jks_duval
Chaac
1
3
0
0.33
W
3
1
5
5.5
L
Yemoja
mlplaya12
Yemoja
2
4
2
0.75
L
Heimdallr
seepagedriplet
Heimdallr
0
0
0
0
L
Da Ji
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,862
Damage
20,980
46,608
Taken
45,166
18,959
Mitigated
25,026
23,590
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,030
2,693
985
7,093
12,032
6,293
1,191
0
12,032
0
25,926
W
Ymir
6,141
1,214
0
4,523
10,549
4,333
546
4,921
5,628
27,870
0
W
Arachne
MLG Slug
Arachne
6,497
5,121
0
7,236
11,645
4,009
0
1,378
10,267
0
46,603
W
4,879
1,941
441
1,448
6,304
2,255
1,525
2,594
3,710
0
28,422
L
Baron Samedi
RAZYSEG24
Baron Samedi
3,286
321
279
665
8,951
3,908
258
4,487
4,464
24,940
0
L
Chaac
jks_duval
Chaac
7,997
2,907
0
4,968
14,097
8,384
132
2,645
11,452
0
37,677
W
9,315
1,133
0
1,864
6,078
2,069
1,682
1,383
4,695
45,906
0
L
Yemoja
mlplaya12
Yemoja
6,990
1,609
260
2,723
12,154
7,110
0
6,464
5,690
21,045
0
L
Heimdallr
seepagedriplet
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
2,707
679
0
3,799
9,964
5,624
0
1,860
8,104
0
32,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
30,479
309
Minions Killed
199
0
Camps Cleared
0
1,267,537
Distance Traveled
968,108
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,259
484
46
3
0
228,775
1
W
Ymir
7,238
483
41
3
0
249,283
0
W
Arachne
8,121
541
83
6
0
284,822
2
W
Neith
7,049
470
64
4
0
252,358
0
L
Baron Samedi
5,944
396
39
3
0
224,140
1
L
Chaac
6,751
450
53
4
0
243,019
1
W
Ah Puch
7,669
511
75
5
0
252,299
3
L
Yemoja
6,579
439
33
2
0
223,866
3
L
Heimdallr
4,255
284
0
0
0
16,132
0
L
Da Ji
6,950
463
74
5
0
260,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role