Player Matchup

Kuzenbo
Kuzenbo
BCDARCKONPAN
Kuzenbo
Level 29
God Stats
3W - 2L
1,041 SR
Queue Stats
362W - 397L
1,331 Elo+
Solo
He Bo
He Bo
Ole Angry Andy
He Bo
Level 28
God Stats
9W - 12L
1,544 SR
Queue Stats
744W - 778L
1,436 Elo+
Solo
Skadi
Skadi
TyphoidCrowd60
Skadi
Level 12
God Stats
18W - 20L
1,400 SR
Queue Stats
22W - 26L
1,359 Elo+
Solo
Chaac
Chaac
gutzinmycereal
Chaac
Level 10
God Stats
13W - 11L
1,500 SR
Queue Stats
113W - 108L
1,397 Elo+
Solo
Bastet
Bastet
kazukiararagi
Bastet
Level 7
God Stats
0W - 3L
1,182 SR
Queue Stats
5W - 9L
1,311 Elo+
Solo
Team Averages
Level 17
1,333 SR
1,367 Elo+

VS

Team Averages
Level 18
1,542 SR
1,415 Elo+
Fenrir
Fenrir
AkiraCV
Fenrir
Level 9
God Stats
2W - 1L
1,525 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Baymanjoe5554
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,266 SR
Queue Stats
3W - 3L
1,293 Elo+
Solo
Nu Wa
Nu Wa
Totalrock134391
Nu Wa
Level 29
God Stats
8W - 6L
1,788 SR
Queue Stats
132W - 170L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
XTREME RICEBALL
Jormungandr
Level 28
God Stats
2W - 3L
1,630 SR
Queue Stats
119W - 130L
1,476 Elo+
Party 1
Tyr
Tyr
brenden1525
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 88L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BCDARCKONPAN
Kuzenbo
13
1 / 5 / 0
8,395
420
5,717
19,565
18,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 0
9,468
473
5,851
11,951
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 13 / 3
7,628
381
4,787
13,220
3,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 3 / 1
9,858
493
10,136
16,663
10,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 1 / 1
8,658
433
3,084
13,103
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkiraCV
Fenrir
13
7 / 4 / 5
9,312
466
9,431
12,519
5,677
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
Baymanjoe5554
Ah Muzen Cab
15
4 / 1 / 5
9,646
482
7,144
10,094
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
12 / 1 / 4
11,045
552
19,338
8,971
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
XTREME RICEBALL
Jormungandr
13
3 / 0 / 4
8,735
437
10,529
11,134
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 2
8,694
435
3,613
12,575
9,028
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
11
Kills
27
28
Deaths
12
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AkiraCV
Fenrir
7
4
5
2.38
L
Kuzenbo
BCDARCKONPAN
Kuzenbo
1
5
0
0.2
W
Ah Muzen Cab
Baymanjoe5554
Ah Muzen Cab
4
1
5
6.5
L
4
6
0
0.67
W
12
1
4
14
L
0
13
3
0.12
W
Jormungandr
XTREME RICEBALL
Jormungandr
3
0
4
5
W
1
6
2
0.33
L
5
3
1
1.83
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,575
Damage
50,055
74,502
Taken
55,293
39,868
Mitigated
30,005
13,725
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AkiraCV
Fenrir
9,431
2,074
0
993
12,519
5,677
0
3,890
8,383
0
26,279
L
Kuzenbo
BCDARCKONPAN
Kuzenbo
5,717
2,313
0
428
19,565
18,139
549
11,298
8,138
44,031
0
W
Ah Muzen Cab
Baymanjoe5554
Ah Muzen Cab
7,144
3,325
0
5,223
10,094
3,466
1,208
2,120
7,926
0
60,758
L
5,851
70
0
3,421
11,951
3,188
0
5,154
6,611
42,709
0
W
19,338
4,532
0
288
8,971
3,280
1,767
1,436
7,437
71,789
0
L
4,787
2,829
0
262
13,220
3,859
2,063
7,183
5,699
0
30,280
W
Jormungandr
XTREME RICEBALL
Jormungandr
10,529
3,063
0
322
11,134
8,554
168
3,730
7,404
50,175
0
W
3,613
1,487
0
4,204
12,575
9,028
324
0
12,575
0
33,345
L
10,136
3,327
0
5,481
16,663
10,187
656
1,732
14,851
0
52,263
L
3,084
1,277
0
4,133
13,103
4,495
0
3,609
9,336
0
55,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
47,432
420
Minions Killed
406
0
Camps Cleared
0
1,671,821
Distance Traveled
1,744,848
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,312
466
31
2
0
343,342
0
L
Kuzenbo
8,395
420
68
3
0
386,612
5
W
Ah Muzen Cab
9,646
482
111
6
0
378,854
0
L
He Bo
9,468
473
86
4
0
313,097
5
W
Nu Wa
11,045
552
119
6
0
329,658
2
L
Skadi
7,628
381
57
3
0
297,751
0
W
Jormungandr
8,735
437
79
4
0
341,291
0
W
Tyr
8,694
435
66
3
0
351,703
2
L
Chaac
9,858
493
100
5
0
353,116
4
L
Bastet
8,658
433
109
5
0
321,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role