Player Matchup

Pele
Pele
Silver I
LIIGARDO
Pele
Silver I
Level 129
God Stats
2W - 3L
1,680 SR
Queue Stats
20W - 23L
1,419 MMR
Party 3
Agni
Agni
Silver I
andresito_88
Agni
Silver I
Level 148
God Stats
1W - 3L
1,487 SR
Queue Stats
20W - 21L
1,419 MMR
Party 3
Mulan
Mulan
Bronze III
mike727
Mulan
Bronze III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 92L
1,413 MMR
Solo
Cthulhu
Cthulhu
Gold V
milady4919
Cthulhu
Gold V
Level 116
God Stats
12W - 7L
1,573 SR
Queue Stats
196W - 195L
1,280 MMR
Party 2
Izanami
Izanami
Gold III
sangindawg
Izanami
Gold III
Level 128
God Stats
45W - 26L
1,614 SR
Queue Stats
417W - 424L
1,521 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,571 SR
1,411 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,548 SR
1,411 MMR
Sol
Sol
Bronze III
BigPrice24
Sol
Bronze III
Level 141
God Stats
6W - 7L
1,500 SR
Queue Stats
13W - 18L
1,414 MMR
Solo
Vamana
Vamana
Gold II
MIA_CANES_561
Vamana
Gold II
Level 152
God Stats
127W - 83L
1,669 SR
Queue Stats
176W - 159L
1,513 MMR
Party 1
Ganesha
Ganesha
Gold V
SALTY_REVERSE_
Ganesha
Gold V
Level 78
God Stats
1W - 1L
1,421 SR
Queue Stats
21W - 27L
1,397 MMR
Solo
Cupid
Cupid
Silver I
nV_BLaK
Cupid
Silver I
Level 146
God Stats
3W - 2L
1,807 SR
Queue Stats
24W - 21L
1,413 MMR
Solo
Awilix
Awilix
Gold V
xLionzPridex
Awilix
Gold V
Level 143
God Stats
24W - 20L
1,342 SR
Queue Stats
102W - 101L
1,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 6 / 0
6,379
456
2,252
12,048
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 0
6,730
481
4,191
7,816
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
mike727
Mulan
10
0 / 5 / 0
5,705
408
3,149
8,136
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
milady4919
Cthulhu
9
1 / 4 / 0
6,106
436
3,191
9,359
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
sangindawg
Izanami
13
0 / 1 / 1
7,427
531
747
3,296
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Cu ChulainnAchillesArachneErlang ShenScylla

VS

Bans
King ArthurHerculesSetChaacDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,840
560
4,780
5,172
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 0 / 4
8,972
641
6,356
6,340
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 0 / 12
7,259
519
4,019
7,270
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
nV_BLaK
Cupid
14
5 / 1 / 0
7,980
570
3,378
5,035
1,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
14
4 / 0 / 6
8,208
586
6,657
6,406
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
21
21
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Pele
0
6
0
0
W
7
0
4
9
W
0
0
12
6
L
0
5
0
0
L
Mulan
mike727
Mulan
0
5
0
0
L
Cthulhu
milady4919
Cthulhu
1
4
0
0.25
W
Cupid
nV_BLaK
Cupid
5
1
0
5
L
Izanami
sangindawg
Izanami
0
1
1
0.5
W
Awilix
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,530
Damage
25,190
40,655
Taken
30,223
16,243
Mitigated
16,329
7,607
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
778
0
3,196
5,172
1,734
427
2,760
2,308
36,782
0
L
Pele
2,252
436
0
3,973
12,048
3,332
0
1,785
10,187
0
37,750
W
6,356
3,733
0
2,871
6,340
5,824
382
330
5,789
0
51,590
W
4,019
232
0
1,306
7,270
5,238
18
1,929
5,234
20,863
0
L
4,191
56
0
992
7,816
2,448
0
2,629
4,979
46,016
0
L
Mulan
mike727
Mulan
3,149
410
0
791
8,136
5,400
0
246
7,890
0
24,824
L
Cthulhu
milady4919
Cthulhu
3,191
42
494
1,200
9,359
3,638
0
3,144
6,088
15,783
0
W
Cupid
nV_BLaK
Cupid
3,378
1,331
121
2,761
5,035
1,514
1,703
1,060
3,951
0
47,129
L
Izanami
sangindawg
Izanami
747
264
0
157
3,296
1,425
1,079
584
2,712
0
57,832
W
Awilix
6,657
2,563
0
2,688
6,406
2,019
0
1,014
5,289
0
49,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
40,259
397
Minions Killed
406
0
Camps Cleared
0
1,259,922
Distance Traveled
1,353,000
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,840
560
85
6
0
267,592
3
L
Pele
6,379
456
82
6
0
260,589
5
W
Vamana
8,972
641
102
7
0
234,159
1
W
Ganesha
7,259
519
13
1
0
288,683
2
L
Agni
6,730
481
107
8
0
243,403
6
L
Mulan
5,705
408
49
4
0
219,057
3
L
Cthulhu
6,106
436
27
2
0
274,614
6
W
Cupid
7,980
570
117
8
0
251,986
3
L
Izanami
7,427
531
132
9
0
262,259
1
W
Awilix
8,208
586
89
6
0
310,580
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role