Player Matchup

Arachne
Arachne
DanyDelAngel98
Arachne
Level 55
God Stats
6W - 11L
1,719 SR
Queue Stats
91W - 108L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
NoSoyBugui
Baron Samedi
Level 20
God Stats
33W - 30L
1,632 SR
Queue Stats
48W - 44L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
NotErosito
Kukulkan
Level 22
God Stats
1W - 4L
1,841 SR
Queue Stats
77W - 79L
1,536 Elo+
Party 1
Cupid
Cupid
TheLionKing202
Cupid
Level 18
God Stats
10W - 11L
1,831 SR
Queue Stats
254W - 291L
1,603 Elo+
Party 3
Ymir
Ymir
quico0429
Ymir
Level 17
God Stats
2W - 3L
1,524 SR
Queue Stats
260W - 282L
1,640 Elo+
Party 3
Team Averages
Level 26
1,709 SR
1,574 Elo+

VS

Team Averages
Level 23
1,420 SR
1,548 Elo+
Chronos
Chronos
AinzRecker
Chronos
Level 19
God Stats
1W - 2L
1,331 SR
Queue Stats
5W - 6L
1,314 Elo+
Solo
Serqet
Serqet
Magyx69
Serqet
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
469W - 436L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Sneakydaredevil
Danzaburou
Level 18
God Stats
4W - 5L
1,251 SR
Queue Stats
10W - 6L
1,588 Elo+
Party 2
Vamana
Vamana
TheAngryNachos
Vamana
Level 22
God Stats
4W - 1L
1,727 SR
Queue Stats
21W - 13L
1,622 Elo+
Party 2
Bacchus
Bacchus
hotwinglol
Bacchus
Level 25
God Stats
1W - 1L
1,293 SR
Queue Stats
39W - 25L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,204
564
2,640
7,779
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
NoSoyBugui
Baron Samedi
11
0 / 1 / 1
6,348
577
5,172
5,786
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
NotErosito
Kukulkan
11
3 / 1 / 1
6,550
595
3,521
2,501
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 2
5,440
495
3,045
4,684
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
0 / 3 / 1
4,258
387
29
3,916
1,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AinzRecker
Chronos
10
1 / 1 / 3
6,139
558
1,654
5,148
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Magyx69
Serqet
11
3 / 1 / 1
6,173
561
3,020
4,749
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Sneakydaredevil
Danzaburou
9
2 / 1 / 1
5,521
502
4,588
4,439
1,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 1
5,486
499
2,132
6,864
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
hotwinglol
Bacchus
8
2 / 1 / 4
5,458
496
3,326
5,553
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
AinzRecker
Chronos
1
1
3
2.5
L
1
2
1
0.75
W
Serqet
Magyx69
Serqet
3
1
1
3.5
L
Baron Samedi
NoSoyBugui
Baron Samedi
0
1
1
0.5
L
Kukulkan
NotErosito
Kukulkan
3
1
1
3.5
W
Danzaburou
Sneakydaredevil
Danzaburou
2
1
1
2.5
W
0
0
1
0.5
L
0
1
2
1
W
Bacchus
hotwinglol
Bacchus
2
1
4
4
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
14,720
24,666
Taken
26,753
8,467
Mitigated
13,755
8,346
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AinzRecker
Chronos
1,654
409
0
2,973
5,148
1,593
564
1,796
3,352
30,097
0
L
2,640
1,790
0
2,052
7,779
2,505
0
1,688
6,091
0
39,298
W
Serqet
Magyx69
Serqet
3,020
1,103
0
0
4,749
3,035
0
1,035
3,714
0
37,099
L
Baron Samedi
NoSoyBugui
Baron Samedi
5,172
674
0
3,222
5,786
2,205
0
87
5,080
39,675
0
L
Kukulkan
NotErosito
Kukulkan
3,521
359
0
503
2,501
803
0
1,138
1,363
31,886
0
W
Danzaburou
Sneakydaredevil
Danzaburou
4,588
1,935
0
2,090
4,439
1,552
853
256
4,183
0
27,961
W
2,132
889
0
1,538
6,864
3,263
363
4,300
2,564
0
31,352
L
3,045
1,664
88
2,265
4,684
1,390
0
1,716
2,968
0
21,877
W
Bacchus
hotwinglol
Bacchus
3,326
460
0
2,070
5,553
4,312
31
1,335
4,218
7,412
0
L
Ymir
29
29
0
216
3,916
1,564
0
351
3,565
2,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
28,777
294
Minions Killed
270
0
Camps Cleared
0
898,330
Distance Traveled
1,016,469
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,139
558
67
6
0
203,510
5
L
Arachne
6,204
564
81
7
0
222,750
1
W
Serqet
6,173
561
76
7
0
222,260
0
L
Baron Samedi
6,348
577
79
7
0
201,150
2
L
Kukulkan
6,550
595
69
6
0
215,795
2
W
Danzaburou
5,521
502
67
6
0
171,927
2
W
Vamana
5,486
499
51
5
0
200,641
0
L
Cupid
5,440
495
58
5
0
177,378
3
W
Bacchus
5,458
496
9
1
0
218,131
6
L
Ymir
4,258
387
7
1
0
81,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role