Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
Fontxini
Yemoja
Silver III
Level 38
God Stats
1W - 5L
1,355 SR
Queue Stats
14W - 31L
1,132 MMR
Solo
Thor
Thor
Silver IV
coco_jumbo9
Thor
Silver IV
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 98L
1,130 MMR
Solo
Nike
Nike
Bronze III
jmccormick420
Nike
Bronze III
Level 82
God Stats
1W - 2L
1,464 SR
Queue Stats
122W - 124L
1,188 MMR
Party 1
Scylla
Scylla
Silver II
kieranlowe123
Scylla
Silver II
Level 105
God Stats
5W - 5L
1,673 SR
Queue Stats
255W - 256L
1,266 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,499 SR
1,243 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,479 SR
1,172 MMR
Sun Wukong
Sun Wukong
Silver I
WeirdNPC
Sun Wukong
Silver I
Level 122
God Stats
11W - 9L
1,128 SR
Queue Stats
150W - 151L
1,194 MMR
Solo
Mercury
Mercury
Gold IV
hans-im-gluck1
Mercury
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 108L
1,190 MMR
Solo
Chang'e
Chang'e
Silver I
hierro_oxidado7
Chang'e
Silver I
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 154L
1,131 MMR
Solo
Ganesha
Ganesha
Silver II
mlody0san
Ganesha
Silver II
Level 74
God Stats
5W - 4L
1,500 SR
Queue Stats
121W - 117L
1,228 MMR
Solo
Cupid
Cupid
Silver II
rodricsXD267
Cupid
Silver II
Level 85
God Stats
2W - 1L
1,766 SR
Queue Stats
122W - 135L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 0
6,344
453
4,225
8,084
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Fontxini
Yemoja
9
0 / 3 / 0
5,192
371
3,582
6,381
2,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
6,362
454
2,020
8,684
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 2
6,819
487
5,130
9,606
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 0
7,423
530
4,683
5,491
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnDanzaburouNu WaErlang ShenJanus

VS

Bans
BakasuraTsukuyomiMerlinRaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
WeirdNPC
Sun Wukong
13
2 / 1 / 2
7,382
527
6,152
10,941
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 1 / 4
7,060
504
3,720
9,765
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 2
7,631
545
4,124
7,247
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
mlody0san
Ganesha
11
1 / 0 / 9
6,969
498
5,592
6,961
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 3
6,550
468
3,614
8,093
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
11
11
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
L
Yemoja
Fontxini
Yemoja
0
3
0
0
W
Sun Wukong
WeirdNPC
Sun Wukong
2
1
2
3
L
1
3
2
0.67
W
3
1
4
5
W
3
1
2
4
L
0
2
2
0.5
L
2
1
0
2
W
Ganesha
mlody0san
Ganesha
1
0
9
5.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
23,202
38,246
Taken
43,007
14,676
Mitigated
19,493
14,040
Healing
20,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,225
1,382
0
2,878
8,084
2,218
0
1,918
6,166
0
45,297
L
Yemoja
Fontxini
Yemoja
3,582
332
1,109
946
6,381
2,117
0
2,331
4,008
13,022
0
W
Sun Wukong
WeirdNPC
Sun Wukong
6,152
1,342
0
3,840
10,941
8,494
0
1,088
9,305
0
43,219
L
2,020
178
0
2,756
8,684
2,749
0
2,949
5,600
0
35,365
W
3,720
1,334
0
5,087
9,765
3,035
310
1,253
8,395
0
38,292
W
4,124
78
1,266
2,936
7,247
2,466
0
1,582
5,583
47,943
0
L
5,130
1,902
0
4,005
9,606
5,824
17
422
8,759
0
40,038
L
4,683
275
0
2,346
5,491
1,768
0
1,824
3,497
41,569
0
W
Ganesha
mlody0san
Ganesha
5,592
457
0
1,988
6,961
3,404
0
2,323
4,614
18,722
0
W
3,614
1,592
428
4,725
8,093
2,094
0
1,733
6,320
0
30,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
35,592
374
Minions Killed
359
0
Camps Cleared
0
1,183,794
Distance Traveled
1,416,110
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,344
453
83
6
0
224,667
2
L
Yemoja
5,192
371
28
2
0
221,629
6
W
Sun Wukong
7,382
527
93
7
0
247,888
3
L
Thor
6,362
454
66
5
0
252,603
3
W
Mercury
7,060
504
82
6
0
331,062
6
W
Chang'e
7,631
545
113
8
0
267,426
2
L
Nike
6,819
487
93
7
0
230,485
2
L
Scylla
7,423
530
104
7
0
254,410
2
W
Ganesha
6,969
498
4
0
0
304,664
5
W
Cupid
6,550
468
67
5
0
265,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role