Player Matchup

Khepri
Khepri
DeadPoolPikachu
Khepri
Level 23
God Stats
9W - 8L
1,500 SR
Queue Stats
399W - 373L
1,740 Elo+
Solo
Hachiman
Hachiman
ElochaiLRD
Hachiman
Level 27
God Stats
1W - 2L
1,521 SR
Queue Stats
40W - 33L
1,766 Elo+
Solo
Chaac
Chaac
Gongelgolf
Chaac
Level 29
God Stats
2W - 1L
1,680 SR
Queue Stats
59W - 29L
1,674 Elo+
Solo
Mercury
Mercury
Romzes2015
Mercury
Level 28
God Stats
21W - 15L
1,624 SR
Queue Stats
98W - 89L
1,609 Elo+
Solo
Anubis
Anubis
Stalïn
Anubis
Level 5
God Stats
3W - 1L
1,309 SR
Queue Stats
11W - 4L
1,706 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,699 Elo+

VS

Team Averages
Level 17
1,479 SR
1,634 Elo+
Zeus
Zeus
GGSenpaii
Zeus
Level 5
God Stats
1W - 4L
1,380 SR
Queue Stats
6W - 6L
1,719 Elo+
Solo
Ares
Ares
GNOCCHIALSUGO
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,675 Elo+
Solo
Bakasura
Bakasura
IIIDIESELPUNKIII
Bakasura
Level 14
God Stats
11W - 15L
1,513 SR
Queue Stats
18W - 22L
1,539 Elo+
Solo
Ullr
Ullr
OGDenzo
Ullr
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 10L
1,739 Elo+
Solo
Kali
Kali
cadrega69
Kali
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 9
5,944
594
2,519
3,671
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
ElochaiLRD
Hachiman
11
8 / 1 / 2
6,650
665
4,939
3,789
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
13
4 / 0 / 0
7,027
703
4,675
7,688
3,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Romzes2015
Mercury
10
1 / 1 / 6
5,730
573
2,973
5,822
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Stalïn
Anubis
11
6 / 1 / 4
6,875
688
4,949
2,683
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 3 / 0
4,290
429
2,076
2,825
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 0
4,291
429
1,098
7,550
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 6 / 1
5,215
522
2,981
8,607
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
OGDenzo
Ullr
8
2 / 3 / 0
5,250
525
1,563
5,456
1,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
7
0 / 3 / 0
4,047
405
1,121
4,932
1,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
20
Kills
3
3
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Hachiman
ElochaiLRD
Hachiman
8
1
2
9
L
Zeus
0
3
0
0
L
0
5
0
0
W
Chaac
4
0
0
4
L
1
6
1
0.25
L
Ullr
OGDenzo
Ullr
2
3
0
0.67
W
Mercury
Romzes2015
Mercury
1
1
6
4
W
Anubis
Stalïn
Anubis
6
1
4
8
L
Kali
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,055
Damage
8,839
23,653
Taken
29,370
8,775
Mitigated
8,575
8,555
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,519
309
0
1,985
3,671
1,716
0
1,851
1,820
16,198
0
W
Hachiman
ElochaiLRD
Hachiman
4,939
2,776
0
1,603
3,789
1,142
249
1,083
2,660
0
31,244
L
Zeus
2,076
753
0
0
2,825
602
0
949
1,840
17,885
0
L
1,098
162
198
1,083
7,550
2,852
0
2,036
5,510
9,171
0
W
Chaac
4,675
799
0
4,147
7,688
3,399
34
240
7,320
0
43,194
L
2,981
2,320
0
1,407
8,607
2,360
0
1,887
6,650
0
19,247
L
Ullr
OGDenzo
Ullr
1,563
637
0
580
5,456
1,219
0
2,274
2,970
0
19,380
W
Mercury
Romzes2015
Mercury
2,973
1,769
0
260
5,822
1,503
0
0
5,507
0
38,379
W
Anubis
Stalïn
Anubis
4,949
135
0
560
2,683
1,015
0
0
2,558
34,478
0
L
Kali
1,121
756
0
1,027
4,932
1,542
0
0
4,932
0
10,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
23,093
332
Minions Killed
188
0
Camps Cleared
0
1,008,324
Distance Traveled
909,083
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,944
594
23
2
0
193,156
3
W
Hachiman
6,650
665
58
6
0
163,829
1
L
Zeus
4,290
429
47
5
0
195,620
0
L
Ares
4,291
429
3
0
0
181,210
3
W
Chaac
7,027
703
110
11
0
232,526
3
L
Bakasura
5,215
522
62
6
0
173,950
2
L
Ullr
5,250
525
54
5
0
178,390
0
W
Mercury
5,730
573
67
7
0
221,239
0
W
Anubis
6,875
688
74
7
0
197,574
7
L
Kali
4,047
405
22
2
0
179,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role