Player Matchup

Rama
Rama
Platinum III
AntiBanMe
Rama
Platinum III
Level 146
God Stats
20W - 17L
1,662 SR
Queue Stats
305W - 295L
1,807 MMR
Solo
Khepri
Khepri
Platinum IV
KeystoneRecords
Khepri
Platinum IV
Level 105
God Stats
142W - 144L
1,581 SR
Queue Stats
602W - 609L
1,826 MMR
Solo
Agni
Agni
Platinum IV
OwnZaabdin513
Agni
Platinum IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 149L
1,807 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Sawyer16_
Erlang Shen
Platinum III
Level 140
God Stats
1W - 1L
1,807 SR
Queue Stats
57W - 46L
1,818 MMR
Solo
Nike
Nike
Platinum IV
dizzY SyN
Nike
Platinum IV
Level 151
God Stats
1W - 1L
1,754 SR
Queue Stats
62W - 54L
1,824 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,661 SR
1,817 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,689 SR
1,817 MMR
Scylla
Scylla
Gold I
David_JLD
Scylla
Gold I
Level 142
God Stats
4W - 4L
1,644 SR
Queue Stats
70W - 59L
1,817 MMR
Solo
Geb
Geb
Platinum II
ITALO_ZAMORA_99
Geb
Platinum II
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
225W - 229L
1,806 MMR
Solo
Mercury
Mercury
Gold II
L1v1nDe4th
Mercury
Gold II
Level 68
God Stats
3W - 1L
1,737 SR
Queue Stats
24W - 17L
1,831 MMR
Solo
Anhur
Anhur
Platinum III
Save Reemix
Anhur
Platinum III
Level 144
God Stats
9W - 8L
1,728 SR
Queue Stats
328W - 311L
1,812 MMR
Solo
Hades
Hades
Gold I
TheKing J 001
Hades
Gold I
Level 149
God Stats
90W - 67L
1,835 SR
Queue Stats
181W - 188L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 3 / 1
4,876
488
1,251
5,225
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 1 / 1
4,669
467
1,277
4,907
2,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 0
5,062
506
2,561
4,752
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Sawyer16_
Erlang Shen
8
1 / 2 / 0
4,827
483
2,773
5,905
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
9
0 / 1 / 0
5,025
503
488
4,960
2,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Cu ChulainnNu WaDanzaburouCthulhuSet

VS

Bans
NemesisJanusGuan YuApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
David_JLD
Scylla
11
3 / 0 / 3
6,314
631
2,776
3,755
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 5
5,286
529
2,462
6,057
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
L1v1nDe4th
Mercury
11
6 / 0 / 4
6,725
673
5,037
5,416
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 2
5,343
534
2,508
3,752
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 1
6,186
619
3,681
3,276
1,048
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
1
0.17
W
Scylla
David_JLD
Scylla
3
0
3
4.5
W
0
0
5
2.5
L
0
1
1
0.5
W
Mercury
L1v1nDe4th
Mercury
6
0
4
8
L
0
4
0
0
W
1
1
2
2
L
Erlang Shen
Sawyer16_
Erlang Shen
1
2
0
0.5
W
1
0
1
1.5
L
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,350
Damage
16,464
25,749
Taken
22,256
10,678
Mitigated
8,772
6,274
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,251
1,217
0
1,168
5,225
1,203
0
1,335
3,890
0
23,953
W
Scylla
David_JLD
Scylla
2,776
278
0
1,927
3,755
1,176
0
1,661
1,920
31,560
0
W
2,462
492
0
2,397
6,057
3,067
0
1,343
4,688
9,157
0
L
1,277
273
0
1,231
4,907
2,331
0
951
3,956
11,179
0
W
Mercury
L1v1nDe4th
Mercury
5,037
2,559
0
655
5,416
1,665
0
234
5,141
0
40,433
L
2,561
182
0
660
4,752
1,414
0
2,062
2,494
27,022
0
W
2,508
839
0
1,053
3,752
1,816
75
384
3,368
0
26,809
L
Erlang Shen
Sawyer16_
Erlang Shen
2,773
1,620
0
1,249
5,905
3,400
0
1,818
4,046
0
23,488
W
3,681
481
22
2,496
3,276
1,048
320
0
3,203
36,997
0
L
Nike
488
0
0
1,966
4,960
2,330
0
2,530
2,430
0
26,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,459
Gold Earned
29,854
245
Minions Killed
295
0
Camps Cleared
0
829,212
Distance Traveled
915,671
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,876
488
49
5
0
145,274
2
W
Scylla
6,314
631
74
7
0
191,220
4
W
Geb
5,286
529
11
1
0
187,636
6
L
Khepri
4,669
467
15
2
0
175,896
3
W
Mercury
6,725
673
66
7
0
216,678
1
L
Agni
5,062
506
61
6
0
171,918
3
W
Anhur
5,343
534
56
6
0
160,689
4
L
Erlang Shen
4,827
483
56
6
0
184,570
2
W
Hades
6,186
619
88
9
0
159,448
5
L
Nike
5,025
503
64
6
0
151,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role