Player Matchup

Cernunnos
Cernunnos
Daffy03
Cernunnos
Level 11
God Stats
0W - 2L
1,415 SR
Queue Stats
8W - 17L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
LMFAOrouillard49
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 1
Sol
Sol
STCrowley
Sol
Level 14
God Stats
1W - 6L
1,362 SR
Queue Stats
12W - 25L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
TryHardTroller
Amaterasu
Level 7
God Stats
1W - 3L
1,394 SR
Queue Stats
6W - 17L
1,381 Elo+
Party 2
Thor
Thor
Wolfy4903
Thor
Level 5
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 1
Team Averages
Level 10
1,483 SR
1,466 Elo+

VS

Team Averages
Level 14
1,579 SR
1,548 Elo+
Bellona
Bellona
Dynamix2120
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 3
Ra
Ra
Ewirien
Ra
Level 7
God Stats
3W - 1L
1,711 SR
Queue Stats
7W - 9L
1,495 Elo+
Party 3
Loki
Loki
Irosas
Loki
Level 5
God Stats
1W - 1L
1,301 SR
Queue Stats
14W - 6L
1,613 Elo+
Solo
Cthulhu
Cthulhu
jmalonso7
Cthulhu
Level 12
God Stats
14W - 11L
1,755 SR
Queue Stats
18W - 17L
1,473 Elo+
Party 4
Jing Wei
Jing Wei
steveohyeah40
Jing Wei
Level 36
God Stats
9W - 2L
1,629 SR
Queue Stats
151W - 135L
1,645 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daffy03
Cernunnos
6
0 / 5 / 0
4,366
364
2,039
6,615
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 7 / 1
5,564
464
5,482
10,332
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 5 / 0
6,670
556
5,717
10,269
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
TryHardTroller
Amaterasu
9
1 / 2 / 0
5,141
428
1,235
4,739
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
9
0 / 6 / 0
5,257
438
2,834
8,763
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dynamix2120
Bellona
11
3 / 2 / 3
6,746
562
3,363
7,730
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
6 / 2 / 3
7,800
650
9,235
7,268
2,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Irosas
Loki
16
8 / 0 / 2
9,222
769
6,190
7,485
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
jmalonso7
Cthulhu
10
0 / 2 / 9
6,701
558
2,991
7,310
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
steveohyeah40
Jing Wei
13
8 / 0 / 2
7,730
644
8,209
7,443
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
5
Kills
25
25
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Daffy03
Cernunnos
0
5
0
0
W
Bellona
Dynamix2120
Bellona
3
2
3
2.25
W
6
2
3
3.75
W
Loki
Irosas
Loki
8
0
2
9
L
1
7
1
0.21
L
3
5
0
0.6
L
Amaterasu
TryHardTroller
Amaterasu
1
2
0
0.5
L
Thor
0
6
0
0
W
Cthulhu
jmalonso7
Cthulhu
0
2
9
2.25
W
Jing Wei
steveohyeah40
Jing Wei
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
29,988
40,718
Taken
37,236
15,130
Mitigated
17,759
8,523
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Daffy03
Cernunnos
2,039
1,273
282
1,312
6,615
1,317
0
869
5,746
0
7,852
W
Bellona
Dynamix2120
Bellona
3,363
971
0
1,516
7,730
5,935
662
2,567
5,163
0
26,173
W
9,235
2,905
439
3,963
7,268
2,872
1,538
4,391
2,877
42,148
0
W
Loki
Irosas
Loki
6,190
2,484
0
3,755
7,485
2,554
0
699
6,607
0
63,725
L
5,482
1,058
0
174
10,332
4,296
0
2,719
7,443
20,348
0
L
5,717
1,942
0
4,849
10,269
3,143
951
4,771
5,448
28,485
0
L
Amaterasu
TryHardTroller
Amaterasu
1,235
442
0
564
4,739
3,645
595
754
3,963
0
14,852
L
Thor
2,834
1,108
0
1,342
8,763
2,729
853
3,113
5,625
0
19,410
W
Cthulhu
jmalonso7
Cthulhu
2,991
227
60
1,133
7,310
3,958
910
1,234
6,076
14,505
0
W
Jing Wei
steveohyeah40
Jing Wei
8,209
6,774
0
5,294
7,443
2,440
661
2,308
5,135
0
50,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
38,199
179
Minions Killed
379
0
Camps Cleared
0
986,832
Distance Traveled
1,090,142
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,366
364
14
1
0
181,372
1
W
Bellona
6,746
562
51
4
0
220,599
0
W
Ra
7,800
650
79
7
0
215,749
0
W
Loki
9,222
769
144
12
0
261,217
0
L
Cthulhu
5,564
464
35
3
0
222,811
0
L
Sol
6,670
556
53
4
0
190,011
3
L
Amaterasu
5,141
428
26
2
0
178,211
0
L
Thor
5,257
438
51
4
0
214,427
0
W
Cthulhu
6,701
558
23
2
0
176,213
0
W
Jing Wei
7,730
644
82
7
0
216,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role