Player Matchup

Ymir
Ymir
Hig_WRLD
Ymir
Level 44
God Stats
25W - 23L
1,473 SR
Queue Stats
304W - 311L
1,461 Elo+
Party 3
Chronos
Chronos
MyPhatPUH-C
Chronos
Level 29
God Stats
28W - 16L
1,995 SR
Queue Stats
289W - 201L
1,741 Elo+
Party 1
Achilles
Achilles
Raftless
Achilles
Level 40
God Stats
4W - 1L
1,722 SR
Queue Stats
306W - 277L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
RilesPSU14
Nu Wa
Level 128
God Stats
16W - 6L
1,694 SR
Queue Stats
146W - 103L
1,661 Elo+
Party 1
Rama
Rama
StR4UsS
Rama
Level 160
God Stats
18W - 13L
1,500 SR
Queue Stats
380W - 271L
1,686 Elo+
Party 1
Team Averages
Level 80
1,677 SR
1,614 Elo+

VS

Team Averages
Level 65
1,626 SR
1,575 Elo+
Khepri
Khepri
BroNesto
Khepri
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
50W - 63L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
JRB 4 LlFE
Baba Yaga
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Rama
Rama
JormungandrBae
Rama
Level 40
God Stats
1W - 1L
1,804 SR
Queue Stats
21W - 12L
1,810 Elo+
Party 2
Thoth
Thoth
Simp4Kim
Thoth
Level 40
God Stats
1W - 1L
1,503 SR
Queue Stats
43W - 47L
1,528 Elo+
Party 2
Bellona
Bellona
TheInvaderKim
Bellona
Level 47
God Stats
3W - 2L
1,824 SR
Queue Stats
60W - 77L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 8
5,403
540
2,808
6,436
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
MyPhatPUH-C
Chronos
11
4 / 1 / 4
6,446
645
3,503
6,300
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Raftless
Achilles
10
0 / 0 / 0
5,721
572
1,521
4,411
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
10
2 / 2 / 2
6,015
602
2,450
3,336
911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
StR4UsS
Rama
9
6 / 0 / 3
5,716
572
5,715
4,945
1,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BroNesto
Khepri
8
2 / 4 / 1
5,363
536
1,373
5,447
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
JRB 4 LlFE
Baba Yaga
8
0 / 0 / 0
4,783
478
836
2,543
612
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 0
4,419
442
3,696
5,871
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Simp4Kim
Thoth
9
2 / 2 / 1
5,034
503
5,424
5,764
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
7
0 / 3 / 0
4,290
429
2,371
5,402
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
4
4
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
BroNesto
Khepri
2
4
1
0.63
W
Ymir
1
1
8
5
L
Baba Yaga
JRB 4 LlFE
Baba Yaga
0
0
0
0
L
0
4
0
0
W
Chronos
MyPhatPUH-C
Chronos
4
1
4
6
W
Achilles
Raftless
Achilles
0
0
0
0
W
Nu Wa
2
2
2
1.5
L
Thoth
Simp4Kim
Thoth
2
2
1
1.25
W
Rama
StR4UsS
Rama
6
0
3
7.5
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
13,700
25,428
Taken
25,027
9,069
Mitigated
11,686
10,268
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BroNesto
Khepri
1,373
382
0
687
5,447
3,054
0
2,261
3,186
17,924
3,250
W
Ymir
2,808
780
0
1,846
6,436
2,639
0
1,168
5,183
16,057
0
L
Baba Yaga
JRB 4 LlFE
Baba Yaga
836
396
0
1,275
2,543
612
0
280
2,063
11,055
0
L
3,696
2,218
0
250
5,871
2,414
0
1,954
3,917
0
22,609
W
Chronos
MyPhatPUH-C
Chronos
3,503
1,145
0
2,893
6,300
1,965
0
1,255
4,885
38,986
0
W
Achilles
Raftless
Achilles
1,521
0
0
2,513
4,411
2,317
0
1,009
3,402
0
21,960
W
Nu Wa
2,450
624
0
923
3,336
911
1,132
1,925
1,289
30,439
0
L
Thoth
Simp4Kim
Thoth
5,424
366
0
1,818
5,764
1,588
309
2,638
3,126
29,646
0
W
Rama
StR4UsS
Rama
5,715
4,670
0
2,093
4,945
1,237
0
1,701
3,136
0
24,785
L
Bellona
2,371
257
369
412
5,402
4,018
0
1,628
3,774
0
13,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
23,889
270
Minions Killed
187
0
Camps Cleared
0
955,377
Distance Traveled
756,647
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,363
536
46
5
0
150,032
0
W
Ymir
5,403
540
24
2
0
209,135
5
L
Baba Yaga
4,783
478
18
2
0
95,798
1
L
Rama
4,419
442
45
5
0
163,587
0
W
Chronos
6,446
645
86
9
0
211,317
3
W
Achilles
5,721
572
62
6
0
202,431
2
W
Nu Wa
6,015
602
58
6
0
167,270
0
L
Thoth
5,034
503
52
5
0
184,590
1
W
Rama
5,716
572
40
4
0
165,224
0
L
Bellona
4,290
429
26
3
0
162,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role