Player Matchup

Chang'e
Chang'e
CdogGetsBuckets
Chang'e
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 137L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
HamsterScout
Nu Wa
Level 84
God Stats
8W - 7L
1,729 SR
Queue Stats
428W - 387L
1,668 Elo+
Party 1
Serqet
Serqet
JonnySins--
Serqet
Level 68
God Stats
2W - 1L
1,920 SR
Queue Stats
84W - 67L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Nightemared
Heimdallr
Level 125
God Stats
8W - 5L
1,498 SR
Queue Stats
189W - 214L
1,449 Elo+
Party 1
Ymir
Ymir
foxandthepoundph
Ymir
Level 34
God Stats
9W - 4L
1,603 SR
Queue Stats
205W - 172L
1,586 Elo+
Party 1
Team Averages
Level 80
1,650 SR
1,562 Elo+

VS

Team Averages
Level 42
1,479 SR
1,489 Elo+
Chernobog
Chernobog
 
Chernobog
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BioSwa
Sun Wukong
Level 40
God Stats
15W - 8L
1,685 SR
Queue Stats
80W - 68L
1,388 Elo+
Solo
Yemoja
Yemoja
ROCMA-TMZ
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
WcAkira
Baron Samedi
Level 29
God Stats
8W - 9L
1,608 SR
Queue Stats
431W - 503L
1,523 Elo+
Party 2
Da Ji
Da Ji
liovi
Da Ji
Level 34
God Stats
16W - 13L
1,101 SR
Queue Stats
241W - 230L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,845
523
7,036
11,171
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 1 / 1
10,090
673
13,376
6,845
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
15
6 / 1 / 3
9,154
610
5,243
9,761
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Nightemared
Heimdallr
11
4 / 5 / 6
7,019
468
7,047
10,089
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 2 / 10
7,806
520
4,846
11,939
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
6 / 5 / 2
7,860
524
10,031
10,342
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
BioSwa
Sun Wukong
15
5 / 2 / 0
8,761
584
8,151
11,791
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
ROCMA-TMZ
Yemoja
10
1 / 6 / 3
6,095
406
4,243
11,051
4,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
WcAkira
Baron Samedi
12
2 / 6 / 0
7,570
505
4,913
10,760
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
liovi
Da Ji
11
0 / 4 / 4
7,058
471
2,110
8,123
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
14
14
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
5
2
1.4
L
Sun Wukong
BioSwa
Sun Wukong
5
2
0
2.5
W
1
5
2
0.4
W
11
1
1
11.5
W
Serqet
6
1
3
7.5
W
Heimdallr
Nightemared
Heimdallr
4
5
6
1.4
L
Yemoja
ROCMA-TMZ
Yemoja
1
6
3
0.42
L
Baron Samedi
WcAkira
Baron Samedi
2
6
0
0.33
W
1
2
10
3
L
Da Ji
liovi
Da Ji
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
29,448
49,805
Taken
52,067
25,675
Mitigated
22,923
14,100
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,031
5,599
0
1,306
10,342
3,075
466
4,715
5,420
0
42,087
L
Sun Wukong
BioSwa
Sun Wukong
8,151
1,276
0
3,753
11,791
7,631
49
7,008
4,476
0
53,807
W
7,036
407
58
4,936
11,171
6,433
0
0
10,563
48,484
0
W
13,376
2,890
0
360
6,845
2,443
41
2,740
3,830
68,618
0
W
Serqet
5,243
1,115
0
4,808
9,761
3,761
0
1,292
8,401
0
52,941
W
Heimdallr
Nightemared
Heimdallr
7,047
1,523
0
1,960
10,089
3,493
0
1,803
8,286
0
29,017
L
Yemoja
ROCMA-TMZ
Yemoja
4,243
663
323
1,333
11,051
4,740
64
4,389
6,429
14,550
0
L
Baron Samedi
WcAkira
Baron Samedi
4,913
317
0
1,668
10,760
3,522
0
4,761
5,100
36,658
0
W
4,846
1,759
0
1,978
11,939
9,545
276
2,932
8,961
31,763
0
L
Da Ji
liovi
Da Ji
2,110
326
0
798
8,123
3,955
0
3,767
4,170
0
39,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
37,344
416
Minions Killed
333
0
Camps Cleared
0
1,429,126
Distance Traveled
1,418,955
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,860
524
71
5
0
285,112
5
L
Sun Wukong
8,761
584
94
6
0
256,461
2
W
Chang'e
7,845
523
78
5
0
264,653
0
W
Nu Wa
10,090
673
134
9
0
292,131
2
W
Serqet
9,154
610
109
7
0
335,880
1
W
Heimdallr
7,019
468
38
3
0
264,690
1
L
Yemoja
6,095
406
16
1
0
348,598
2
L
Baron Samedi
7,570
505
71
5
0
256,757
5
W
Ymir
7,806
520
57
4
0
271,772
2
L
Da Ji
7,058
471
81
5
0
272,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role