Player Matchup

Nu Wa
Nu Wa
BiggyChris
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
FullyJiggy
Jing Wei
Level 6
God Stats
7W - 7L
1,603 SR
Queue Stats
14W - 24L
1,661 Elo+
Solo
Bakasura
Bakasura
Lil-Jxxp
Bakasura
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 1
Hercules
Hercules
OpticGorilla420
Hercules
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 1
Terra
Terra
h3ftie_
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,442 Elo+
Party 1
Team Averages
Level 11
1,521 SR
1,571 Elo+

VS

Team Averages
Level 26
1,482 SR
1,496 Elo+
Chiron
Chiron
BreadStubbs
Chiron
Level 25
God Stats
3W - 4L
1,359 SR
Queue Stats
57W - 53L
1,483 Elo+
Solo
Fafnir
Fafnir
MercySym
Fafnir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
239W - 269L
1,500 Elo+
Solo
Sol
Sol
NayvaEclipse
Sol
Level 25
God Stats
15W - 20L
1,522 SR
Queue Stats
49W - 59L
1,451 Elo+
Party 2
Bellona
Bellona
RoyalllMain
Bellona
Level 22
God Stats
18W - 11L
1,620 SR
Queue Stats
122W - 124L
1,455 Elo+
Party 2
Merlin
Merlin
rabbitsoldi3r
Merlin
Level 28
God Stats
18W - 20L
1,410 SR
Queue Stats
222W - 186L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 3 / 1
8,597
860
13,791
9,995
3,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
FullyJiggy
Jing Wei
14
1 / 7 / 1
8,617
862
5,371
15,528
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Lil-Jxxp
Bakasura
13
0 / 10 / 1
7,958
796
4,911
18,856
6,162
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
14
0 / 9 / 1
8,432
843
2,235
20,521
14,883
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Terra
h3ftie_
Terra
15
1 / 9 / 1
9,002
900
5,818
19,584
7,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

27

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
10 / 2 / 14
10,510
1,051
15,550
8,098
2,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
MercySym
Fafnir
18
4 / 0 / 24
11,698
1,170
9,327
6,449
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 0 / 18
10,175
1,018
13,470
9,898
3,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
RoyalllMain
Bellona
17
7 / 1 / 20
10,827
1,083
19,134
9,043
5,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
12 / 0 / 17
11,536
1,154
19,218
5,872
1,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
131
3
Kills
38
38
Deaths
3
5
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
3
1
0.5
W
Chiron
10
2
14
8.5
L
Jing Wei
FullyJiggy
Jing Wei
1
7
1
0.21
L
Bakasura
Lil-Jxxp
Bakasura
0
10
1
0.05
W
Fafnir
MercySym
Fafnir
4
0
24
16
W
5
0
18
14
L
Hercules
0
9
1
0.06
W
Bellona
RoyalllMain
Bellona
7
1
20
17
L
Terra
h3ftie_
Terra
1
9
1
0.17
W
12
0
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
76,699
84,484
Taken
39,360
36,907
Mitigated
19,505
8,969
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
13,791
3,259
0
0
9,995
3,234
0
5,876
4,119
22,619
0
W
Chiron
15,550
9,464
685
1,760
8,098
2,753
0
4,266
3,457
0
24,875
L
Jing Wei
FullyJiggy
Jing Wei
5,371
4,722
0
2,016
15,528
5,245
0
6,195
9,333
0
18,416
L
Bakasura
Lil-Jxxp
Bakasura
4,911
3,504
0
629
18,856
6,162
0
9,392
9,464
0
7,345
W
Fafnir
MercySym
Fafnir
9,327
2,233
183
2,481
6,449
5,998
0
3,404
2,599
22,087
0
W
13,470
5,003
0
2,430
9,898
3,037
0
6,053
3,805
23,236
0
L
Hercules
2,235
772
0
3,739
20,521
14,883
0
10,420
10,101
0
9,011
W
Bellona
RoyalllMain
Bellona
19,134
9,355
0
1,954
9,043
5,887
0
2,656
6,235
0
35,095
L
Terra
h3ftie_
Terra
5,818
1,995
420
2,165
19,584
7,383
0
10,132
9,452
17,435
0
W
19,218
4,911
1,208
1,497
5,872
1,830
0
3,230
2,440
42,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,606
Gold Earned
54,746
86
Minions Killed
174
3
Camps Cleared
6
853,887
Distance Traveled
906,174
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,597
860
15
2
1
166,790
0
W
Chiron
10,510
1,051
24
2
0
142,264
0
L
Jing Wei
8,617
862
27
3
0
240,011
0
L
Bakasura
7,958
796
8
1
1
151,647
1
W
Fafnir
11,698
1,170
27
3
1
190,484
0
W
Sol
10,175
1,018
18
2
0
201,965
0
L
Hercules
8,432
843
14
1
0
124,418
2
W
Bellona
10,827
1,083
38
4
1
201,733
0
L
Terra
9,002
900
22
2
1
171,021
0
W
Merlin
11,536
1,154
67
7
4
169,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role