Player Matchup

Arachne
Arachne
Dooms99
Arachne
Level 28
God Stats
3W - 9L
1,268 SR
Queue Stats
368W - 331L
1,562 Elo+
Solo
Anhur
Anhur
Ghost315
Anhur
Level 28
God Stats
19W - 20L
1,346 SR
Queue Stats
226W - 230L
1,518 Elo+
Solo
Ra
Ra
Murpph
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,617 Elo+
Party 1
Geb
Geb
Pwoh
Geb
Level 61
God Stats
2W - 1L
1,662 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
itsmeeguy
Guan Yu
Level 6
God Stats
82W - 56L
1,639 SR
Queue Stats
187W - 154L
1,635 Elo+
Solo
Team Averages
Level 26
1,483 SR
1,590 Elo+

VS

Team Averages
Level 25
1,493 SR
1,543 Elo+
Anhur
Anhur
NotKooduh
Anhur
Level 29
God Stats
3W - 2L
1,754 SR
Queue Stats
87W - 63L
1,699 Elo+
Party 2
King Arthur
King Arthur
Rodrigo Martim
King Arthur
Level 15
God Stats
2W - 2L
1,719 SR
Queue Stats
13W - 17L
1,424 Elo+
Party 3
Set
Set
hoodrichla
Set
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 157L
1,521 Elo+
Party 2
Ganesha
Ganesha
mamacudoido
Ganesha
Level 22
God Stats
1W - 1L
1,284 SR
Queue Stats
52W - 37L
1,572 Elo+
Party 3
Ra
Ra
yUngziLeO
Ra
Level 29
God Stats
2W - 3L
1,210 SR
Queue Stats
76W - 75L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dooms99
Arachne
14
1 / 7 / 3
9,005
409
9,096
16,687
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Ghost315
Anhur
17
0 / 5 / 2
10,167
462
7,165
14,637
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
15
4 / 10 / 0
9,351
425
9,200
13,781
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
Pwoh
Geb
13
1 / 4 / 4
8,107
369
8,066
19,581
17,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
itsmeeguy
Guan Yu
12
0 / 11 / 0
7,951
361
4,957
28,705
14,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NotKooduh
Anhur
20
19 / 0 / 5
13,994
636
31,728
18,656
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Rodrigo Martim
King Arthur
17
1 / 5 / 7
11,041
502
6,320
18,963
12,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 0 / 13
12,728
579
14,864
14,753
8,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
mamacudoido
Ganesha
12
0 / 0 / 10
9,952
452
2,265
6,273
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 2 / 8
13,580
617
12,917
13,866
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
6
Kills
37
37
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dooms99
Arachne
1
7
3
0.36
L
Anhur
Ghost315
Anhur
0
5
2
0.2
L
Ra
4
10
0
0.4
W
Anhur
NotKooduh
Anhur
19
0
5
21.5
L
Geb
Pwoh
Geb
1
4
4
0.75
W
King Arthur
Rodrigo Martim
King Arthur
1
5
7
0.9
W
11
0
13
17.5
L
Guan Yu
itsmeeguy
Guan Yu
0
11
0
0
W
Ganesha
mamacudoido
Ganesha
0
0
10
5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,484
Damage
68,094
93,391
Taken
72,511
47,794
Mitigated
39,403
12,456
Healing
30,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dooms99
Arachne
9,096
7,109
0
2,850
16,687
6,868
0
3,017
13,544
0
61,850
L
Anhur
Ghost315
Anhur
7,165
1,906
0
1,770
14,637
4,290
0
490
14,147
0
65,582
L
Ra
9,200
1,462
792
2,196
13,781
4,667
0
2,462
11,148
40,634
0
W
Anhur
NotKooduh
Anhur
31,728
20,937
0
8,436
18,656
6,799
7,405
2,977
15,654
0
123,854
L
Geb
Pwoh
Geb
8,066
2,049
0
250
19,581
17,276
0
6,013
12,788
26,055
0
W
King Arthur
Rodrigo Martim
King Arthur
6,320
1,181
0
5,609
18,963
12,994
998
5,259
13,704
0
46,786
W
14,864
6,244
0
5,043
14,753
8,181
2,835
3,609
11,094
0
75,869
L
Guan Yu
itsmeeguy
Guan Yu
4,957
728
0
4,598
28,705
14,693
0
2,556
25,861
868
46,488
W
Ganesha
mamacudoido
Ganesha
2,265
324
0
2,083
6,273
5,238
144
1,576
4,697
14,445
0
W
12,917
2,594
3,209
6,435
13,866
6,191
1,220
4,247
9,619
104,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
61,295
385
Minions Killed
584
0
Camps Cleared
0
1,873,713
Distance Traveled
2,078,200
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,005
409
95
4
0
411,814
5
L
Anhur
10,167
462
130
6
0
350,955
5
L
Ra
9,351
425
49
2
0
322,710
0
W
Anhur
13,994
636
173
8
0
438,731
4
L
Geb
8,107
369
33
2
0
432,918
2
W
King Arthur
11,041
502
78
4
0
409,469
0
W
Set
12,728
579
118
5
0
467,807
0
L
Guan Yu
7,951
361
78
4
0
355,316
1
W
Ganesha
9,952
452
0
0
0
308,921
3
W
Ra
13,580
617
215
10
0
453,272
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role