Player Matchup

Kali
Kali
Atomic Santa
Kali
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,110 Elo+
Party 2
Athena
Athena
PapaCorey
Athena
Level 49
God Stats
3W - 2L
1,919 SR
Queue Stats
6W - 5L
1,910 Elo+
Party 2
Merlin
Merlin
RJ4910
Merlin
Level 143
God Stats
5W - 5L
1,838 SR
Queue Stats
187W - 162L
1,669 Elo+
Party 2
Chaac
Chaac
Wazcash
Chaac
Level 148
God Stats
17W - 15L
1,781 SR
Queue Stats
190W - 162L
1,446 Elo+
Party 2
Ullr
Ullr
troxtle
Ullr
Level 154
God Stats
13W - 7L
1,658 SR
Queue Stats
202W - 176L
1,637 Elo+
Party 2
Team Averages
Level 121
1,739 SR
1,554 Elo+

VS

Team Averages
Level 109
1,518 SR
1,559 Elo+
Danzaburou
Danzaburou
Alakazham
Danzaburou
Level 140
God Stats
3W - 2L
1,715 SR
Queue Stats
191W - 143L
1,718 Elo+
Party 1
Nu Wa
Nu Wa
Fivevanegas91
Nu Wa
Level 160
God Stats
40W - 28L
1,346 SR
Queue Stats
291W - 275L
1,551 Elo+
Solo
Ymir
Ymir
Havok2468
Ymir
Level 47
God Stats
10W - 9L
1,549 SR
Queue Stats
98W - 93L
1,582 Elo+
Party 1
Susano
Susano
KetchupBread
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,492 Elo+
Party 3
Bellona
Bellona
OhHeyItsZero
Bellona
Level 93
God Stats
3W - 3L
1,479 SR
Queue Stats
29W - 25L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,707
693
4,424
14,122
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
PapaCorey
Athena
14
1 / 3 / 6
8,423
602
6,364
15,358
12,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
RJ4910
Merlin
15
0 / 5 / 7
8,619
616
14,810
13,192
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Wazcash
Chaac
16
3 / 8 / 2
9,730
695
8,722
20,901
17,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
troxtle
Ullr
17
3 / 6 / 2
10,110
722
8,507
19,304
8,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alakazham
Danzaburou
19
9 / 1 / 5
12,861
919
13,859
11,740
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 14
11,171
798
18,156
7,300
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
17
4 / 4 / 15
11,762
840
15,886
18,698
25,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
18
4 / 3 / 7
11,180
799
14,172
13,409
6,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
OhHeyItsZero
Bellona
18
6 / 1 / 10
11,892
849
13,462
18,285
13,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
9
Kills
26
26
Deaths
10
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alakazham
Danzaburou
9
1
5
11.5
L
2
4
3
0.88
W
3
1
14
10
W
Ymir
4
4
15
2.88
W
Susano
4
3
7
2.5
W
Bellona
OhHeyItsZero
Bellona
6
1
10
11
L
Athena
PapaCorey
Athena
1
3
6
1.33
L
Merlin
RJ4910
Merlin
0
5
7
0.7
L
Chaac
Wazcash
Chaac
3
8
2
0.5
L
Ullr
troxtle
Ullr
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
75,535
82,877
Taken
69,432
50,647
Mitigated
54,602
10,401
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alakazham
Danzaburou
13,859
5,557
0
4,687
11,740
6,388
5,538
2,163
9,453
0
44,517
L
4,424
1,411
0
1,088
14,122
7,079
1
5,317
8,578
0
22,967
W
18,156
6,089
115
1,146
7,300
2,701
1,368
2,910
4,282
54,726
0
W
Ymir
15,886
2,718
0
958
18,698
25,413
421
6,082
12,304
27,056
0
W
Susano
14,172
3,295
0
719
13,409
6,351
823
4,011
9,162
0
43,714
W
Bellona
OhHeyItsZero
Bellona
13,462
5,515
0
3,592
18,285
13,749
1,268
5,584
12,330
0
42,261
L
Athena
PapaCorey
Athena
6,364
1,177
0
0
15,358
12,626
0
7,295
7,881
12,273
0
L
Merlin
RJ4910
Merlin
14,810
717
0
1,458
13,192
4,973
257
5,057
7,791
44,212
0
L
Chaac
Wazcash
Chaac
8,722
1,722
0
4,404
20,901
17,780
0
8,698
12,005
0
27,298
L
Ullr
troxtle
Ullr
8,507
2,242
0
3,451
19,304
8,189
1,074
6,807
12,305
0
47,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
58,866
286
Minions Killed
361
4
Camps Cleared
10
1,247,366
Distance Traveled
1,401,802
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,861
919
96
7
1
253,156
1
L
Kali
9,707
693
46
3
3
273,495
2
W
Nu Wa
11,171
798
79
6
3
254,994
0
W
Ymir
11,762
840
42
3
2
272,484
2
W
Susano
11,180
799
65
5
3
292,935
1
W
Bellona
11,892
849
79
6
1
328,233
1
L
Athena
8,423
602
12
1
0
255,901
4
L
Merlin
8,619
616
73
5
1
235,988
1
L
Chaac
9,730
695
50
4
0
226,743
2
L
Ullr
10,110
722
105
8
0
255,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role