Player Matchup

Cerberus
Cerberus
Cargos Embargo
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 99L
1,067 Elo+
Party 2
Danzaburou
Danzaburou
Xernin
Danzaburou
Level 24
God Stats
49W - 32L
1,301 SR
Queue Stats
119W - 114L
1,067 Elo+
Party 2
Fenrir
Fenrir
rolesza
Fenrir
Level 30
God Stats
6W - 5L
1,090 SR
Queue Stats
30W - 30L
1,397 Elo+
Solo
Team Averages
Level 21
1,297 SR
1,177 Elo+

VS

Team Averages
Level 17
1,215 SR
1,146 Elo+
Ymir
Ymir
Bull3tpr00fx12x
Ymir
Level 8
God Stats
5W - 12L
951 SR
Queue Stats
75W - 105L
1,135 Elo+
Party 1
Ullr
Ullr
crcline34
Ullr
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 72L
1,142 Elo+
Party 1
Janus
Janus
jacob_moore38
Janus
Level 18
God Stats
2W - 5L
1,193 SR
Queue Stats
92W - 115L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 3 / 4
7,493
681
4,723
11,578
6,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Xernin
Danzaburou
10
1 / 5 / 5
7,514
683
4,577
7,464
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
rolesza
Fenrir
12
6 / 0 / 2
8,668
788
9,801
7,467
3,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
8,087
735
3,090
9,413
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
10
0 / 1 / 7
7,064
642
8,702
6,199
2,052
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 4 / 3
8,211
746
5,861
7,883
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
8
8
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Cerberus
1
3
4
1
L
Danzaburou
Xernin
Danzaburou
1
5
5
0.7
W
Ullr
0
1
7
3.5
W
5
4
3
1.63
L
Fenrir
rolesza
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
17,653
26,509
Taken
23,495
11,862
Mitigated
10,263
5,489
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,090
341
0
2,156
9,413
6,475
264
2,435
6,978
12,617
0
L
Cerberus
4,723
126
229
1,395
11,578
6,209
0
3,920
7,455
24,201
0
L
Danzaburou
Xernin
Danzaburou
4,577
1,102
0
693
7,464
2,327
0
3,500
3,890
0
20,033
W
Ullr
8,702
3,940
0
706
6,199
2,052
0
1,074
5,125
0
20,047
W
5,861
818
763
1,661
7,883
1,736
35
1,309
6,574
23,399
0
L
Fenrir
rolesza
Fenrir
9,801
963
0
3,172
7,467
3,326
0
1,400
6,009
0
36,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
23,362
119
Minions Killed
96
0
Camps Cleared
0
600,664
Distance Traveled
487,995
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,087
735
23
2
0
170,705
3
L
Cerberus
7,493
681
44
4
0
193,105
0
L
Danzaburou
7,514
683
31
3
0
167,950
0
W
Ullr
7,064
642
26
2
0
163,654
0
W
Janus
8,211
746
47
4
0
153,636
0
L
Fenrir
8,668
788
44
4
0
239,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role