Player Matchup

Neith
Neith
DrOhulihan
Neith
Level 107
God Stats
3W - 4L
1,338 SR
Queue Stats
243W - 216L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
EmperorRahl
Erlang Shen
Level 155
God Stats
18W - 10L
1,466 SR
Queue Stats
261W - 234L
1,524 Elo+
Party 1
Nemesis
Nemesis
Finich
Nemesis
Level 120
God Stats
1W - 1L
1,707 SR
Queue Stats
11W - 7L
1,151 Elo+
Solo
Hera
Hera
Gilfster
Hera
Level 78
God Stats
2W - 3L
1,307 SR
Queue Stats
78W - 87L
1,445 Elo+
Solo
Ares
Ares
TwistySnipeDude
Ares
Level 129
God Stats
4W - 3L
1,524 SR
Queue Stats
193W - 161L
1,551 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,423 Elo+

VS

Team Averages
Level 129
1,533 SR
1,536 Elo+
Scylla
Scylla
Arcanjo-Carmesim
Scylla
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 56L
1,629 Elo+
Solo
Khepri
Khepri
BigShowDiddles
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,380 Elo+
Solo
Cthulhu
Cthulhu
DestroyerOfGod0
Cthulhu
Level 147
God Stats
13W - 15L
1,666 SR
Queue Stats
154W - 136L
1,507 Elo+
Solo
Ravana
Ravana
Kingangell
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Zero_Geass26
Cupid
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 80L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 1 / 5
9,996
909
9,601
7,585
3,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
EmperorRahl
Erlang Shen
15
5 / 2 / 6
10,225
930
9,154
13,366
7,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Finich
Nemesis
17
10 / 1 / 6
10,882
989
17,360
9,306
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
15
2 / 2 / 13
9,759
887
8,211
7,272
2,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 9
8,163
742
5,094
13,371
13,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,053
732
4,698
7,805
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
7,659
696
5,436
10,503
9,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 4 / 1
10,721
975
10,520
14,898
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Kingangell
Ravana
13
0 / 5 / 3
6,842
622
5,753
11,563
4,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 5
7,780
707
7,869
12,114
5,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
22
Kills
12
12
Deaths
22
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
0
4
4
0.5
L
9
4
1
2.38
W
Neith
4
1
5
6.5
W
Erlang Shen
EmperorRahl
Erlang Shen
5
2
6
4
W
Nemesis
Finich
Nemesis
10
1
6
13
W
Hera
2
2
13
4.25
L
Ravana
Kingangell
Ravana
0
5
3
0.3
W
1
6
9
0.92
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,420
Damage
34,276
50,900
Taken
56,883
34,489
Mitigated
33,910
10,190
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,698
908
0
500
7,805
2,611
0
1,488
6,317
19,355
0
L
5,436
240
0
0
10,503
9,811
0
2,958
7,545
23,111
0
L
10,520
406
286
2,419
14,898
11,508
1
4,198
10,700
31,143
0
W
Neith
9,601
3,940
0
2,046
7,585
3,807
3,774
3,811
3,720
0
40,327
W
Erlang Shen
EmperorRahl
Erlang Shen
9,154
6,034
597
2,668
13,366
7,962
2,417
4,684
8,630
0
23,390
W
Nemesis
Finich
Nemesis
17,360
9,761
0
1,275
9,306
6,259
796
3,181
6,106
0
33,673
W
Hera
8,211
1,825
414
2,417
7,272
2,651
430
2,936
4,312
30,210
0
L
Ravana
Kingangell
Ravana
5,753
978
0
636
11,563
4,927
0
2,152
9,411
0
17,547
W
5,094
426
503
270
13,371
13,810
0
6,211
7,017
12,642
0
L
7,869
4,290
121
2,008
12,114
5,053
1
2,509
9,605
0
29,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,025
Gold Earned
41,055
221
Minions Killed
203
11
Camps Cleared
3
1,096,370
Distance Traveled
931,578
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,053
732
49
4
0
143,540
0
L
Khepri
7,659
696
31
3
1
195,855
0
L
Cthulhu
10,721
975
44
4
0
210,381
1
W
Neith
9,996
909
84
8
0
202,892
0
W
Erlang Shen
10,225
930
33
3
2
214,569
0
W
Nemesis
10,882
989
44
4
5
256,282
1
W
Hera
9,759
887
50
5
3
235,186
1
L
Ravana
6,842
622
25
2
0
199,594
3
W
Ares
8,163
742
10
1
1
187,441
1
L
Cupid
7,780
707
54
5
2
182,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role