Player Matchup

Achilles
Achilles
Gold IV
HolyGetter
Achilles
Gold IV
Level 84
God Stats
28W - 24L
1,590 SR
Queue Stats
234W - 213L
1,442 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
Svdjurdjic
Cernunnos
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
zafirlight
Baron Samedi
Bronze III
Level 107
God Stats
3W - 2L
1,720 SR
Queue Stats
30W - 41L
1,372 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,603 SR
1,438 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,551 SR
1,426 MMR
Chang'e
Chang'e
Silver III
Denerion
Chang'e
Silver III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 31L
1,375 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
WhoTheFvckAreYou
Xbalanque
Bronze III
Level 68
God Stats
1W - 1L
1,519 SR
Queue Stats
3W - 1L
1,553 MMR
Party 2
Odin
Odin
Gold IV
blankWTF
Odin
Gold IV
Level 157
God Stats
9W - 6L
1,633 SR
Queue Stats
84W - 119L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HolyGetter
Achilles
10
1 / 7 / 2
7,805
600
4,597
12,995
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Svdjurdjic
Cernunnos
12
2 / 3 / 1
8,457
651
10,992
11,469
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
zafirlight
Baron Samedi
11
2 / 8 / 2
8,490
653
6,691
11,316
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
DanzaburouNoxCthulhuThoth

VS

Bans
AphroditeTsukuyomiHerculesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Denerion
Chang'e
12
2 / 3 / 15
8,914
686
7,312
10,347
5,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
13
4 / 1 / 13
9,286
714
12,087
10,930
3,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
12 / 2 / 6
11,470
882
9,352
13,151
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
18
18
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Denerion
Chang'e
2
3
15
3.17
L
Achilles
HolyGetter
Achilles
1
7
2
0.29
L
Cernunnos
Svdjurdjic
Cernunnos
2
3
1
0.83
W
Xbalanque
4
1
13
10.5
W
Odin
12
2
6
7.5
L
Baron Samedi
zafirlight
Baron Samedi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
28,751
35,780
Taken
34,428
24,043
Mitigated
15,651
9,891
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Denerion
Chang'e
7,312
840
3,768
4,280
10,347
5,055
660
3,596
6,626
35,567
0
L
Achilles
HolyGetter
Achilles
4,597
919
1,074
1,996
12,995
15,141
160
2,675
10,320
0
12,256
L
Cernunnos
Svdjurdjic
Cernunnos
10,992
5,066
0
2,752
11,469
4,109
712
2,262
9,207
0
39,086
W
Xbalanque
12,087
6,641
0
2,668
10,930
3,584
1,489
1,267
9,488
0
36,692
W
Odin
9,352
2,883
0
1,912
13,151
7,012
925
1,930
11,071
0
36,338
L
Baron Samedi
zafirlight
Baron Samedi
6,691
203
1,596
2,473
11,316
4,793
331
2,402
8,914
35,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
29,670
125
Minions Killed
131
0
Camps Cleared
0
618,265
Distance Traveled
716,891
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,914
686
38
3
0
225,347
1
L
Achilles
7,805
600
20
2
0
214,538
3
L
Cernunnos
8,457
651
57
4
0
218,764
2
W
Xbalanque
9,286
714
56
4
0
239,534
0
W
Odin
11,470
882
37
3
0
252,010
2
L
Baron Samedi
8,490
653
48
4
0
184,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role