Player Matchup

Discordia
Discordia
ITzNorris42
Discordia
Level 28
God Stats
24W - 21L
1,520 SR
Queue Stats
239W - 260L
1,510 Elo+
Party 1
Hercules
Hercules
Sl8wBurn
Hercules
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,447 Elo+
Party 1
Fenrir
Fenrir
SwiftColt321774
Fenrir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 165L
1,591 Elo+
Party 1
Team Averages
Level 64
1,507 SR
1,516 Elo+

VS

Team Averages
Level 16
1,562 SR
1,564 Elo+
Bellona
Bellona
GeekStinkBreath0
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,720 Elo+
Solo
Scylla
Scylla
LANTIGGITY
Scylla
Level 17
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 8L
1,588 Elo+
Solo
Thor
Thor
PedroLeija701
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ITzNorris42
Discordia
16
7 / 6 / 7
12,105
757
20,022
12,251
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Sl8wBurn
Hercules
15
2 / 3 / 12
11,058
691
5,486
14,402
11,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 8 / 7
11,395
712
10,438
18,669
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 9
12,829
802
10,743
16,785
17,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
LANTIGGITY
Scylla
15
6 / 6 / 9
11,260
704
12,474
13,147
4,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 5 / 7
11,529
721
7,272
15,664
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
14
Kills
16
17
Deaths
15
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
W
Discordia
ITzNorris42
Discordia
7
6
7
1.75
L
Scylla
LANTIGGITY
Scylla
6
6
9
1.75
L
4
5
7
1.5
W
Hercules
Sl8wBurn
Hercules
2
3
12
2.67
W
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
30,489
45,322
Taken
45,596
24,386
Mitigated
29,089
12,732
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,743
3,950
0
685
16,785
17,246
574
5,787
10,998
0
33,289
W
Discordia
ITzNorris42
Discordia
20,022
409
1,073
1,153
12,251
3,795
410
4,269
7,982
60,981
0
L
Scylla
LANTIGGITY
Scylla
12,474
1,347
627
1,870
13,147
4,753
430
6,268
6,879
49,689
0
L
7,272
1,030
0
632
15,664
7,090
312
8,039
7,625
0
33,089
W
Hercules
Sl8wBurn
Hercules
5,486
2,169
417
5,263
14,402
11,555
231
3,488
10,914
0
21,948
W
10,438
2,669
927
3,899
18,669
9,036
83
4,833
13,836
0
44,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
35,618
164
Minions Killed
156
0
Camps Cleared
0
857,876
Distance Traveled
815,498
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,829
802
43
3
0
287,188
1
W
Discordia
12,105
757
79
5
0
268,490
4
L
Scylla
11,260
704
69
4
0
267,573
4
L
Thor
11,529
721
44
3
0
260,737
3
W
Hercules
11,058
691
36
2
0
297,083
0
W
Fenrir
11,395
712
49
3
0
292,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role