Player Matchup

Ra
Ra
ArmandiniPanini
Ra
Level 2
God Stats
1W - 2L
1,198 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 2
Medusa
Medusa
Healtamère
Medusa
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 23L
1,733 Elo+
Solo
Neith
Neith
IAMGODLIKE88
Neith
Level 17
God Stats
55W - 46L
1,408 SR
Queue Stats
81W - 77L
1,378 Elo+
Solo
Ares
Ares
TraKatan15
Ares
Level 27
God Stats
1W - 1L
1,806 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 2
Amaterasu
Amaterasu
xxavier626
Amaterasu
Level 15
God Stats
2W - 2L
1,323 SR
Queue Stats
36W - 26L
1,467 Elo+
Solo
Team Averages
Level 13
1,447 SR
1,427 Elo+

VS

Team Averages
Level 19
1,435 SR
1,459 Elo+
Hou Yi
Hou Yi
IDevlyn IBlack
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
ImmortalIHIero
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,439 Elo+
Party 1
Hel
Hel
Irieyah
Hel
Level 40
God Stats
3W - 4L
1,416 SR
Queue Stats
42W - 38L
1,481 Elo+
Party 3
Nemesis
Nemesis
SethCordova
Nemesis
Level 3
God Stats
1W - 3L
1,459 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 3
Yemoja
Yemoja
roselily69
Yemoja
Level 9
God Stats
2W - 6L
1,298 SR
Queue Stats
4W - 8L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 20
11,560
1,051
14,488
10,281
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
12 / 4 / 15
12,939
1,176
31,517
11,880
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
16 / 4 / 11
13,612
1,237
31,385
13,057
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 3 / 23
11,050
1,005
11,899
14,876
17,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
xxavier626
Amaterasu
19
9 / 4 / 20
12,906
1,173
24,872
20,375
20,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 9
10,436
949
14,880
24,653
9,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ImmortalIHIero
Jormungandr
17
7 / 2 / 8
12,477
1,134
19,593
30,851
35,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
16
9 / 8 / 5
12,920
1,175
16,772
18,702
7,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SethCordova
Nemesis
17
1 / 9 / 8
10,499
954
5,807
19,938
7,723
Boots

Boots

+6%
Movement Speed

Yemoja
roselily69
Yemoja
16
0 / 9 / 9
10,348
941
5,397
25,268
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
57
40
Kills
18
18
Deaths
40
89
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
W
Medusa
12
4
15
4.88
W
16
4
11
5.38
L
1
12
9
0.46
L
Jormungandr
ImmortalIHIero
Jormungandr
7
2
8
5.5
L
Hel
9
8
5
1.44
L
Nemesis
SethCordova
Nemesis
1
9
8
0.56
W
0
3
23
3.83
L
Yemoja
roselily69
Yemoja
0
9
9
0.5
W
Amaterasu
xxavier626
Amaterasu
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,161
Damage
62,449
70,469
Taken
119,412
53,916
Mitigated
82,923
20,089
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,488
3,369
3,731
4,063
10,281
4,936
0
7,034
3,122
32,794
0
W
Medusa
31,517
19,586
0
2,086
11,880
4,845
0
6,929
4,776
0
49,824
W
31,385
23,117
0
4,551
13,057
5,865
0
7,193
5,714
0
41,897
L
14,880
6,737
0
1,089
24,653
9,579
0
5,210
19,293
0
24,434
L
Jormungandr
ImmortalIHIero
Jormungandr
19,593
4,962
0
588
30,851
35,842
0
7,246
23,252
42,332
0
L
Hel
16,772
910
3,447
3,741
18,702
7,529
0
4,896
13,628
22,129
0
L
Nemesis
SethCordova
Nemesis
5,807
1,503
0
799
19,938
7,723
0
4,906
15,007
0
10,244
W
11,899
1,455
493
573
14,876
17,730
0
7,182
7,594
19,493
0
L
Yemoja
roselily69
Yemoja
5,397
2,046
2,241
775
25,268
22,250
0
4,673
20,411
13,044
0
W
Amaterasu
xxavier626
Amaterasu
24,872
15,591
0
4,592
20,375
20,540
0
12,659
7,501
578
34,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,067
Gold Earned
56,680
160
Minions Killed
104
6
Camps Cleared
4
900,435
Distance Traveled
917,038
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,560
1,051
43
4
0
129,738
3
W
Medusa
12,939
1,176
47
4
3
189,708
2
W
Neith
13,612
1,237
28
3
2
166,300
0
L
Hou Yi
10,436
949
16
1
2
182,536
1
L
Jormungandr
12,477
1,134
42
4
0
218,397
0
L
Hel
12,920
1,175
17
2
1
210,092
2
L
Nemesis
10,499
954
8
1
0
150,904
0
W
Ares
11,050
1,005
15
1
0
168,187
0
L
Yemoja
10,348
941
21
2
1
155,109
1
W
Amaterasu
12,906
1,173
27
2
1
246,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role