Player Matchup

Hou Yi
Hou Yi
LaionMan
Hou Yi
Level 120
God Stats
3W - 0L
1,560 SR
Queue Stats
147W - 9L
2,042 Elo+
Party 2
Ra
Ra
Shykary
Ra
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 41L
2,029 Elo+
Party 2
Sylvanus
Sylvanus
kizag
Sylvanus
Level 160
God Stats
10W - 0L
1,500 SR
Queue Stats
222W - 30L
2,040 Elo+
Party 2
Team Averages
Level 147
1,520 SR
2,037 Elo+

VS

Team Averages
Level 26
1,457 SR
1,510 Elo+
Kukulkan
Kukulkan
Starboy4216
Kukulkan
Level 29
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
xGeSeC
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,530 Elo+
Party 1
Anubis
Anubis
yClamant
Anubis
Level 5
God Stats
0W - 3L
1,588 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LaionMan
Hou Yi
14
14 / 2 / 8
10,342
1,034
13,687
11,137
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 2 / 13
8,962
896
8,193
9,973
3,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
kizag
Sylvanus
13
9 / 1 / 16
10,508
1,051
7,789
12,899
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Starboy4216
Kukulkan
10
1 / 8 / 2
7,451
745
7,862
12,142
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
xGeSeC
Bacchus
9
0 / 8 / 5
7,372
737
5,459
11,604
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
yClamant
Anubis
11
4 / 12 / 1
8,322
832
6,468
11,708
5,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
28
Kills
5
5
Deaths
28
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
LaionMan
Hou Yi
14
2
8
9
W
5
2
13
5.75
L
Kukulkan
Starboy4216
Kukulkan
1
8
2
0.25
W
Sylvanus
kizag
Sylvanus
9
1
16
17
L
Bacchus
xGeSeC
Bacchus
0
8
5
0.31
L
Anubis
yClamant
Anubis
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
19,789
34,009
Taken
35,454
14,529
Mitigated
21,564
17,765
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
LaionMan
Hou Yi
13,687
8,411
0
2,631
11,137
4,085
1,717
4,996
6,141
0
44,933
W
8,193
1,458
1,134
1,695
9,973
3,395
401
4,877
5,096
37,437
0
L
Kukulkan
Starboy4216
Kukulkan
7,862
1,626
0
0
12,142
4,035
0
5,521
6,621
19,984
0
W
Sylvanus
kizag
Sylvanus
7,789
1,583
5,352
6,953
12,899
7,049
450
9,978
2,921
15,177
0
L
Bacchus
xGeSeC
Bacchus
5,459
614
0
512
11,604
11,863
0
4,999
6,605
10,990
0
L
Anubis
yClamant
Anubis
6,468
897
0
490
11,708
5,666
0
5,489
6,219
24,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
23,145
140
Minions Killed
66
0
Camps Cleared
0
534,127
Distance Traveled
439,260
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,342
1,034
64
6
0
171,678
2
W
Ra
8,962
896
54
5
0
183,886
0
L
Kukulkan
7,451
745
29
3
0
142,555
0
W
Sylvanus
10,508
1,051
22
2
0
178,563
1
L
Bacchus
7,372
737
8
1
0
176,398
0
L
Anubis
8,322
832
29
3
0
120,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role