Player Matchup

Cernunnos
Cernunnos
DandiestTulip
Cernunnos
Level 107
God Stats
8W - 1L
1,906 SR
Queue Stats
131W - 137L
1,495 Elo+
Solo
Heimdallr
Heimdallr
SADISTICSOURMAN
Heimdallr
Level 133
God Stats
5W - 5L
1,612 SR
Queue Stats
486W - 463L
1,544 Elo+
Solo
Sobek
Sobek
SadBoiThicc
Sobek
Level 121
God Stats
6W - 2L
1,803 SR
Queue Stats
92W - 76L
1,614 Elo+
Solo
Cerberus
Cerberus
iWatchHeentai
Cerberus
Level 76
God Stats
7W - 4L
1,500 SR
Queue Stats
106W - 84L
1,480 Elo+
Solo
Arachne
Arachne
marine55555
Arachne
Level 98
God Stats
15W - 10L
1,684 SR
Queue Stats
597W - 531L
1,559 Elo+
Solo
Team Averages
Level 107
1,701 SR
1,539 Elo+

VS

Team Averages
Level 100
1,384 SR
1,509 Elo+
Chaac
Chaac
AllLuvComp
Chaac
Level 61
God Stats
2W - 5L
1,435 SR
Queue Stats
6W - 11L
1,455 Elo+
Solo
Artio
Artio
ColeMyFluffy
Artio
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,533 Elo+
Solo
Hachiman
Hachiman
Untouch-ATW
Hachiman
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
207W - 196L
1,503 Elo+
Party 1
Ra
Ra
ZokieYbr
Ra
Level 107
God Stats
20W - 20L
1,309 SR
Queue Stats
308W - 283L
1,546 Elo+
Solo
Ne Zha
Ne Zha
lil__COSBY
Ne Zha
Level 144
God Stats
9W - 14L
1,178 SR
Queue Stats
422W - 401L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DandiestTulip
Cernunnos
14
3 / 1 / 5
7,523
502
8,664
10,264
3,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
SADISTICSOURMAN
Heimdallr
16
5 / 0 / 8
8,805
587
9,446
6,505
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 10
6,696
446
4,589
10,152
5,814
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
iWatchHeentai
Cerberus
16
4 / 1 / 0
8,862
591
10,257
14,575
13,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
marine55555
Arachne
17
9 / 0 / 3
9,704
647
8,477
7,710
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 3 / 0
8,308
554
8,368
14,555
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
6,570
438
4,612
13,450
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Untouch-ATW
Hachiman
11
0 / 4 / 2
6,620
441
8,263
11,538
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
7,979
532
4,439
9,668
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
lil__COSBY
Ne Zha
12
0 / 6 / 2
7,171
478
2,989
12,373
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
3
3
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
3
0
0.33
L
1
4
0
0.25
W
Cernunnos
DandiestTulip
Cernunnos
3
1
5
5.5
W
Heimdallr
SADISTICSOURMAN
Heimdallr
5
0
8
9
W
1
1
10
6
L
Hachiman
Untouch-ATW
Hachiman
0
4
2
0.25
L
1
5
0
0.2
W
Cerberus
iWatchHeentai
Cerberus
4
1
0
4
L
Ne Zha
lil__COSBY
Ne Zha
0
6
2
0.17
W
Arachne
marine55555
Arachne
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,433
Damage
28,671
49,206
Taken
61,584
31,476
Mitigated
26,940
22,871
Healing
21,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,368
3,707
0
6,297
14,555
7,182
0
8,971
5,584
0
57,746
L
4,612
358
438
3,422
13,450
8,575
0
2,727
10,723
22,080
0
W
Cernunnos
DandiestTulip
Cernunnos
8,664
5,116
0
6,314
10,264
3,398
500
1,744
8,486
0
47,472
W
Heimdallr
SADISTICSOURMAN
Heimdallr
9,446
3,164
0
860
6,505
3,442
877
3,741
2,655
0
59,299
W
4,589
152
468
5,029
10,152
5,814
330
2,529
7,623
19,049
0
L
Hachiman
Untouch-ATW
Hachiman
8,263
3,810
0
4,432
11,538
2,926
0
818
10,720
0
42,246
L
4,439
812
51
2,618
9,668
4,148
0
0
9,668
53,999
0
W
Cerberus
iWatchHeentai
Cerberus
10,257
2,136
0
8,251
14,575
13,891
51
0
14,575
60,333
0
L
Ne Zha
lil__COSBY
Ne Zha
2,989
870
0
3,950
12,373
4,109
0
2,330
10,043
0
49,252
W
Arachne
marine55555
Arachne
8,477
6,512
0
1,949
7,710
4,931
0
870
6,816
0
72,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
36,648
511
Minions Killed
448
0
Camps Cleared
0
1,411,206
Distance Traveled
1,388,701
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,308
554
118
8
0
278,476
2
L
Artio
6,570
438
28
2
0
272,238
2
W
Cernunnos
7,523
502
86
6
0
255,470
0
W
Heimdallr
8,805
587
96
6
0
275,349
1
W
Sobek
6,696
446
30
2
0
302,588
5
L
Hachiman
6,620
441
79
5
0
245,640
0
L
Ra
7,979
532
119
8
0
281,098
6
W
Cerberus
8,862
591
178
12
0
251,620
7
L
Ne Zha
7,171
478
104
7
0
311,249
2
W
Arachne
9,704
647
121
8
0
326,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role