Player Matchup

Mulan
Mulan
BrickJellystar
Mulan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,623 Elo+
Party 1
Hel
Hel
Fendrich
Hel
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 104L
1,590 Elo+
Party 1
He Bo
He Bo
Kristineekes
He Bo
Level 57
God Stats
9W - 8L
1,053 SR
Queue Stats
180W - 193L
1,497 Elo+
Party 1
Sol
Sol
MicrofiberCloth
Sol
Level 100
God Stats
9W - 3L
1,500 SR
Queue Stats
143W - 125L
1,515 Elo+
Party 1
Artio
Artio
iLoveLikez
Artio
Level 88
God Stats
3W - 1L
1,916 SR
Queue Stats
86W - 72L
1,493 Elo+
Solo
Team Averages
Level 99
1,494 SR
1,543 Elo+

VS

Team Averages
Level 134
1,446 SR
1,483 Elo+
Zhong Kui
Zhong Kui
Alchemist x Umm
Zhong Kui
Level 155
God Stats
7W - 3L
1,500 SR
Queue Stats
236W - 250L
1,362 Elo+
Solo
Cthulhu
Cthulhu
ChummLee1
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gr8OoglyBoogly
Skadi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,500 Elo+
Solo
Scylla
Scylla
Killjoyolo-
Scylla
Level 124
God Stats
1W - 1L
1,232 SR
Queue Stats
36W - 28L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
Pockets1221
Sylvanus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
6,426
643
7,123
11,659
10,310
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 5
6,535
654
6,194
12,640
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 5 / 1
7,063
706
3,707
11,476
3,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 3
7,137
714
9,490
13,005
4,609
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
14
1 / 4 / 6
8,195
820
5,832
16,693
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alchemist x Umm
Zhong Kui
14
3 / 1 / 15
8,308
831
10,417
11,414
11,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
ChummLee1
Cthulhu
14
4 / 2 / 11
8,887
889
12,296
11,459
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 7
9,025
903
8,798
5,244
2,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
16
7 / 1 / 10
8,936
894
19,658
4,679
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Pockets1221
Sylvanus
14
0 / 1 / 14
8,402
840
6,583
10,205
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
5
Kills
18
18
Deaths
7
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alchemist x Umm
Zhong Kui
3
1
15
10.5
L
0
5
5
0.5
W
Cthulhu
ChummLee1
Cthulhu
4
2
11
4.75
L
0
2
5
1.25
W
4
2
7
3.75
W
Scylla
7
1
10
12
L
2
5
1
0.5
L
2
2
3
1.75
W
Sylvanus
Pockets1221
Sylvanus
0
1
14
7
L
Artio
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
57,752
65,473
Taken
43,001
36,850
Mitigated
36,101
38,319
Healing
25,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alchemist x Umm
Zhong Kui
10,417
194
1,733
2,626
11,414
11,747
197
5,609
5,805
15,123
0
L
7,123
411
1,908
1,062
11,659
10,310
0
6,603
4,598
0
11,002
W
Cthulhu
ChummLee1
Cthulhu
12,296
635
3,104
2,677
11,459
9,071
238
6,473
4,986
23,094
0
L
6,194
254
11,317
7,564
12,640
5,066
0
10,656
1,452
12,040
0
W
8,798
3,420
463
1,388
5,244
2,548
2,089
3,210
2,034
0
23,134
W
Scylla
19,658
691
1,826
820
4,679
2,285
272
2,819
1,860
26,125
0
L
3,707
526
465
2,195
11,476
3,672
256
8,840
2,306
9,757
0
L
9,490
2,117
1,227
3,551
13,005
4,609
751
10,797
1,748
22,464
0
W
Sylvanus
Pockets1221
Sylvanus
6,583
1,194
6,283
4,846
10,205
10,450
160
7,112
3,093
9,801
0
L
Artio
5,832
260
2,014
7,016
16,693
13,193
0
9,670
6,415
16,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
43,558
101
Minions Killed
107
0
Camps Cleared
0
915,082
Distance Traveled
957,008
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,308
831
9
1
0
182,512
1
L
Mulan
6,426
643
5
1
0
165,732
3
W
Cthulhu
8,887
889
32
3
0
198,798
3
L
Hel
6,535
654
11
1
0
185,144
3
W
Skadi
9,025
903
39
4
0
197,406
2
W
Scylla
8,936
894
19
2
0
202,375
1
L
He Bo
7,063
706
20
2
0
189,559
0
L
Sol
7,137
714
44
4
0
177,421
2
W
Sylvanus
8,402
840
8
1
0
175,917
0
L
Artio
8,195
820
21
2
0
197,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role