Player Matchup

Set
Set
BigTbarnes
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,596 Elo+
Solo
Rama
Rama
Snowiitha
Rama
Level 17
God Stats
1W - 2L
1,477 SR
Queue Stats
130W - 143L
1,507 Elo+
Solo
Ares
Ares
usernullified
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
xmarshallleex
Tsukuyomi
Level 9
God Stats
32W - 18L
1,645 SR
Queue Stats
36W - 22L
1,656 Elo+
Solo
Jing Wei
Jing Wei
荒城月舞
Jing Wei
Level 14
God Stats
1W - 3L
1,264 SR
Queue Stats
17W - 24L
1,559 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,580 Elo+

VS

Team Averages
Level 27
1,571 SR
1,638 Elo+
Amaterasu
Amaterasu
JoeLUL
Amaterasu
Level 29
God Stats
13W - 10L
1,646 SR
Queue Stats
347W - 291L
1,712 Elo+
Solo
Olorun
Olorun
Marv6969
Olorun
Level 28
God Stats
4W - 6L
1,117 SR
Queue Stats
169W - 146L
1,623 Elo+
Solo
Horus
Horus
RaygunIsGod
Horus
Level 23
God Stats
23W - 11L
1,626 SR
Queue Stats
446W - 401L
1,579 Elo+
Solo
Danzaburou
Danzaburou
TEEHEEMF
Danzaburou
Level 27
God Stats
38W - 23L
1,642 SR
Queue Stats
60W - 48L
1,545 Elo+
Solo
Bellona
Bellona
n3dwards
Bellona
Level 28
God Stats
18W - 16L
1,824 SR
Queue Stats
28W - 29L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
10,284
514
15,851
21,045
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
16
1 / 5 / 0
9,619
481
6,021
13,413
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 2 / 0
5,538
277
234
1,763
394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
xmarshallleex
Tsukuyomi
14
3 / 5 / 4
9,247
462
14,666
17,137
6,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
荒城月舞
Jing Wei
13
2 / 7 / 2
8,171
409
7,051
17,922
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JoeLUL
Amaterasu
18
4 / 2 / 8
11,412
571
12,409
19,856
12,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
Marv6969
Olorun
19
5 / 1 / 6
12,040
602
15,903
16,072
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 2 / 13
11,572
579
9,567
14,880
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TEEHEEMF
Danzaburou
19
11 / 1 / 4
12,754
638
10,088
9,052
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
n3dwards
Bellona
16
2 / 3 / 6
10,418
521
4,689
13,296
12,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
26
26
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Amaterasu
JoeLUL
Amaterasu
4
2
8
4
W
Olorun
Marv6969
Olorun
5
1
6
8
W
4
2
13
5.25
L
Rama
1
5
0
0.2
W
Danzaburou
TEEHEEMF
Danzaburou
11
1
4
13
W
Bellona
n3dwards
Bellona
2
3
6
1.67
L
0
2
0
0
L
Tsukuyomi
xmarshallleex
Tsukuyomi
3
5
4
1
L
Jing Wei
荒城月舞
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,823
Damage
52,656
71,280
Taken
73,156
34,704
Mitigated
50,644
16,239
Healing
42,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,851
6,827
0
6,064
21,045
14,631
0
3,570
17,475
1,014
62,335
W
Amaterasu
JoeLUL
Amaterasu
12,409
5,271
0
13,018
19,856
12,258
1,568
418
18,976
0
64,081
W
Olorun
Marv6969
Olorun
15,903
7,940
1,035
13,264
16,072
6,741
2,948
204
15,843
92,213
0
W
9,567
4,450
2,944
4,743
14,880
15,161
554
120
14,710
0
52,921
L
Rama
6,021
4,788
0
3,792
13,413
6,660
1,321
1,358
12,055
0
75,584
W
Danzaburou
TEEHEEMF
Danzaburou
10,088
5,770
0
3,742
9,052
3,894
2,966
424
8,628
0
79,487
W
Bellona
n3dwards
Bellona
4,689
1,497
0
4,166
13,296
12,590
616
0
13,208
0
54,454
L
234
0
0
272
1,763
394
0
0
1,763
2,467
0
L
Tsukuyomi
xmarshallleex
Tsukuyomi
14,666
3,170
0
1,394
17,137
6,899
239
7,128
10,009
0
61,257
L
Jing Wei
荒城月舞
Jing Wei
7,051
3,473
0
4,717
17,922
6,120
261
3,847
14,075
0
42,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,859
Gold Earned
58,196
441
Minions Killed
581
0
Camps Cleared
0
1,441,205
Distance Traveled
1,793,708
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,284
514
127
6
0
323,392
4
W
Amaterasu
11,412
571
111
6
0
366,943
0
W
Olorun
12,040
602
158
8
0
351,807
1
W
Horus
11,572
579
79
4
0
396,172
1
L
Rama
9,619
481
140
7
0
345,322
2
W
Danzaburou
12,754
638
130
7
0
294,154
1
W
Bellona
10,418
521
103
5
0
384,632
1
L
Ares
5,538
277
4
0
0
46,447
0
L
Tsukuyomi
9,247
462
97
5
0
389,536
4
L
Jing Wei
8,171
409
73
4
0
336,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role