Player Matchup

Sol
Sol
Iceaqua
Sol
Level 25
God Stats
38W - 32L
1,500 SR
Queue Stats
108W - 107L
1,428 Elo+
Party 2
Achilles
Achilles
Jamesla0295
Achilles
Level 29
God Stats
10W - 15L
1,647 SR
Queue Stats
189W - 203L
1,636 Elo+
Solo
Chaac
Chaac
NVLD
Chaac
Level 6
God Stats
1W - 4L
1,132 SR
Queue Stats
1W - 4L
1,070 Elo+
Solo
Chernobog
Chernobog
Terahim
Chernobog
Level 24
God Stats
19W - 19L
1,330 SR
Queue Stats
99W - 87L
1,467 Elo+
Party 2
Kumbhakarna
Kumbhakarna
buezentarotiagno
Kumbhakarna
Level 18
God Stats
201W - 152L
1,610 SR
Queue Stats
389W - 345L
1,569 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,434 Elo+

VS

Team Averages
Level 16
1,540 SR
1,504 Elo+
Chaac
Chaac
LebaneseSwagger
Chaac
Level 13
God Stats
9W - 9L
1,605 SR
Queue Stats
184W - 109L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
emakk
Kukulkan
Level 12
God Stats
103W - 69L
1,573 SR
Queue Stats
107W - 72L
1,555 Elo+
Party 1
Medusa
Medusa
finnadie
Medusa
Level 24
God Stats
42W - 24L
1,467 SR
Queue Stats
163W - 101L
1,584 Elo+
Party 1
Odin
Odin
poot007
Odin
Level 16
God Stats
162W - 95L
1,556 SR
Queue Stats
162W - 95L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
tejrr
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
3 / 8 / 13
14,711
919
25,967
27,537
11,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Jamesla0295
Achilles
20
14 / 7 / 8
18,332
1,146
32,024
30,419
24,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
NVLD
Chaac
20
1 / 11 / 12
13,606
850
12,496
29,941
29,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Terahim
Chernobog
20
3 / 10 / 13
15,365
960
20,294
24,200
10,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
buezentarotiagno
Kumbhakarna
17
2 / 3 / 7
12,990
812
3,598
8,694
6,186
Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 28
15,325
958
17,782
25,501
41,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
emakk
Kukulkan
20
9 / 3 / 16
15,452
966
25,717
12,323
6,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
finnadie
Medusa
20
12 / 6 / 17
16,296
1,019
29,663
15,830
8,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
poot007
Odin
20
8 / 4 / 26
15,954
997
24,191
24,279
32,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
tejrr
Hun Batz
20
6 / 8 / 21
14,358
897
17,507
25,826
12,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
147
23
Kills
39
39
Deaths
23
53
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Sol
3
8
13
1.19
L
Achilles
Jamesla0295
Achilles
14
7
8
2.57
W
4
2
28
9
L
Chaac
NVLD
Chaac
1
11
12
0.64
L
Chernobog
Terahim
Chernobog
3
10
13
0.95
L
Kumbhakarna
buezentarotiagno
Kumbhakarna
2
3
7
1.83
W
Kukulkan
emakk
Kukulkan
9
3
16
5.67
W
Medusa
finnadie
Medusa
12
6
17
3.42
W
Odin
poot007
Odin
8
4
26
5.25
W
Hun Batz
tejrr
Hun Batz
6
8
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,379
Damage
114,860
120,791
Taken
103,759
82,279
Mitigated
100,619
12,356
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
25,967
4,659
0
4,793
27,537
11,440
0
3,937
23,275
63,231
0
L
Achilles
Jamesla0295
Achilles
32,024
15,083
0
2,838
30,419
24,676
0
8,088
22,131
1,236
51,885
W
17,782
3,130
2,445
10,302
25,501
41,403
0
7,347
18,057
0
46,008
L
Chaac
NVLD
Chaac
12,496
2,532
0
4,302
29,941
29,150
0
7,401
22,190
568
23,121
L
Chernobog
Terahim
Chernobog
20,294
12,750
0
0
24,200
10,827
0
5,383
18,692
0
59,179
L
Kumbhakarna
buezentarotiagno
Kumbhakarna
3,598
0
0
423
8,694
6,186
0
944
7,650
6,927
0
W
Kukulkan
emakk
Kukulkan
25,717
1,701
0
0
12,323
6,259
0
3,024
8,933
47,694
0
W
Medusa
finnadie
Medusa
29,663
15,095
582
291
15,830
8,235
0
4,966
10,693
0
62,143
W
Odin
poot007
Odin
24,191
6,815
0
3,008
24,279
32,025
0
8,638
15,027
36
40,402
W
Hun Batz
tejrr
Hun Batz
17,507
4,733
0
848
25,826
12,697
0
7,375
18,276
0
24,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,004
Gold Earned
77,385
252
Minions Killed
251
9
Camps Cleared
3
1,288,120
Distance Traveled
1,428,899
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,711
919
71
4
1
273,705
3
L
Achilles
18,332
1,146
43
3
7
319,987
0
W
Chaac
15,325
958
64
4
0
326,273
0
L
Chaac
13,606
850
16
1
0
270,609
0
L
Chernobog
15,365
960
118
7
0
251,747
0
L
Kumbhakarna
12,990
812
4
0
1
172,072
6
W
Kukulkan
15,452
966
47
3
1
254,815
0
W
Medusa
16,296
1,019
82
5
1
257,900
0
W
Odin
15,954
997
51
3
1
318,553
1
W
Hun Batz
14,358
897
7
0
0
271,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role