Player Matchup

Janus
Janus
Silver I
AIphaBetaGamma
Janus
Silver I
Level 148
God Stats
4W - 2L
1,511 SR
Queue Stats
147W - 146L
1,405 MMR
Party 2
Ymir
Ymir
Gold II
DaBeaver00
Ymir
Gold II
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 52L
1,780 MMR
Party 2
Hou Yi
Hou Yi
Gold II
H0nkeyKong
Hou Yi
Gold II
Level 143
God Stats
0W - 2L
1,293 SR
Queue Stats
55W - 58L
1,573 MMR
Solo
Tyr
Tyr
Gold V
bannedbrown
Tyr
Gold V
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,571 MMR
Solo
Thanatos
Thanatos
Gold III
shoobismawoobis
Thanatos
Gold III
Level 125
God Stats
10W - 6L
1,863 SR
Queue Stats
26W - 27L
1,581 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,533 SR
1,582 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,531 SR
1,565 MMR
Cerberus
Cerberus
Silver IV
CAL3571
Cerberus
Silver IV
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 190L
1,406 MMR
Party 1
Merlin
Merlin
Bronze III
CurvedBanana
Merlin
Bronze III
Level 39
God Stats
1W - 0L
1,585 SR
Queue Stats
26W - 13L
1,541 MMR
Party 3
Apollo
Apollo
Platinum IV
Fuzzywuzy01
Apollo
Platinum IV
Level 155
God Stats
36W - 27L
1,571 SR
Queue Stats
119W - 121L
1,778 MMR
Party 1
Ganesha
Ganesha
Gold I
Raptor6
Ganesha
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
shiregio
Tsukuyomi
Bronze III
Level 31
God Stats
6W - 1L
1,500 SR
Queue Stats
48W - 22L
1,600 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 2
12,207
509
9,289
15,378
8,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 8
11,071
461
10,179
28,461
29,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
H0nkeyKong
Hou Yi
18
2 / 6 / 2
11,943
498
13,215
20,301
8,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 3 / 2
11,095
462
8,248
16,623
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
18
8 / 9 / 2
12,142
506
11,257
24,927
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetNu WaScyllaCu ChulainnPersephone

VS

Bans
SobekDanzaburouCthulhuHeimdallrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CAL3571
Cerberus
20
3 / 1 / 12
13,800
575
12,185
16,222
28,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
19
3 / 4 / 11
13,197
550
15,479
13,183
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
13 / 2 / 8
15,786
658
23,250
21,022
13,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Raptor6
Ganesha
19
0 / 3 / 21
11,729
489
8,252
16,176
18,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
shiregio
Tsukuyomi
20
13 / 5 / 8
14,448
602
23,510
19,060
14,958
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
15
Kills
32
32
Deaths
15
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Cerberus
CAL3571
Cerberus
3
1
12
9
W
Merlin
3
4
11
2.13
L
2
6
8
1
W
Apollo
13
2
8
8.5
L
Hou Yi
H0nkeyKong
Hou Yi
2
6
2
0.5
W
Ganesha
Raptor6
Ganesha
0
3
21
3.5
L
0
3
2
0.33
W
Tsukuyomi
shiregio
Tsukuyomi
13
5
8
3.4
L
Thanatos
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,188
Damage
82,676
105,690
Taken
85,663
69,741
Mitigated
80,604
34,133
Healing
30,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,289
271
0
1,578
15,378
8,662
0
4,279
11,099
92,462
0
W
Cerberus
CAL3571
Cerberus
12,185
763
0
7,276
16,222
28,395
727
2,910
12,948
82,333
0
W
Merlin
15,479
679
0
1,864
13,183
5,396
2,412
4,941
8,040
109,134
0
L
10,179
1,248
0
5,148
28,461
29,580
0
11,199
17,262
31,478
0
W
Apollo
23,250
17,938
0
12,882
21,022
13,247
8,106
3,121
17,712
0
132,970
L
Hou Yi
H0nkeyKong
Hou Yi
13,215
7,602
0
7,270
20,301
8,899
0
3,729
16,572
0
90,509
W
Ganesha
Raptor6
Ganesha
8,252
884
832
2,630
16,176
18,608
280
4,443
11,605
49,637
0
L
8,248
1,104
0
6,666
16,623
13,847
0
7,820
8,803
0
70,748
W
Tsukuyomi
shiregio
Tsukuyomi
23,510
5,708
0
5,042
19,060
14,958
552
4,076
14,799
0
98,004
L
Thanatos
11,257
1,312
0
13,471
24,927
8,753
0
8,889
16,038
0
61,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,458
Gold Earned
68,960
607
Minions Killed
750
0
Camps Cleared
0
2,187,165
Distance Traveled
2,315,605
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,207
509
187
8
0
448,463
11
W
Cerberus
13,800
575
189
8
0
419,105
0
W
Merlin
13,197
550
182
8
0
437,941
4
L
Ymir
11,071
461
34
1
0
429,481
6
W
Apollo
15,786
658
199
8
0
475,175
8
L
Hou Yi
11,943
498
151
6
0
376,941
4
W
Ganesha
11,729
489
29
1
0
491,483
11
L
Tyr
11,095
462
157
7
0
488,167
3
W
Tsukuyomi
14,448
602
151
6
0
491,901
5
L
Thanatos
12,142
506
78
3
0
444,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role