Player Matchup

Jing Wei
Jing Wei
Bronze III
NoName TS
Jing Wei
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,280 MMR
Party 1
Zeus
Zeus
Bronze III
YoungWhiteQC
Zeus
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
ta mere 31
Cerberus
Bronze III
Level 69
God Stats
1W - 4L
1,563 SR
Queue Stats
13W - 21L
1,375 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,521 SR
1,385 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 62
1,467 SR
1,360 MMR
Scylla
Scylla
Bronze III
Edi06-_-
Scylla
Bronze III
Level 32
God Stats
9W - 9L
1,528 SR
Queue Stats
22W - 15L
1,335 MMR
Solo
Jormungandr
Jormungandr
Bronze III
LE x CAMP420
Jormungandr
Bronze III
Level 104
God Stats
110W - 93L
1,500 SR
Queue Stats
118W - 120L
1,374 MMR
Solo
Medusa
Medusa
Gold V
Obedientdread92
Medusa
Gold V
Level 49
God Stats
39W - 33L
1,372 SR
Queue Stats
415W - 487L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NoName TS
Jing Wei
7
1 / 3 / 1
6,214
621
2,197
4,700
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 1
7,358
736
7,795
5,297
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ta mere 31
Cerberus
9
0 / 7 / 2
6,155
616
3,827
11,886
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HadesChaacAnubisBaron SamediCabrakan

VS

Bans
NeithAphroditeTsukuyomiVulcanHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Edi06-_-
Scylla
12
6 / 2 / 5
8,530
853
7,476
5,241
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
LE x CAMP420
Jormungandr
11
4 / 1 / 5
8,179
818
4,248
8,962
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 7
7,439
744
6,187
5,843
1,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Edi06-_-
Scylla
6
2
5
4.25
W
Jormungandr
LE x CAMP420
Jormungandr
4
1
5
6.5
L
Jing Wei
NoName TS
Jing Wei
1
3
1
0.5
W
3
1
7
6.5
L
3
3
1
1.17
L
Cerberus
ta mere 31
Cerberus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,819
Damage
17,911
21,883
Taken
20,046
9,325
Mitigated
7,824
2,930
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Edi06-_-
Scylla
7,476
310
0
1,243
5,241
1,624
892
2,987
1,911
34,885
0
W
Jormungandr
LE x CAMP420
Jormungandr
4,248
1,390
602
1,529
8,962
4,471
306
4,679
3,925
22,197
0
L
Jing Wei
NoName TS
Jing Wei
2,197
1,823
30
178
4,700
1,366
0
2,131
2,461
0
7,924
W
6,187
2,706
301
1,252
5,843
1,729
830
2,976
2,556
0
17,490
L
7,795
1,071
123
495
5,297
1,810
0
3,719
1,428
26,205
0
L
Cerberus
ta mere 31
Cerberus
3,827
429
196
1,908
11,886
6,149
0
5,492
6,216
19,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,727
Gold Earned
24,148
108
Minions Killed
121
0
Camps Cleared
0
443,361
Distance Traveled
568,292
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,530
853
64
6
0
179,046
2
W
Jormungandr
8,179
818
34
3
0
189,163
0
L
Jing Wei
6,214
621
25
3
0
120,626
1
W
Medusa
7,439
744
23
2
0
200,083
0
L
Zeus
7,358
736
48
5
0
153,240
1
L
Cerberus
6,155
616
35
4
0
169,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role